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Thread: punching weapons

  1. #1
    Rift Chaser Shinigam1's Avatar
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    Default punching weapons

    Bladed knuckles, fist hammers, shotgun fingers, etc, I'm a big fan of. I'd be estatic if they added such types of weapons as an option for rogues/warriors.

  2. #2
    Rift Chaser Shinigam1's Avatar
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    Do none share my passion for punching?

  3. #3
    Plane Touched uk33's Avatar
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    plenty do I would imagine. Personally, for me, handwraps or any other form of hand to hand weapon belongs on a monk class, not rogue or warrior.
    Opinion based on nothing but opinion will always be just an opinion .... no matter how technical or knowledgeable you try and make yourself sound.

  4. #4
    Telaran Aerzia's Avatar
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    Whilst I do not share your passion for punching, I would still like to see this implemented

    A monk is not so much a class as a weapon type combined with a role-playing element. A karate master is not dissimilar. Both are subsets of a greater element (weaponless fighting).

    Not to suggest I wouldn't like to see a punching soul/calling (i would) to go along with such items, of course :P
    "You are required to do nothing, least of all believe. Shut one's eyes tight or open one's arms wide, either way, one's a fool." - Flemeth

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  5. #5
    Rift Chaser Shinigam1's Avatar
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    I could see a rogue using a Katar without needing a new soul/calling or even weapon class. Just needs the model and call it a dagger.

  6. #6
    Plane Touched
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    I could get on board with this. The shotgun fingers would be a cool addition to defiant and their mechs lol Reminds me of a mauler in DAoC, I never really played one but I always thought they looked cool boxing thier opponants lol
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  7. #7
    Shield of Telara Jhenox's Avatar
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    This could tie in to a monk class I think along with a line of weapons such as gloves, knuckles, etc.

    Ooh, a wicked punch like this!
    Last edited by Jhenox; 04-18-2011 at 07:43 AM.

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