+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast
Results 1 to 15 of 58
Like Tree54Likes

  Click here to go to the first Rift Team post in this thread.   Thread: RIFT Producer's Letter - Memories of an Ascended

  1.   This is the last Rift Team post in this thread.   #1
    Rift Team
    Join Date
    Jun 2010
    Posts
    2,389

    Default RIFT Producer's Letter - Memories of an Ascended

    Memories of an Ascended
    Long ago when I stepped into the world of Telara, I saw a land that was under siege. Strange beings from the elemental planes ripped holes in the very fabric of reality – creating the rifts. Out of the rifts the enemies of the Ascended poured, growing in power and intensity. Great colossi strode across the land, too powerful for any single Ascended to face. As we banded together to push back the invaders, close their rifts and smash their colossi, I remember the sense of being part of something bigger. Even though I did not know many of the Ascended that stood by my side, we all had a shared purpose: Push back the invaders and save Telara.

    In the wake of the great invasions, I recall thinking to myself: When will we take the fight beyond the rifts and see where these terrible planar horrors are coming from? What do the realms of the Blood Storm look like? Are there more terrible foes than the dragons lurking in the depths of the planes?

    I know many of you have asked these same questions over the years. You've written about it in countless forum posts, feedback reports, and asked us on live streams. After facing down Akylios, who hasn't wondered what sort of realm would spawn a being so horrifying and inhuman?

    Nightmare Tide
    The answer to all of these questions is near, Ascended! This year we will release RIFT: Nightmare Tide, our next major expansion. Nightmare Tide will take us beyond Telara, into the Plane of Water – a realm of nightmares, dreams, madness and danger where you’ll encounter new foes, new allies, and confront plots that threaten the entirety of existence. What horrors and monstrosities have filled the abyssal depths left by Akylios? Prepare yourself to take the fight to the planes and face these threats head on!

    In Nightmare Tide, you’ll dive into adventures in brand new open-world zones and story quest lines. You’ll team up with other Ascended and test your mettle in new planar dungeons, raids, raid rifts and slivers. You’ll take part in massive dynamic battles in the Plane of Water, seek out new artifacts and collections, and craft new weapons and armor. Access to all of this content will remain absolutely free – part of our promise to you since converting to our highly successful Free-to-Play system.

    Nightmare Tide also expands our dynamic content offering with an entirely new rift type: Nightmare Rifts! These rifts feature scaling difficulty and nearly endless waves of foes to test your skills and determination. Twisted enemies, hectic challenges, and a surreal environment await those who are up to the challenge (and the all-new art for Nightmare rifts is absolutely wicked, bringing a brand new feel to rifts!).

    Ascended will also have a new account-wide collectible: Minions. As overlord of your minions, you will send them on missions where they can gather resources, collect currencies, find items, and gain their own levels. To reap maximum rewards, you will have to choose wisely, matching your minion’s strengths to the mission at hand.

    Nightmare Tide will feature five new levels for you to earn, increasing the level cap to level 65. With each of these new levels, you will gain a Mastery from a suite of options based on your Calling (as opposed to your selected Souls). Masteries are designed to expand your choice in builds, add new synergies, and let you further customize your character so you can play how you want to play. We believe that the Mastery system will add diversity and choice to the Soul system, without adding unneeded complication.

    New equipment slots are also available in Nightmare Tide. You will be able to unlock these new slots for your entire account by purchasing a digital edition of Nightmare Tide, or you may unlock these new slots per character by playing the game and investing time and resources. We want to ensure that there is a fair and equitable way for you to earn these equipment slots while offering an opportunity for you to show your continued support of RIFT development.

    A ton of new loot is also on the way. But fear not Ascended, we've been listening to your concerns about loot and how it ramps into Nightmare Tide. The current plan is to ensure that the best gear in the game today lasts you all the way to level 65 – and a bit beyond.*If you are decked out in high-end gear, don’t expect to replace all of it with a green drop in the first zone.*You can gain a distinct advantage for the release of Nightmare Tide by playing now and obtaining better gear.


