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Thread: Add 0.5s stun/root to battle charge

  1. #1
    Rift Disciple
    Join Date
    Aug 2011
    Posts
    149

    Default Add 0.5s stun/root to battle charge

    If target is moving charging character end up standing in nowhere looking into wrong direction. In case of solo NPC target - right behind target NPC looking in opposite direction (thus losing/lowering dps). It's kinda stupid and not too useful - which isn't too good for 26 points cost skill (cleric's shaman ability). Short stun (or root) is logical and can solve that.

  2. #2
    Shadowlander
    Join Date
    Jul 2011
    Posts
    40

    Default

    But the root/stun would land on impact so if they were already moving then you would still miss them anyways. Or are you proposing that the root/stun land when you initiate the skill before you even charge them? That wouldn't seem right to me.

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