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Thread: ATT:DEV Player/ Npc marriges, adapted from Elder scrolls online, proved sucessful.

  1. #1
    Shield of Telara Questoften's Avatar
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    Default ATT:DEV Player/ Npc marriges, adapted from Elder scrolls online, proved sucessful.

    I sugest Player/npc marrage syestem as a alternative to player marrragers for those that chooose it which would complement SL housing deminsion.

    Also good for role play purposes if you wanted your player based roleplay to be non romantice, but still wanted you charcter to be marrried. Also non rp might get a kick out of this. Skyrim, elder scrolls online has already worked out any issue that would arise with this and the system is proven sucsessfuil.

    Purely gear progression orninted people many or many not care ether way about this feature, but RP players, people intresting in hosing/RP even raiders, might as well as for the added benifts outlined bellow in the elder scroll system.

    The added quests and content might be enjoyble as well. I'm not sujjecting rift use the same system exactly but a silimlar system suted to rift.

    Other games as well have used some verasion on the concept to great effect so its not just some wild idea of mine it has precedent in the MMORPG indestry.

    Added little fun things are always welcome but not at the exspensive of taking the devs time for more imporatnt issues. This would very much be a easy to implament side thing. its viable

    See exsample bellow:

    Marriage is a gameplay element in The Elder Scrolls V: Skyrim. After obtaining the Amulet of Mara, the Dragonborn has the option to engage in either a heterosexual or homosexual marriage with an eligible NPC.[1] Although there is no discrimination based on race, there are currently no eligible Khajiit or Bosmer. Those that can be married generally require that a specific task be completed beforehand. Whether the partner is a merchant or not, they are able to purchase and sell general goods, also allowing the Dragonborn to collect a daily portion of his/her profits from their "work". Every 24 hours, the player can ask their Spouse how their business is faring to receive a share of 100 gold. If the share is not collected, the gold accumulates.
    (1 plat)

    Marrying

    Obtaining the Amulet of Mara
    ■ The Amulet of Mara can be bought from a priest named Maramal for 200 . He can be found at either the Bee and Barb or the Temple of Mara in Riften.
    ■ Can be found as random loot.
    ■ Can be found in a tent on a beach North of Dawnstar directly behind the Dawnstar Dark Brotherhood Sanctuary.
    ■ Can be looted from Kematu in Swindler's Den
    ■ Received for completing The Book of Love questline.
    ■ May be found on a guard in Whiterun.

    Marriage must still be discussed with Maramal before proposing, if the amulet is obtained without talking to him first.

    Proposing

    Maramal must be spoken to about marriage in Skyrim before any dialog related to the Amulet of Mara shows up. The new dialogue is unlocked with certain NPCs if the player is both wearing the amulet and has met the requirement relating to them, usually a quest. The Dragonborn can then express their wish to marry the person. Once that is done, they can speak to Maramal at the Temple of Mara about arranging the wedding.
    (new quest content)

    Wedding Ceremony

    The time to start a ceremony takes approximately 24 hours. Maramal alludes to the ceremony time being constrained between dawn and dusk, however the ceremony can happen at any given hour of the day. During the ceremony the player has one last chance to affirm the marriage before the ceremony proceeds.

    NPCs for whom the player has previously completed quests may appear at the wedding ceremony as guests. If the player already owns any houses, then the corresponding housecarl(s) will also be present.

    If the player misses his Wedding Ceremony, they can approach the intended partner and ask for another chance. Maramal will then agree to host another ceremony, the next day.

    Married life

    After the Marriage, the partner will ask where the player wants to live, giving him/her the choice between the partner's house or in The Dragonborn's house, if applicable. (deminsions)

    The behavior of the spouse changes from the single character once married. Tone of voice and behavior changes, they often refer to the player as "love" or "dear" from that point on. However, if the Dragonborn marries one of his housecarls, they will sometimes refer to him as their Thane using subordinate dialogue.

    If the player's spouse relocates to a different city from where they originated, to live in one of the player's houses, they may indicate that they wish to become a shop owner to keep occupied while the player is adventuring.

