+ Reply to Thread
Page 1 of 2 1 2 LastLast
Results 1 to 15 of 28

Thread: SWTOR; Companions take up group slot (Party size is 4) smh

  1. #1
    Ascendant tro44's Avatar
    Join Date
    Aug 2010
    Posts
    2,999

    Default SWTOR; Companions take up group slot (Party size is 4) smh

    I am just finding this detail out. the max party size is 4, yet the NPC companions can take up a slot.

    this is making me think of GW1. Why group with anybody if all dungeons can scale to be played solo, or use NPC party member? especially with such a small max group size.

    hey do that game require Tanks like other trinity games?

  2. #2
    Rift Chaser CaptFailure's Avatar
    Join Date
    May 2011
    Posts
    350

    Default

    Quote Originally Posted by tro44 View Post
    I am just finding this detail out. the max party size is 4, yet the NPC companions can take up a slot.

    this is making me think of GW1. Why group with anybody if all dungeons can scale to be played solo, or use NPC party member? especially with such a small max group size.

    hey do that game require Tanks like other trinity games?
    That's not the half of it. Companions require the same gear players do, and if their gear level isn't up to snuff they can die. Permanently.

    So yeah, you gotta grind several times over for gear for your character and your companions. It's like EA gets off on hammering nails into SWTOR's coffin.
    Quote Originally Posted by Laughingstock
    SWTOR will hit a big enough audience on it's own to be successful. Know why? Because Star Wars has fanbois just like you: that would buy anything that says SW on the box that know nothing about Bioware.
    When defending something, the best course of action is not to admit the only thing going for it is blind devotion.

  3. #3
    Ascendant tro44's Avatar
    Join Date
    Aug 2010
    Posts
    2,999

    Default

    Quote Originally Posted by CaptFailure View Post
    That's not the half of it. Companions require the same gear players do, and if their gear level isn't up to snuff they can die. Permanently.

    So yeah, you gotta grind several times over for gear for your character and your companions. It's like EA gets off on hammering nails into SWTOR's coffin.
    WTF
    they die Permanently? you sure? do they get rez and reborn somehow?
    are there a limited amount of them?

  4. #4
    Rift Chaser CaptFailure's Avatar
    Join Date
    May 2011
    Posts
    350

    Default

    Quote Originally Posted by tro44 View Post
    WTF
    they die Permanently? you sure? do they get rez and reborn somehow?
    are there a limited amount of them?
    Not sure, I just think it's absurd they're artificially extending the gear grind by making you grind gear for your companions as well.
    Quote Originally Posted by Laughingstock
    SWTOR will hit a big enough audience on it's own to be successful. Know why? Because Star Wars has fanbois just like you: that would buy anything that says SW on the box that know nothing about Bioware.
    When defending something, the best course of action is not to admit the only thing going for it is blind devotion.

  5. #5
    Ascendant Laughingstock's Avatar
    Join Date
    Jan 2011
    Posts
    3,469

    Default

    Quote Originally Posted by tro44 View Post
    WTF
    they die Permanently? you sure? do they get rez and reborn somehow?
    are there a limited amount of them?
    No. They don't die permantely, lol.

    Anyone claiming to have played the beta should be able to answer that already instead of "not sure" and "I think". I haven't played the beta but even I know they don't die permanently

    There are over 40+ companions, you get quite a bit to choose from. In fact, let me put a certain person on ignore so I don't have to read ridiculous lies about them having "seen" the beta, but unable to answer basic questions.
    Last edited by Jakranka; 09-30-2011 at 04:45 PM. Reason: replaced "moron" with "person"

  6. #6
    Ascendant tro44's Avatar
    Join Date
    Aug 2010
    Posts
    2,999

    Default

    Quote Originally Posted by Laughingstock View Post
    No. They don't die permantely, lol.

    Anyone claiming to have played the beta should be able to answer that already instead of "not sure" and "I think". I haven't played the beta but even I know they don't die permanently

    There are over 40+ companions, you get quite a bit to choose from. In fact, let me put a certain person on ignore so I don't have to read ridiculous lies about them having "seen" the beta, but unable to answer basic questions.
    so players can customize them so players on the server dont all have same looking companions right?

    also what are the critics saying about that game?
    Last edited by Jakranka; 09-30-2011 at 04:45 PM.

  7. #7
    Rift Chaser CaptFailure's Avatar
    Join Date
    May 2011
    Posts
    350

    Default

    Thanks Laughingstock, didn't know there was an ignore function. Now the wait for your account to run out will be a little more bearable.

    Quote Originally Posted by tro44
    also what are the critics saying about that game?
    Aside from IGN who are on EA's payroll most game critics have found SWTOR criminally boring.
    Quote Originally Posted by Laughingstock
    SWTOR will hit a big enough audience on it's own to be successful. Know why? Because Star Wars has fanbois just like you: that would buy anything that says SW on the box that know nothing about Bioware.
    When defending something, the best course of action is not to admit the only thing going for it is blind devotion.

