Rift's targetting system p*sses me off.

Here's what I want to happen when I tab target.



If this is the field of vision and the "O>" is the player - and the X is the targets and their corresponding number is the distance away (1 being closest player, 9 being furthest away)...
__________________________________________
____________________________________
______________________________
_________________________
____________________................. X5
________________
____________
_________
______
____.......................X2
___............................................... ..........X7
__
_
O>..................................X4
_
__
___
____..........X1
______
_________......................................... X6
____________............X3
________________
____________________
_________________________
______________________________.............X8....X 9
____________________________________
__________________________________________

When I tab target, I don't want it to target everyone in the field of vision, by order of distance away. (Which is what it seems to do).

What i want it to do, is target JUST the guys in front of me. In the example above, that would be X4 (and MAYBE X6 and X7).

Basically - in PvP especially - we normally turn to face our target, as a majority. So - there's NO reason why we should be targetting folks/npc's who are right off to the right, laying in to someone else - meanwhile, you're busy targetting through the targets right to the back until it loops back to the closest target and finally select's that one guy smashing your face.

Please. PLEASE do this Trion.