    If the player wishes to relocate the spouse to a different home, (either another one of the player's houses or the spouse's own original home), this can be done so at any time via a dialogue option. (deminsions)

    Once a day, the player can ask their spouse to cook something for them. They will make a homemade meal that increases the regeneration of magicka, health, and stamina. (Free Stat givivg food)


    If the player sleeps in the house with their spouse, they receive a temporary bonus called Lover's Comfort that boosts the rate of skill-learning by 15% for 8 hours. (tadeskill advancement in rift istead or...) However, this bonus cannot be obtained if Lover Stone is activated, or if the Blood Ritual has been taken to become a Werewolf.

    Note: Because partners act as vendors, the player can buy and sell items from them. However, if they are asked to follow the player, they will only sell him items from their inventory until they part ways. Spouses only act as merchants in the marital home, meaning items cannot be sold to them in a dungeon, to reduce the carry weight, for instance.

    This could even fit into The T3 PA...or not, depending on player response.

  2. #2
    Sword of Telara Shibi's Avatar
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    Only if people can marry NPCs of the same Gender.

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    Shield of Telara Questoften's Avatar
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    Quote Originally Posted by Shibi View Post
    Only if people can marry NPCs of the same Gender.
    Of course they can! You love who you love.
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  4. #4
    Shield of Telara Questoften's Avatar
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    I wonder if its too late to add this to storm legion?
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    Ascendant NearioNL's Avatar
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    OK, I like the initial idea. But for this to happen, they should first re-arrange the current marriage system.
    If a marriage with another player doesnt really give any benefits, then an marriage with a NPC cant as well

    Having said that
    I would change the following/adjust the following to fit more with a mmo/Rift:

    - Instead of Wive/Husband as Merchant(Really fitting in Skyrim, not so in Rift imo), it could work as a Mats/Shinies-collector. A bit similar to Swtor's companions who do all your crafting. While I dont think we should take away the crafting from the players totally(I dont like it, but I know a lot do), you could ask your Wive/Husband to go out and collect(1 profession at a time. so you need to choose)
    In this you should be aware of what area you sent them to, and gear them up properly(in Stillmoor you will need better gear then in Droughtlands for example).
    You will get a guaranteed x-amount of mats per day, which you would get if you went to that zone. On top of this you can add some RNG.

    - When you wive/Husband is out collecting, she/he is NOT in your house/dimension. Since she/he is out collecting(small detail, but seriously I hate it when stuff like that isnt that way).
    and no you cant run into them in Telara, but still

    - Wive/Husband should have a profession wich you cant change, and should only benefit lightly in normal play, making it so that its not needed for raiding/pvp. Nothing to note-worthy as well, stuff like cooking for example(a profession we cant get. and it wont stack with food made by ourselves)
    You already mentioned this, as a once a day offer. Again I feel this is great for Skyrim, but for Rift it needs some adjustment. Once a day would mean that it would benefit you greatly, and then it would be needed for the endgame raiders or serious pvp-ers, and I feel that is something you should avoid with stuff like this.

    - You cannot marry 1 of the more important NPC's (Asha Catari, Cyril, etc)

    I realised that what you penned down was mostly just how it is in Skyrim Its a great idea, and I just changed it a bit to make it fitting for an MMO like Rift.
    Would love to see it being implemented.
    Last edited by NearioNL; 08-27-2012 at 12:50 AM.
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  6. #6
    Shield of Telara Questoften's Avatar
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    Quote Originally Posted by NearioNL View Post
    OK, I like the initial idea. But for this to happen, they should first re-arrange the current marriage system.
    If a marriage with another player doesnt really give any benefits, then an marriage with a NPC cant as well

    Having said that
    I would change the following/adjust the following to fit more with a mmo/Rift:

    - Instead of Wive/Husband as Merchant(Really fitting in Skyrim, not so in Rift imo), it could work as a Mats/Shinies-collector. A bit similar to Swtor's companions who do all your crafting. While I dont think we should take away the crafting from the players totally(I dont like it, but I know a lot do), you could ask your Wive/Husband to go out and collect(1 profession at a time. so you need to choose)
    In this you should be aware of what area you sent them to, and gear them up properly(in Stillmoor you will need better gear then in Droughtlands for example).
    You will get a guaranteed x-amount of mats per day, which you would get if you went to that zone. On top of this you can add some RNG.

