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Thread: "Carcass" One of Archeage's end game's raid regions

  1. #1
    Soulwalker
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    Default "Carcass" One of Archeage's end game's raid regions

    Archeage has many end game regions, and one of them is a region called "Carcass". Carcass is a PVE area sorta like what Ember Isle used to be or like a Plain of Sky end game region in EQ. . It has tons of high lvl mobs and raid bosses for guilds that take about 50 players each to overcome.

    Carcass on the map
    http://i23.photobucket.com/albums/b3...ps5beaa554.jpg

    Pics of some of the bosses from XL games website

    http://images.bluegartr.com/bucket/g...671a684e02.jpg
    http://images.bluegartr.com/bucket/g...47752adf31.jpg
    http://images.bluegartr.com/bucket/g...e7906e9dc0.jpg

    Each boss drops gear and an item. You use the items to craft a special a ("spear") weapon and you you use this weapon to spawn one of the hardest bosses in the game "The Red Dragon".

    In the centre of the region is a very large egg, you take the crafted weapon and trade it to the egg to spawn "The Red Dragon".

    http://images.bluegartr.com/bucket/g...5208778fc0.jpg

    The Red dragon is definetly one of the hardest Mobs I have ever encounted. I did her a Korean guild from another server has taken him down and posted his drops. But wow, he literally 1 shots anyone. It takes appox. 150-200 players to bring down.

    Red dragon Trailer

    http://youtu.be/kdioQgQczYc

    If your guild can't hold arrgo for a certain amount of time he will fly away and roam across the lands. Terrorizing other guild and their cities. (Other guilds will love you if do this on purpose /sarcasm)

    The dragon roaming looking for it's next victim

    http://youtu.be/XFKrpyF0580

    If he lands he might rein terror on another guilds city.

    http://youtu.be/RBZA3r4qA-0

    Here is a video of a Russian guild that spawns "The Red Dragon" and doesn't hold arrgo, he fly's around throwing fire bombs. Then they get arrgo back at the 10 min mark and finally lose it again at the 20 min mark. Eventually he flys away and the guild gives up.

    http://youtu.be/uH3kpvKLv7k

    This is the kind of content raid guilds can look forward to Archage. Hope you enjoy !
    Last edited by Requiemstorm; 08-10-2013 at 07:09 PM.

  2. #2
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    So this red dragon which 1-shots people and requires 200? Sounds like a pug Kaaz'ra run. Not interested in boring stuff like that.

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    Ascendant Laughingstock's Avatar
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    Quote Originally Posted by Requiemstorm View Post

    The Red dragon is definetly one of the hardest Mobs I have ever encounted. I did her a Korean guild from another server has taken him down and posted his drops. But wow, he literally 1 shots anyone. It takes appox. 150-200 players to bring down.

    Red dragon Trailer
    This fight doesn't look hard at all.

    The dragon doesn't even move, just sits on one spot.

    http://www.youtube.com/watch?v=L9ajkdyV-rM

    The whole group is ranging attacks, then the dragon does two wingblasts of air that only knock people backwards. He does a tailwhip and blows fire.. both that only hurt melee.

    They run back in and continue ranging and the dragon hasn't moved one inch the entire fight.

    Why was this so challenging for your guild?

    Even the dragons in GW2 were harder as they moved around at times and spawned adds to help them fight everyone.

    http://www.youtube.com/watch?v=lCk58hzhLxg
    Last edited by Laughingstock; 08-11-2013 at 08:51 AM.

  4. #4
    General of Telara Kriptini's Avatar
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    ArcheAge is not a PvE game. The idea is that the other faction will be trying to kill you as you're trying to kill the dragon.

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    Quote Originally Posted by Ahov View Post
    So this red dragon which 1-shots people and requires 200? Sounds like a pug Kaaz'ra run. Not interested in boring stuff like that.
    Archeage is very much a throwback MMO. If you want something like WoW or Rift in terms of raiding then best wait for Wildstar.

    This more like EQ or DAOC. Which had extremely hard raiding.

    Not to mention you can't tell jack from a video. People said Akylios looked easy from Voodoo's video....
    Planar Breach Support Open World PVP and PVE!
    Sourcewell and PVP Rift Objective Based PVP A more resource efficient way of adding Open World Objective based PVP!
    Ember Isle Open World Style PVP Repurposing Lets do something with this amazing zone!

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    Soulwalker
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    Quote Originally Posted by Laughingstock View Post
    This fight doesn't look hard at all.

    The dragon doesn't even move, just sits on one spot.

    http://www.youtube.com/watch?v=L9ajkdyV-rM

    The whole group is ranging attacks, then the dragon does two wingblasts of air that only knock people backwards. He does a tailwhip and blows fire.. both that only hurt melee.

