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Thread: Gamigo Annual Report 2019 ( Latest One )

  1. #1
    Plane Walker Omerr's Avatar
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    Default Gamigo Annual Report 2019 ( Latest One )

    Link;

    https://corporate.gamigo.com/wp-cont...port-2019_.pdf

    Important Parts That I find,


    - In order to reduce the risk of failure, the gamigo Group prefers to acquire gaming licenses by taking
    over companies or significant assets of third-party companies which are already established on the
    market and thus already have a customer and revenue base


    - In addition, gamigo launches new games
    which are usually exclusively licensed for Europe and/or the USA.. Here, the financial risk is minimised
    by generally making only small investments in the licences to begin with, and increasing the marketing
    budget only once the new games have fulfilled certain minimum criteria. No further investments are
    made in games that do not meet these criteria.


    - An important
    objective is to increase customer satisfaction by, among other things, supporting and improving games
    and by extending the in-game offer, thereby providing a sustainable and long-lasting product portfolio.
    The personal support of the players and guilds by Community Managers plays an important role in this.
    For example, it includes the further development of our own games, game experiences and feedback
    from users. Success is shown in that there are many long-standing customers within the gamigo games.


    -The gamigo group does not carry out any active research. However, it invests substantially in
    development. Due to the high capital commitment in combination with the high financial risk, gamigo
    does not develop new games.


    - however, investing in the further development of the content
    of the games for which it holds the ownership rights to the IPs and in the development of its platform

    - There are only a few billion-dollar companies operating as publishers of online games in the European
    and American markets. These include, but are not limited to, Electronic Arts, Ubisoft, Activision
    Blizzard, Nexon, NetEase, Nintendo, Netmarble, BANDAI NAMCO, Mail.Ru Games and Tencent. These
    companies mainly publish AAA games with very high development budgets of partly far beyond EUR
    50 million. Even if gamigo does not compete directly with these companies from a budget point of
    view, some gamigo game titles compete with some of these AAA games for the users’ playing time and
    spending budget.


    - gamigo’s direct competitors in the online games publishing sector include companies that are slightly
    smaller than the largest AAA games developers and publishers but, like gamigo, has a significant
    market share. In this environment, companies such as Bigpoint, Gameforge, Travian, Stillfront,
    Embracer, Wooga, Daybreak Game Studios, Innogames, IDC Games and Wargaming are among the
    larger companies in terms of revenues


    - Since gamigo does not develop new games, the Company is dependent on acquiring game licenses and
    IPs from developer studios like XL Games, Wiple Games and X Legend, which are in need of a publisher
    that has the necessary local experience and a strong user base to successfully publish their games.


    - gamigo competes for these licenses and IPs with other publishers.
    The multi-billion dollar companies like EA, or Ubisoft develop their own games and do not appear as
    direct competitors of gamigo in this context. The other group of gamigo’s competitors, including Big
    Point, Gameforge, Stillfront and Embracer, however, also partly rely on the acquisition of licenses in
    addition to their own game development. Due to gamigo’s extensive experience, its network and the
    large number of users, gamigo is often one of the first companies to contact when it comes to granting
    or acquiring licenses and IP-rights.

    Darkageman Rogue (Zaviel)
    Colossus

  2. #2
    Rift Master Ambrodel's Avatar
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    Quote Originally Posted by Omerr View Post
    - In order to reduce the risk of failure, the gamigo Group prefers to acquire gaming licenses by taking over companies or significant assets of third-party companies which are already established on the market and thus already have a customer and revenue base
    This makes sense from a business perspective. Easy money.

    Quote Originally Posted by Omerr View Post
    No further investments are made in games that do not meet these criteria.
    It feels like this is what is happening to Rift.

    Quote Originally Posted by Omerr View Post
    - An important objective is to increase customer satisfaction by, among other things, supporting and improving games and by extending the in-game offer, thereby providing a sustainable and long-lasting product portfolio. The personal support of the players and guilds by Community Managers plays an important role in this.
    It doesn't feel like THIS is what is happening to Rift. More like the exact opposite.

    It all sounds very good on paper, the reality that we as players experience, is just not the same as they make it out to be
    Quote Originally Posted by AnneBonny View Post
    We still want to give you a small hint: communication, support and entertainment are our three main concerns and you can count on some changes and improvements in this direction.
    We are all gamers and we understand how important transparency and open-mindedness are
    First lies told by Gamigo

  3. #3
    Plane Touched Lyedanpol's Avatar
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    Quote Originally Posted by Ambrodel View Post
    This makes sense from a business perspective. Easy money.


