Add more warfronts.
Add open pvp objectives. see below
if these things CANNOT be done or are not in the works for this patch you should throw us a bone.
Increase open world prestige/xp/favor gains for player kills. Increase rewards for killing enemy wardstones to 120-150 favor. This would be extremely easy to do!
You could easily add 3 warfront by doing the following.
Make a black garden capture the flag, whitefall is not a map suited for this. Too long in size.
Make a black garden deathmatch. Straight up whoever gets X amount of kills first wins.
Make a black garden capture point version like the codex.
Heres what you should do with whitefall.
Take away capture the flag
Add two towers on each side of the river controlled by each faction, one close to the base and one closer to the river. Defended by npcs. Spawn strike fores from each base that head towards the other base through the middle past each tower every few minutes. For each enemy tower taken by a team add an elite mob to the spawn of strike foces and increase the spawn rate. Add a "Nexus" to each base or "capacitor". The first team to take down the enemy capacitor/nexus wins. This would be awesome, comparable to a one lane mmorpg pvp DotA map.
Open pvp objectives.
Add a keep for each enemy faction to each contested zone. I would say have a barrier or "rift shield" of some sort of door type object. Add npcs around and in the keeps. Put some sort of siege weapons that players can use and destroy on the walls. Add an inner barrier and inner keep. Inside the inner keep add npcs and a keep boss. Make said keeps defendable. When an enemy faction is attacking a keep give the defenders ticks of prestige/favor/EXP every minute or so. Double prestige/favor and EXP gains while in the keep zone. In lower levels under 50 zones give a considerable amount of favor/prestige/EXP when the boss is killed. Once you take an enemy keep it becomes a keep of your faction until retaken. If a faction owns both keeps give that faction a xp/prestige/favor bonus of 20% to that faction in the entire zone. Reset the keep faction ownership once per day if it is not retaken. When a faction takes a level 50 enemy keep give the players with the top killing blows/damage done/Healing done/damage taken a chance to receive a "PvP coin". Make a vendor that you can purchase pvp items with said coins. ADD a relic weapon for each class that requires prestige 6.
Boom open pvp and relic pvp weapon problems solved. This would be amazing.
Bookmarks