    Before High Tide
    While we are all extremely excited about Nightmare Tide, our Game Update 2.7: Binding of Blood, isn't even over yet! Summerfest is still on the way, as well as a new Warfront: The Blighted Antechamber. We’ve found it to be incredibly rewarding to release new features and content week over week during the course of major updates, and the feedback we've gathered on this approach continues to be extremely positive.

    While development continues on the expansion, the team has also been hard at work breaking ground on our last game update before Nightmare Tide. RIFT 2.8: Madness Wakes is currently under development and includes some exciting updates to the Auction House that have been long requested. Major updates are also in progress for multiple Souls. Madness Wakes will unleash The Nightmare Coast dungeon – our first dungeon from the upcoming expansion – as well as a series of quests that help set the stage for Nightmare Tide.

    Catching Up
    If you haven’t played RIFT in a while, now is a great time to dive back in and experience all of the changes and additions we’ve made! Gear up and prepare to take on the planes with four new Souls that open up new roles and synergies for each Calling. Master a new crafting profession, Dream Weaving, before your journey into the planes. Bind the Blood Storm in their prisons and reap the legendary rewards that will put you ahead of the curve in Nightmare Tide. With these powerful artifacts at your disposal, what chance do your enemies in the Plane of Water stand?

    RIFT is constantly evolving – just take a look at some of the changes we’ve made over the last year that you can experience now:
    • New Open-World Zone – The Dendrome
    • New Chronicle – Queen’s Gambit
    • New Sliver – Grim Awakening
    • New Dynamic Content – Strongholds
    • New Raid – The Infinity Gate
    • New Raid – Planebreaker Bastion
    • New Dungeon – Realm of Twisted Dreams
    • New Chronicle – Infernal Dawn
    • New Warfront Mode – Domination: The Black Garden
    • New Warfront Mode – Domination: Karthan Ridge
    • Prestige Rank 90 and New PvP Gear
    • Cross-Shard Functionality for Instant Adventure
    • Hairstyles Expanded
    • New User Experience Tutorial Quests
    • Performance Optimizations for VFX
    • Song of Dreams Saga – Test bed for underwater content that helped shape our 3.0 expansion
    • Major Class Update – Paragon
    • Major Class Update – Tempest
    • Major Class Update – Warlock
    • Major Class Update – Purifier
    • Zone Streamlining – Iron Pine Peak
    • Planar Attunement Expanded
    • Wish Lists in the Store
    • International Shard Support – Play on any server in the language you want!
    • Performance Optimizations for Low-End Systems
    • PvP Matchmaking Updates
    • New Dungeon – Return to Deepstrike
    • Updated Chronicle – Intrepid Hammerknell
    • Updated Chronicle – Intrepid Greenscale’s Blight
    • Updated Sliver – Intrepid Drowned Halls
    • New Chronicle – Planebreaker Bastion: Aftermath
    • Updated Chronicle – River of Souls
    • Temporal Flux Promotional Event! (Originally known as Mech Week)
    • World Event: Fae Yule
    • New Tradeskill: Dream Weaver – completely for free
    • Artifacts – Unstable Artifacts (and zone events) added to the game
    • Artifacts – Bounty Artifacts
    • Air Saga Storyline Added
    • Experimental Zone Type: Bloodfire Stronghold – with forced mentoring
    • New Raid Rifts
    • Dimension Quality of Life Updates
    • PvP Dimensions
    • New Conquest Mode – Steppes of Infinity
    • Massive update to Preset Souls (Purposes) for all level ranges!
    • Budgie Madness Promotional Event!
    • Updated Ascend-a-Friend Program
    • World Event – Carnival of the Ascended
    • Major Class Revamp – Cabalist
    • The Dream Soul Pack – Introduced 4 new Souls!
    • Soul quests that explore the lore behind the new Souls
    • Binding of Blood Dragon Raids – Revisiting (and reimagining) iconic battles with the dragons
    • Cross-Shard Enhancement – No Anchor Required
    • UI Enhancements – Macros System Expanded
    • UI Enhancement – Dye Previewing Expanded
    • Unicornalia Promotional Event!