    It feels like this is what is happening to Rift.


    It doesn't feel like THIS is what is happening to Rift. More like the exact opposite.

    It all sounds very good on paper, the reality that we as players experience, is just not the same as they make it out to be
    They don't develope Rift because it isn't a full blown mobile game in the asian markets.

  4. #4
    Shield of Telara Necalli's Avatar
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    So, unless they say they're going to work on Rift we can expect nothing then? I get the suspicion that if we met the criteria for continuing development they would've said something by now.

  5. #5
    Rift Master Ambrodel's Avatar
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    Quote Originally Posted by Necalli View Post
    So, unless they say they're going to work on Rift we can expect nothing then?
    They have said many times now that they ARE working on Rift. What they haven't ever been able to say is WHEN we will be told about it. Nobody has been able to explain why they do not tell us what they're working on. All we've heard is variations of "Please Wait Some More". For 1½ years...
    Quote Originally Posted by AnneBonny View Post
    We still want to give you a small hint: communication, support and entertainment are our three main concerns and you can count on some changes and improvements in this direction.
    We are all gamers and we understand how important transparency and open-mindedness are
    First lies told by Gamigo

  6. #6
    Shield of Telara Necalli's Avatar
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    Quote Originally Posted by Ambrodel View Post
    They have said many times now that they ARE working on Rift. What they haven't ever been able to say is WHEN we will be told about it. Nobody has been able to explain why they do not tell us what they're working on. All we've heard is variations of "Please Wait Some More". For 1½ years...
    I'll believe it when I see it. Really seems like a scheme to just keep players giving them cash. If they came out and talked about their plans in real terms and showed us moderate amounts of work that they've made I would log on and buy a few different packs in order to help support them and start playing again.

    They way I'm looking at it, a year and a half of work is a lot of time to be working on something. How are they qualifying "working" on the game? Is it just things like the battle pass? Skin bundles? More schemes to milk their players?

  7. #7
    Rift Master Ambrodel's Avatar
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    Quote Originally Posted by Necalli View Post
    I'll believe it when I see it.
    Welcome to the club. Most of us don't believe it either.
    Quote Originally Posted by AnneBonny View Post
    We still want to give you a small hint: communication, support and entertainment are our three main concerns and you can count on some changes and improvements in this direction.
    We are all gamers and we understand how important transparency and open-mindedness are
    First lies told by Gamigo

  8. #8
    Sword of Telara
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    Quote Originally Posted by Lyedanpol View Post
    They don't develope Rift because it isn't a full blown mobile game in the asian markets.

    In Gamigo's video for the third quarter 2019, they presented a pie chart showing revenue per game for some of their leading titles. Trove was 15%, Archeage 11% and Rift 4% of total revenue.

    Even 4% seems significant considering they have over 30 MMOs and over 500 "casual games."

  9. #9
    General of Telara
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    This kind of tells you all you need to know.
    They have a credit sale and can't be bothered to even update the UI so reflect the sale prices.
    Last edited by Rhipf; 05-01-2020 at 08:50 AM.

  10. #10
    Champion of Telara Refuge's Avatar
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    Quote Originally Posted by Rhipf View Post
    This kind of tells you all you need to know.
    They have a credit sale and can't be bothered to even update the UI so reflect the sale prices.
    wow haha. Isn't there usually some green text that show you the extra credits?
    Last edited by Refuge; 05-04-2020 at 12:19 AM.
    Fwob - Zaviel

  11. #11
    Ascendant Holyroller12's Avatar
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    Quote Originally Posted by Refuge View Post
    wow haha. Isn't there usually some green text that show you the extra credits?
    There is. It's listed in each credit pack.

    (70) Holyroller | (70) Kelten | (70) Irohh | (70) Hoehenheim | (70)Avattar@Deepwood

    Gamigo's Acqisition of Trion Words: Everything we know so far

  12. #12
    Rift Chaser
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    generally making only small investments in the licences to begin with, and increasing the marketing
    budget only once the new games have fulfilled certain minimum criteria. No further investments are
    made in games that do not meet these criteria
    .

    That says it all. Rift is old and hasn't had a major update since the end of 2016 and that was badly implemented at the time. Reputation bad, player base low for a game like this. Odds on putting large sums of cash into a major update?
    Last edited by Ysmyrlda; 05-07-2020 at 07:25 AM.

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