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  Click here to go to the first Rift Team post in this thread.   Thread: Guild Quest "Destroy the Dishonored" is broken!

  1. #1
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    Default Guild Quest "Destroy the Dishonored" is broken!

    The guild quest "Destroy the Dishonored" has 2 requirements @ guild level 21:

    Defeat Enemies in Conquest x 6000
    Gain Control of Extractors x 250

    Defeating enemies seems to be working ok, but Controlling extractors only works for my client while I'm logged in and NOT actually applying to the guild quest. I got 81 extractors in this mornings CQ and when I logged out, then back in, it's reset to zero.

    I sure hope this gets fixed before next week when they reset...

  2. #2
    Champion Kitasia's Avatar
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    I was also on your team and the same thing happened to me with our guild quest. I was very sad cause that was a 3 and a half hour conquest and alot of extractors to lose

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    RIFT Community Ambassador Slipmat's Avatar
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    Yeah, we abandoned the quest on Wednesday when i noticed it not counting, no point in keeping it active so the Guild did the other two quests first.

    Now we're back on Conquest with over 4,000 kills so far but like everyone is finding out, the extractor count resets or just doesn't update, so far 30k plus Guild XP down the drain since the cap increased, we should be level 22 by now

  4. #4
    Prophet of Telara Adeezha's Avatar
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    Assuming it's broken, will GMs honour the quest and complete it for us as long as the 6k kills part is complete?

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    Quote Originally Posted by Adeezha View Post
    Assuming it's broken, will GMs honour the quest and complete it for us as long as the 6k kills part is complete?
    I hope so... 6000 kills is right about 250 extractors depending on your wf's.

  6.   Click here to go to the next Rift Team post in this thread.   #6
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    If you have the kills go ahead and put in a petition and link the GMs this post. The quest is indeed broken.

    For whatever reason for guild quests doing the extractor updates just isn't supported. I plan on removing that component of the quest hopefully this weekend for next week's hotfix.

    Daglar
    Lead Game Designer: Rift

  7. #7
    Champion Kitasia's Avatar
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    Thank you sunshine

  8. #8
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    Quoting my thread since it was wrongly closed.

    "My guild <Adventure Time> of Wolfsbane has been having a constant issue since SL launched where we are unable to finish many guild quests. Original quests we had an issue with were "kill guardians/defiants level 50+" and the only characters that counted were actual level 50 players, even then it didn't update every time.

    Next we had complete x dungeon x amount of times. In every case the dungeon wouldn't update properly. Sometimes it'd count you finishing it, sometimes not. Only ever counted via normal, but it didn't count it every time.

    Now we are having an issue with the conquest quest. It updates extractor captures until you log off, once your char logs off, those captures no longer show.

    I've put in tickets only to hear either "We can't confirm you would have finished" even when we are able to prove we would have finished the quest, or the latest "we dropped that quest for you and updated to a new one." Not "we gave you the experience you're missing."

    This has happened with 7 quests by my experience. We would already be level 22 with change to spare. What is being done about this? It is no longer a minor issue. My guild mates have put in hours of work to finish these only to be rewarded with "oops, it's not working." "


    I've put in another ticket to get credit for this once since the first ticket they just took the quest away and gave us one of our other ones. 7 guild quests that we've missed experience on, and that's only since I started writing them down..

  9. #9
    RIFT Community Ambassador Slipmat's Avatar
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    Quote Originally Posted by Daglar View Post
    I plan on removing that component of the quest hopefully this weekend for next week's hotfix.
    Very nice, I left this quest until last anyhow when i noticed it not updating so time to crack the whip and rattle off the last 1,000 kills and pester some poor GM

    Thanks for jumping in and letting us know.

    Quote Originally Posted by Aryus View Post

    This has happened with 7 quests by my experience. We would already be level 22 with change to spare. What is being done about this? It is no longer a minor issue. My guild mates have put in hours of work to finish these
    I share your pain, my Guild is in the exact same boat, we'd be at least 2 bars into level 22 as well if each of the three weekly quests had worked

    We got a "preview" of the Conquest weekly a whole week before Conquest became even active so that was the first one we couldn't complete, then we had 4 weeks of Storm Breaker Protocol not updating, then it was Exodus of the Storm Queen, probably forgot a week or something

    Not sure how they'll fix it, if they give one Guild the missing 25-30k Guild XP, then they'd have to give all Guilds deep into level 21 the missing XP.

    That's a lot of checking data just to make sure the Guilds had either tried to do the quests and/or met the requirements and "completed" the objectives.

    Much as i'd like to log in some day and find we're now level 22 because they gave us the missing XP i'll just accept the reality it's unlikely and be happy with this one sorted as Daglar gave the nod

  10. #10
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    Quote Originally Posted by Daglar View Post
    If you have the kills go ahead and put in a petition and link the GMs this post. The quest is indeed broken.

    For whatever reason for guild quests doing the extractor updates just isn't supported. I plan on removing that component of the quest hopefully this weekend for next week's hotfix.

    Daglar
    Lead Game Designer: Rift
    We had it at 6k but abandoned it after 2 days without reply to the petition. Will we still be able to have it retroactively completed?

  11. #11
    Ascendant Misun's Avatar
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    The guild quest "kill us some Guardians" is not updating.

    I just got done with CQ and the quest is still stuck at 47 kills. It should have been halfway completed at least.

    Please fix.
    Pridy Bebe of Mobile Death Squad @Faeblight

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    PvP FUEL \m/

  12.   This is the last Rift Team post in this thread.   #12
    Shiny Ball of Doomy Doom Tacitus's Avatar
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    While in Conquest, your CQ affiliation takes precedence over your normal faction. CQ kills do not count as Guardian or Defiant kills.
    Rift Team
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    "Your reality, sir, is lies and balderdash, and I am delighted to say I have no grasp of it what so ever."

  13. #13
    Rift Chaser Beringer's Avatar
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    Quote Originally Posted by Tacitus View Post
    While in Conquest, your CQ affiliation takes precedence over your normal faction. CQ kills do not count as Guardian or Defiant kills.
    Yes, but I think it should though. I think the quest should be changed to say "enemy player" instead of Guardian/Defiant. Because of all changes Rift has gone through, with the Mercenary system, Guardians and Defiants members in the same guild, and CQ.

    I'm an altoholic: Five 60 clerics, five 50 mages, two 50 warriors, three 50 rogues, etc...

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    Ascendant Misun's Avatar
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    Quote Originally Posted by Tacitus View Post
    While in Conquest, your CQ affiliation takes precedence over your normal faction. CQ kills do not count as Guardian or Defiant kills.
    Ok, thanks for the reply. Off to warfronts I go then.
    Pridy Bebe of Mobile Death Squad @Faeblight

    DYER the best unofficial Rift forum.

    PvP FUEL \m/

  15. #15
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    Quote Originally Posted by Daglar View Post
    If you have the kills go ahead and put in a petition and link the GMs this post. The quest is indeed broken.

    For whatever reason for guild quests doing the extractor updates just isn't supported. I plan on removing that component of the quest hopefully this weekend for next week's hotfix.

    Daglar
    Lead Game Designer: Rift
    I put in a trouble ticket with a GM -- and was promptly told "tough cookies" -- Would not advance the quest and instead the GM abandoned it without permission and accepted another one.
    GM Rift Vendetta -- Warrior MT
    4/4 TDQ --- 4/4 FT --- 5/5 EE
    Quote Originally Posted by Daglar View Post
    Damned if I do, damned if I don't. I guess I'll be damned and do instead of damned and don't.

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