    In the world of Free-to-Play, RIFT has continued its commitment to updating the game every week with new content, new features, bug fixes, and quality of life changes. There are literally hundreds and hundreds of lines of patch notes, and this list is by no means complete. That is our commitment, and we take it seriously: to keep making the best game we possibly can for you.

    All of these updates and changes have been possible because of you, your support, your feedback, your passion for RIFT. Without such a committed and passionate player base, we could not accomplish all that we have.

    Thank you for your continued support! We will see you in the planes, Ascended.


    The RIFT Team
    Last edited by Ocho; 06-25-2014 at 09:29 AM.

  2. #2
    Plane Walker Axarion's Avatar
    Join Date
    Jul 2013
    Posts
    487

    Default

    Thanks for all the info.

    One thing that bothers me though is new equip slots being able to be bought (or gained by probably absurd requirements). This screams pay2win so loud it's not even fun anymore. I thought the souls were the equivalent to buying 3.0?

  3. #3
    Plane Walker Elioty's Avatar
    Join Date
    Dec 2011
    Posts
    464

    Default

    Quote Originally Posted by Axarion View Post
    One thing that bothers me though is new equip slots being able to be bought (or gained by probably absurd requirements). This screams pay2win so loud it's not even fun anymore. I thought the souls were the equivalent to buying 3.0?
    There are no equivalent to buying 3.0 since it is free and there is nothing to buy to play it.
    Nevertheless, I am also worried about those new equipment slots that we have to buy in order to use.

    Could we get more details please on this point?
    Last edited by Elioty; 06-25-2014 at 08:18 AM.

  4. #4
    Ascendant
    Join Date
    Sep 2010
    Posts
    1,724

    Default

    New equipment slots being purchasable has me very, very nervous. Really hoping the non-cash methods of gaining these in game isn't too ridiculous, I.e. Several thousand plat or months of currency grinding,

    The description of "Masteries" is more than a little vague, Are your selected Masteries tied to your various roles that you can switch between? Are you in a position of providing an example or two of the sort of things you gain? I'm really hoping that they will include things that will have a significant impact on the player's combat gameplay rather than some pretty generic passive buffs.

  5. #5
    Ascendant Slipmat's Avatar
    Join Date
    Jan 2011
    Location
    Ireland
    Posts
    6,370

    Default

    How did this Thread sneak through?

    The floodgates have been opened, the stage has been set, let the Tide rush in!

  6. #6
    Prophet of Telara
    Join Date
    Sep 2011
    Posts
    1,097

    Default

    Minions. I hope this works out like the Duty Officers from Star Trek Online. That's one of the few good features it had.

    I suppose Nightmare Coast will be like Exodus of the Storm Queen before SL. Will be interesting to see the gear stat inflation from that place, in terms of mob actions.

    Nightmare rifts... near endless spawns... well I hope there's a way to end it within a sane timeframe or else it'll get dull if it's just an obnoxiously long wave defence thing.

    " or you may unlock these new slots per character by playing the game and investing time and resources. "
    I hope that's not evasive-speak for "REX pls"

    And finally Masteries instead of extra points in souls or extra tiers of abilities (it looks like). Well with such a vague description of Masteries, could be anything. Hope that you can reset them like you can PA or Roles.
    Last edited by Islesi; 06-25-2014 at 08:29 AM.
    I will not delete my characters for an unwated server merge.