    - When you wive/Husband is out collecting, she/he is NOT in your house/dimension. Since she/he is out collecting(small detail, but seriously I hate it when stuff like that isnt that way).
    and no you cant run into them in Telara, but still

    - Wive/Husband should have a profession wich you cant change, and should only benefit lightly in normal play, making it so that its not needed for raiding/pvp. Nothing to note-worthy as well, stuff like cooking for example(a profession we cant get. and it wont stack with food made by ourselves)
    You already mentioned this, as a once a day offer. Again I feel this is great for Skyrim, but for Rift it needs some adjustment. Once a day would mean that it would benefit you greatly, and then it would be needed for the endgame raiders or serious pvp-ers, and I feel that is something you should avoid with stuff like this.

    - You cannot marry 1 of the more important NPC's (Asha Catari, Cyril, etc)

    I realised that what you penned down was mostly just how it is in Skyrim Its a great idea, and I just changed it a bit to make it fitting for an MMO like Rift.
    Would love to see it being implemented.
    You have some great ideas! Thank you for your support! I thought it might have to be adapted for rift.
    Truth is Beauty, Beauty Truth..

  7. #7
    Soulwalker
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    That's a very good idea OP.

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    Shield of Telara Questoften's Avatar
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    Quote Originally Posted by Rimeion View Post
    That's a very good idea OP.
    Thank you I would like to add that with demensions we could have alrenet reality copys of lore characters as well, and when outside of deminsion they could follow you like a companion but a bit more complex. Your character has a home now, professions and his or her ascended purpose, now they would be able to have a npc spouse as well to round off there lifes. You could also merge it with the cash shop, by having a npc marrage token that starts a quest, and the token could also be sold on ah like rex. Or they could straight out just put it in the game but require a token for special npcs.
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    Ascendant ilex011's Avatar
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    That sounds fun. I'd love to shack up with Mitch, the Unascended Adventurer. I like the underdogs.

    Less sass-back when I go make them run my errands.


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    Ascendant Agrona77's Avatar
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    Seriously? You are suggesting Skyrim Marriage system? They marriage system of Skyrim feels hastily added to the game, almost like an afterthought. It's boring and very limited and restricted.

    Now the process with the Amulet of Mara could work. However, you are not marrying an NPC here, so why would we need that anyway? lol

    Then again, I really don't need to get married in an MMO, unless that marriage gives me some cool buffs! LOL
    Last edited by Agrona77; 06-21-2013 at 11:08 AM.

  11. #11
    Shield of Telara Questoften's Avatar
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    Quote Originally Posted by ilex011 View Post
    That sounds fun. I'd love to shack up with Mitch, the Unascended Adventurer. I like the underdogs.

    Less sass-back when I go make them run my errands.


    Much better than the new companion pet thing there doing as it fits with character image/rp and demensions.
    Truth is Beauty, Beauty Truth..

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    Ascendant ilex011's Avatar
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    Quote Originally Posted by Questoften View Post
    Much better than the new companion pet thing there doing as it fits with character image/rp and demensions.
    Oh I'm down with the companion pets playing Fetch for me too, though. But I'm a Necro. As long as I can boss minions around I'm relatively happy.
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  13. #13
    Soulwalker Pheredrom's Avatar
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    This would be really fun - especially for those that play these types of games to trade/hone skills (ie fishing, foraging, etc.)
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  14. #14
    Shield of Telara Questoften's Avatar
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    Quote Originally Posted by Pheredrom View Post
    This would be really fun - especially for those that play these types of games to trade/hone skills (ie fishing, foraging, etc.)
    Agree, and there are many ways the rift team could adapt and customize this idea.
    Truth is Beauty, Beauty Truth..

  15. #15
    Rift Chaser Eylisia's Avatar
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    I think Argona would really like my marriage suggestions though to the OP, I do agree, the marriage system seems like an untapped gameplay style here and I really do hope the team looks to expand it.
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