  8. #8
    Plane Touched Libertine's Avatar
    Join Date
    Feb 2011
    Location
    Hollywood, CA
    Posts
    274

    Default

    Quote Originally Posted by tro44 View Post
    I am just finding this detail out. the max party size is 4, yet the NPC companions can take up a slot.

    this is making me think of GW1. Why group with anybody if all dungeons can scale to be played solo, or use NPC party member? especially with such a small max group size.

    hey do that game require Tanks like other trinity games?
    You group with people because you have friends, unless you are a loser who lacks the basic social skills to make friends in the first place. One would think this would be intuitively obvious.
    I live my life with bold enthusiasm tempered by the hope that when I die it won't be reported in News of the Weird or the Darwin Awards.

    Visit the scenic Isle of Langerhans dimension, Faeblight server.

  9. #9
    Ascendant tro44's Avatar
    Join Date
    Aug 2010
    Posts
    2,999

    Default

    Quote Originally Posted by CaptFailure View Post
    Thanks Laughingstock, didn't know there was an ignore function. Now the wait for your account to run out will be a little more bearable.



    Aside from IGN who are on EA's payroll most game critics have found SWTOR criminally boring.
    link me these reviews please

  10. #10
    Rift Chaser CaptFailure's Avatar
    Join Date
    May 2011
    Posts
    350

    Default

    Quote Originally Posted by tro44 View Post
    link me these reviews please
    http://www.bit-tech.net/gaming/pc/20...blic-preview/1
    Quote Originally Posted by Laughingstock
    SWTOR will hit a big enough audience on it's own to be successful. Know why? Because Star Wars has fanbois just like you: that would buy anything that says SW on the box that know nothing about Bioware.
    When defending something, the best course of action is not to admit the only thing going for it is blind devotion.

  11. #11
    Ascendant Laughingstock's Avatar
    Join Date
    Jan 2011
    Posts
    3,469

    Default

    Quote Originally Posted by tro44 View Post
    so players can customize them so players on the server dont all have same looking companions right?
    also what are the critics saying about that game?
    http://www.pcgamer.com/2011/09/30/th...ublic-preview/

    Quote Originally Posted by PCgamer 9-30-2011
    The smuggler includes a recuperation ability that lets him recover health and action points in a very short space of time. And, finally, companion characters can be sent back to town to sell any junk items – like Torchlight’s pet cats and dogs.

    Traditionally, MMO questing is a singleplayer experience, but it gets better, and faster, if you do it in pairs. Playing in a pair means you can take on more mobs, and cruise through more quests, faster. Two organised players seem to complete quests at triple the clip of a solo player. TOR’s solution: give every player a pet AI to quest alongside.

    The smuggler’s first companion is a long-range sniper – but he can equip the same weapons and armour that you wear or use. In cutscenes, he’ll offer comments, and the conversations you’ll have bounce between the target, your companion, and your player character.
    Anything else you want to find, you can look it up for yourself.

    The info about companions is all around. I wouldn't ask people like Failure though.. they don't really seem to know much other than "If they only know what I know.. yuk yuk" then proceed to give you false and vague info.

    Just like for RIFT, you can find things on your own and make up your own mind as any gamer should.
    Last edited by Laughingstock; 09-30-2011 at 08:36 PM.

  12. #12
    Plane Touched Libertine's Avatar
    Join Date
    Feb 2011
    Location
    Hollywood, CA
    Posts
    274

    Default

    I am looking forward to SWTOR but come on, PCGamer? They are about as compromised as you can get for a sell out review site.

    There will be good reviews and bad reviews, but I will form my own opinion after I play in the publicity beta.
    I live my life with bold enthusiasm tempered by the hope that when I die it won't be reported in News of the Weird or the Darwin Awards.

    Visit the scenic Isle of Langerhans dimension, Faeblight server.

  13. #13
    Ascendant Laughingstock's Avatar
    Join Date
    Jan 2011
    Posts
    3,469

    Default

    Quote Originally Posted by Libertine View Post
    I am looking forward to SWTOR but come on, PCGamer? They are about as compromised as you can get for a sell out review site.

    There will be good reviews and bad reviews, but I will form my own opinion after I play in the publicity beta.
    PC Gamer gave RIFT a 85 review. PC Gamer RIFT review. I'm sure the fanbois here wouldn't argue with that rating so..

    Quote Originally Posted by PC Gamer RIFT review
    "Absolutely colossal, Rift aims high and hits its mark, proving that there’s room to grow within the traditional MMO format."
    Not sure how it could be okay and dandy for one game and totally unreliable for another. But we agree; people will have to make up their OWN minds, not listen to anyone. I'm sure you played RIFT beta as well as I did and then bought a six month sub based on that too. So.. there ya go.
    Last edited by Laughingstock; 09-30-2011 at 09:04 PM.

  14. #14
    Ascendant
    Join Date
    Sep 2010
    Posts
    1,775

    Default

    Gears can be broken, theres thing called durability. In my opinion that how they made basically never-ending-gear-grind. One question is IF you run out of money and you cant fix your gears, what you going to do? so obviously they are going to sell some in-game money too, so this how they took over gold sellers business. Yeah, EA wants gold sellers money, and TW just banned them. So different companies works. EA is one greedy MF.
    Last edited by June; 09-30-2011 at 09:07 PM.

  15. #15
    Ascendant Laughingstock's Avatar
    Join Date
    Jan 2011
    Posts
    3,469

    Default

    Quote Originally Posted by June View Post
    EA is one greedy MF.
    News Flash: Corporate company likes money. Film at 11.

+ Reply to Thread
Page 1 of 2 1 2 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts