Donít you just hate is that when you have someone die and everyone goes to battle rez them and it eats everyone's battle rez and end up with the dead player spammed with boxes or in some cases unable to use the resurrect.

These change to these battle resurrection abilities should remove all these problems, allowing instant battle resurrections in a raid setting without needing to ask or call out who going to use a battle rez.


Warrior
Warchanter
36 Points: Stand and Fight! - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Liberator
36 Points: Soul Redemption - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Rogue
Tactician
36 Points: Reanimation Battery - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Physician
36 Points: Kiss of Life - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Mage
Chorolmancer
32 Points: Soul Tether - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Frostkeeper
36 Points: Suspended Reanimation - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Cleric
Sentinel
32 Points: Life's Return - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Warden
32 Points: River of Life - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Purifier
32 Points: Flash of the Phoenix - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Justicar
Absolution - Tier 7 - 1 Point - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Primalist
Preserver
20 Points: Emanate Life - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.

Farseer
Materialize Soul - Tier 5 - 1 Point - Instant - 5m Cooldown
Brings the fallen ally back to life, restoring 50% health and mana. Usable in combat. First Responder is applied to the dead player blocking other battle resurrection abilities, expires when the player has resurrected or soul walked.