    They run back in and continue ranging and the dragon hasn't moved one inch the entire fight.

    Why was this so challenging for your guild?

    Even the dragons in GW2 were harder as they moved around at times and spawned adds to help them fight everyone.

    http://www.youtube.com/watch?v=lCk58hzhLxg

    That is not even the same dragon fight, that fight was a GM sponsored event, where the GM's spawned light versions all over the place for 2 weeks. You would go to a NPC, get a bow and use the bow on the dragon and in 10 mins the dragon would die and everyone would get goodies like wings for players.

    The Dragon that you can spawn in "Carcass", is totally different and as far as I know nobody was been able to defeat it yet.

    Please do some research before you spout some nonsense, next time.
    Last edited by Requiemstorm; 08-11-2013 at 06:23 PM.

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    Ascendant Laughingstock's Avatar
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    Quote Originally Posted by Requiemstorm View Post
    That is not even the same dragon fight, that fight was a GM sponsored event, where the GM's spawned light versions all over the place for 2 weeks. You would go to a NPC, get a bow and use the bow on the dragon and in 10 mins the dragon would die and everyone would get goodies like wings for players.

    The Dragon that you can spawn in "Carcass", is totally different and as far as I know nobody was been able to defeat it yet.

    Please do some research before you spout some nonsense, next time.
    It's definitely the same dragon.

    Maybe they spiffed it up since then but it's still nowhere as good as Guild Wars 2 dragons, sorry. All that new dragon does is fly up in the air, then drop a big AOE swath down on everyone and that's the fight? I guess people like that kind of thing but I saw a bunch of people standing around doing nothing for most of that, unless they were mass rezzing.

    I know you probably were expecting people to go, "WOW! That is an awesome dragon fight!" but given a lot of people here have already seen or even tried the GW2 dragon fights, this isn't that good.

    Here's another dragon fight that's better: http://www.youtube.com/watch?v=8xdA_Y8bqB4
    Last edited by Laughingstock; 08-11-2013 at 10:06 PM.

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    Quote Originally Posted by Laughingstock View Post
    It's definitely the same dragon.

    Maybe they spiffed it up since then but it's still nowhere as good as Guild Wars 2 dragons, sorry. All that new dragon does is fly up in the air, then drop a big AOE swath down on everyone and that's the fight? I guess people like that kind of thing but I saw a bunch of people standing around doing nothing for most of that, unless they were mass rezzing.

    I know you probably were expecting people to go, "WOW! That is an awesome dragon fight!" but given a lot of people here have already seen or even tried the GW2 dragon fights, this isn't that good.

    Here's another dragon fight that's better: http://www.youtube.com/watch?v=8xdA_Y8bqB4

    I love reading your comments and I do actually like debating with you, but with this issue it is hard because you don't have all your facts.

    They do both look the same but the Dragon in this video( http://youtu.be/L9ajkdyV-rM ) is a GM sponsored event. The Gm would spawn the event anywhere in the world and players would have to get a bow from a npc and complete the event, the event ended with a Dragon.

    The Event dragons didn't kill anyone, it was just annoying and could be killed in less than 10 mins. It was just a loot piņata to thank the players. This is no different than a Rift event in Rift.

    This GM sponsored event lasted for 2 weeks in the beginning of July. This event dragon is NOT the "Red Dragon".


    Getting into Carcass is hard because most mobs require at least 50 people in your raid to defeat even a simple boss. You need to defeat the bosses to get items to even spawn the Red Dragon.

    When you do spawn the Red Dragon you need at least 10 tanks to even hold arrgo, if you don't' he will just fly away and fire bombs everyone from the sky, and even spews out adds. If you don't get arrgo back within 15 mins he will fly away and start to roam, leaving your guild in the dust.

    When you do have arrgo he 1 shots anyone so you need to bounce off hate between the tanks, he also has a fire aoe and a bubble aoe.

    This is the Real Red Dragon

    http://youtu.be/uH3kpvKLv7k

  9. #9
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    Quote Originally Posted by Laughingstock View Post
    It's definitely the same dragon.

    Maybe they spiffed it up since then but it's still nowhere as good as Guild Wars 2 dragons, sorry. All that new dragon does is fly up in the air, then drop a big AOE swath down on everyone and that's the fight? I guess people like that kind of thing but I saw a bunch of people standing around doing nothing for most of that, unless they were mass rezzing.

    I know you probably were expecting people to go, "WOW! That is an awesome dragon fight!" but given a lot of people here have already seen or even tried the GW2 dragon fights, this isn't that good.

    Here's another dragon fight that's better: http://www.youtube.com/watch?v=8xdA_Y8bqB4

    Archeage world bosses take a min of 50+ players to take down. The epics take 100+ players to take down. With so many players in a raid each player has a specific role, from buffing, debuffing, rezzing, and so forth. Heck some bosses even need seige weapons to take down.


    Here is a epic world boss name Antalrone, it takes 10 tanks with 100+ players and siege weapons to take down. This guild took him down in about 30 mins.

    http://live.afreeca.com:8079/app/ind...BbsNo=1303497&


    Heck even the low lvl lvl 40 world bosses are hard

    http://youtu.be/J1nw7xW1lVU

  10. #10
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    Looks fun can't wait to have a go.

  11. #11
    RIFT Guide Writer Redcruxs's Avatar
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    It's gonna suck when you can't find 10 tanks and 100++ players to kill a boss

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    Ascendant Laughingstock's Avatar
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    I noticed a recurring theme in your posts. Every boss you say "It takes X players and X tanks and X guilds" to kill them.

    Then I look at the videos and usually it's a helter-skeltered mess with half of the players having red names to the person frapsing. (and god, that music is annoying as hell)

    1. What happens to the loot when it drops? How much of it is there? Does everyone participating get loot based on their contribution to the open raid? (meaning a solo person riding by and joining in gets something or nothing?) Is it the 'tagging guild' only allowed to benefit?

    2. The red names... I take them to be an opposing faction (perhaps pirates) that show up during the fight. Are these parties you are talking about (50 plus) including any opposing PvP factions so that you need:

    "Archeage world bosses take a min of 50+ players to take down. The epics take 100+ players to take down"

    and an additional 25-50 players just to protect your guild as they fight it?
    Last edited by Laughingstock; 08-12-2013 at 09:39 AM.

  13. #13
    Soulwalker
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    Quote Originally Posted by Laughingstock View Post
    I noticed a recurring theme in your posts. Every boss you say "It takes X players and X tanks and X guilds" to kill them.

    Then I look at the videos and usually it's a helter-skeltered mess with half of the players having red names to the person frapsing. (and god, that music is annoying as hell)

    1. What happens to the loot when it drops? How much of it is there? Does everyone participating get loot based on their contribution to the open raid? (meaning a solo person riding by and joining in gets something or nothing?) Is it the 'tagging guild' only allowed to benefit?

    2. The red names... I take them to be an opposing faction (perhaps pirates) that show up during the fight. Are these parties you are talking about (50 plus) including any opposing PvP factions so that you need:

    "Archeage world bosses take a min of 50+ players to take down. The epics take 100+ players to take down"

    and an additional 25-50 players just to protect your guild as they fight it?

    As what Khelendross said AA is very much a throwback to the old days, this more like EQ or DAOC. So it uses the old EQ/DAOC raid rules when it comes to loot drops. Guilds who do more than 50% of the dmg gets the loot. The loot is BOE, so the guild decides who gets what. Solo players would probably be ganked by the guilds competing for the boss.

    World bosses drop T2 gear, and crafting mats to make T3 gear. Crafting always makes the best gear in the game.

    The red names are enemies, and yes besides the 100+ players your going to need for the boss, you need other players to protect the guild from other enemy factions.

  14. #14
    Soulwalker
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    Quote Originally Posted by Redcruxs View Post
    It's gonna suck when you can't find 10 tanks and 100++ players to kill a boss
    Archeage also has low man content as well. It has a few 5 man instance dungeons and "2" 10 man instance raid dungeons.

    The "2" 10 man instance dungeon bosses drop T2 gear(no money or crafting mats), the 5 mans drop T1 gear.


    Here is a guild trying to kill the first boss in a 10 man instance dungeon. (not much luck though)

    http://youtu.be/fOFAh4bdU6I

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    Quote Originally Posted by Requiemstorm View Post
    As what Khelendross said AA is very much a throwback to the old days, this more like EQ or DAOC. So it uses the old EQ/DAOC raid rules when it comes to loot drops. Guilds who do more than 50% of the dmg gets the loot. The loot is BOE, so the guild decides who gets what. Solo players would probably be ganked by the guilds competing for the boss.

    World bosses drop T2 gear, and crafting mats to make T3 gear. Crafting always makes the best gear in the game.

    The red names are enemies, and yes besides the 100+ players your going to need for the boss, you need other players to protect the guild from other enemy factions.

    Killing Epic world bosses are important because they drop 5,000+ gold. If your a big guild that owns land and has built castle/cities, it takes a boat load of gold to maintain and defend all those resources.

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