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Thread: Please fix your out of combat mechanic

  1. #1
    Sword of Telara Izualy's Avatar
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    Default Please fix your out of combat mechanic

    yah title....

  2. #2
    Rift Disciple Brett Xiao's Avatar
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    Care to elaborate?

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  3. #3
    Prophet of Telara Venditte's Avatar
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    Quote Originally Posted by Brett Xiao View Post
    Care to elaborate?
    Dungeons keep you in combat for the entirety of the run, and in some cases, even world content will do this. It's been like this for a very long time, so I don't think it's on their top priorities.

  4. #4
    Rift Master krabcat's Avatar
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    a nice solution would be to double the out of combat ability cast time{only when in combat} and make them interrupt on damage like mounting{potentially damage to anyone in party within a certain range} that way you could change classes when needed or rez people after a fight
    Last edited by krabcat; 11-23-2012 at 04:40 AM.
    everything is inextricably inter-twingled
    ~Phillip Bertoni 1949-2011

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