Why would you add these in and then lock them behind a wall for pre-order. I understand that you can unlock them with in game items, but they're 100,000 void stone each. With the cap of 35000 stone a week, it would be at least 6 weeks to unlock both. It's a money grubbing tactic to get you to buy Nightmare tide. I understand you have to make money in a F2P MMO, but this is taking it a step too far.
You've made RIFT into Korean grind MMO lite. I don't even mind TOO much about the earrings, but the Planewalker stuff is totally not required. I while I was doing Gyel Fortress, almost half the items that dropped were totally unequippable to myself and one of my friends who didn't preorder the game for the sole reason that we DIDN'T spend money on a free to play MMO.
I really respected RIFT for keeping the Pay2win items to a minimum, but when I saw Daglar mention that you were releasing a "Free to play" Xpac and how this was the first time Trion as released a free to play expansion, I knew it was going to be a wild ride of nickle and dimes. Instead of handling it like a Xpac that was also free, you put the "Free to play" part at the forefront of development and it shows.
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