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Thread: dynamic warfronts

  1. #1
    Ascendant TheDrizzle404's Avatar
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    Default dynamic warfronts

    ive always been a fan of pvp in games, but for the most part, warfronts can get repetitive. something ive always wanted to see done is dynamic warfronts. (batte grounds) basically, for each battle type, such as Codex, there will be around 5 different map layouts, maybe even different terrain types like desert or rocks. when a group is found for a warfront, one of these maps is chosen at random.

    at the same time, a type of weather is also determined. some weathers id suggest would be calm and clear; you can see everything just fine, exactly how it sounds. fog; it obstructs your view of the battlefield and gives a feeling of death. rain; its just plain awesome in fights and looks great in slow motion. snow; lazily drifting snow obstructs view somewhat. storms; between rain and snow storms, it can get really intense, perhaps even lightning striking the battle field just for effects.

    as well as any combo of the above to get other effects. so we'd end up with a fairly dynamic experience each time we entered a battlefield. it would also change how we strategies in the battle. a deep fog could cover the flag carrier where he'd be visible on a clear day, and so on.
    Last edited by TheDrizzle404; 07-30-2011 at 09:43 PM.

  2. #2
    Ascendant TheDrizzle404's Avatar
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    bumpd for justice.

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