  7. #7
    Shadowlander Kastarko's Avatar
    Join Date
    Nov 2013
    Posts
    36

    Default

    Quote Originally Posted by Kedon View Post
    New equipment slots being purchasable has me very, very nervous. Really hoping the non-cash methods of gaining these in game isn't too ridiculous, I.e. Several thousand plat or months of currency grinding,

    The description of "Masteries" is more than a little vague, Are your selected Masteries tied to your various roles that you can switch between? Are you in a position of providing an example or two of the sort of things you gain? I'm really hoping that they will include things that will have a significant impact on the player's combat gameplay rather than some pretty generic passive buffs.
    I think it will be mostly utility based, after all it have to make sense for all souls. On other hand it will be nice if it makes damage! after all damage for all specs makes sense, yes yes(but then again it will be mostly likely in form of passives and that is poop hm not sure about that(utility it will be)).

    I hope it won't be like the Torvan grinding. That is a bit boring and I don't think it have place in the future. Such things just prevent players getting some gear. I mean all the people that are hardcore will farm it either way.
    Kastarko on EU-Gelidra

  8. #8
    Soulwalker
    Join Date
    Feb 2014
    Posts
    9

    Default

    And yet still no Changes or Revamps of the bland Character Customization selection screen. Give us more than just Hair and faces customizations we need Body slides as well. IE hips, Torso, chest etc.

  9. #9
    Rift Chaser Choras's Avatar
    Join Date
    Oct 2011
    Posts
    330

    Default

    Quote Originally Posted by Kedon View Post
    New equipment slots being purchasable has me very, very nervous. Really hoping the non-cash methods of gaining these in game isn't too ridiculous, I.e. Several thousand plat or months of currency grinding.
    I agree. If the ingame method for unlocking these slots is too far out of reach for most players, it'll be p2w despite there being an ingame method. I really hope Trion avoids this.
    Rianeva@Deepwood

  10. #10
    Prophet of Telara
    Join Date
    Sep 2011
    Posts
    1,097

    Default

    The more I think about the extra gear slots, the more I am concerned that it'll end up being Venerated Torvan-like grind to the point where REX pls is the only vaguely sane option.

    I do hope they are something more interesting than Seals too. A simple mainstat box to inflate numbers is boring.
    I will not delete my characters for an unwated server merge.

  11. #11
    Rift Master Ardwick's Avatar
    Join Date
    Jun 2011
    Posts
    646

    Default

    Quote Originally Posted by Choras View Post
    I agree. If the ingame method for unlocking these slots is too far out of reach for most players, it'll be p2w despite there being an ingame method. I really hope Trion avoids this.
    I'm going to wait and see. I'm going to try and be optimistic about the price of the digital edition. And hopefully they don't do something stupid like double-tap us by including the "new souls" into it (that many of us already bought and payed for). Or the cost for the extra slots is relatively cheap in-game and just takes a little bit of grinding effort to unlock but not terribly so.

  12. #12
    Shadowlander Dubyateehf's Avatar
    Join Date
    Sep 2011
    Posts
    44

    Default



    New stuff sounds neat.
    Deanzajig@Hailol
    <Dol Amroth>
    4/4 RoF 1/5 MS 0/3 TF

  13. #13
    Ascendant
    Join Date
    Sep 2010
    Posts
    1,724

    Default

    Quote Originally Posted by Islesi View Post
    The more I think about the extra gear slots, the more I am concerned that it'll end up being Venerated Torvan-like grind to the point where REX pls is the only vaguely sane option.

    I do hope they are something more interesting than Seals too. A simple mainstat box to inflate numbers is boring.
    I was just thinking the same. I'm all right with new gear slots if they have also have a cosmetic part to them (like the capes) but I'll be a little bit irritated if it's yet another bland stat-stick Seal type deal.

    At the very least I'd hope they have some interesting effects rather than just more stat buffs.
    Last edited by Kedon; 06-25-2014 at 08:48 AM.

  14. #14
    RIFT Fan Site Operator Riane's Avatar
    Join Date
    Apr 2011
    Posts
    5,612

    Default

    Where's the tl;dr of this?! Just kidding. Thanks Daglar.

  15. #15
    Prophet of Telara Morwath's Avatar
    Join Date
    Jul 2011
    Posts
    1,007

    Default

    ...but where is W-PVP?

+ Reply to Thread
Page 1 of 4 1 2 3 4 LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts