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Thread: Cape animation

  1. #1
    Rift Disciple renthicya's Avatar
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    Jun 2012
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    Default Cape animation

    Hey there!
    Sreen the cape animation at PAX, a suggestion regarding its animation:

    I think you guys should add a bit more "weight" to capes, their current movement is too rapid and too reactive, like it would have been made out of paper bag that can most easily be affected by wind.
    When characters are jumping around, its chaotic zigg-zaggy jumping looks a bit weird.

    It would look much better (animation, moving) if capes had some ballast, like in real life.
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  2. #2
    Prophet of Telara Shaidar Haran's Avatar
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    Feb 2011
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    Default

    I would have to agree with the OP.

    While I can truly appreciate the step that Trion is taking with implementing the cape and how it works in game, I hope that this is only the first step in perfecting a player's personal satisfaction in how they view their toon. I will prolly wear a cape for a few months, but in the end I am hoping that whatever data they collect with this first step towards clothing animation helps them perfect what I am -really- wanting: Cloaks!
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