+ Reply to Thread
Page 1 of 29 1 2 3 4 5 11 ... LastLast
Results 1 to 15 of 430

Thread: What a Launch it's Been! (Rift 1.01 update)

  1. #1
    CEO Hartsman's Avatar
    Join Date
    Apr 2010
    Posts
    87

    Default What a Launch it's Been! (Rift 1.01 update)

    Hey, everyone.

    As you’ve probably noticed -- We launched! Last week was four retail launches in four different territories. By and large, everything went extremely well. Nothing exploded, and we’re rapidly adjusting to the pace of being a live game.

    Now that we’ve all collectively survived the process of taking a game from Beta to Live, it’s time to resume focusing on what’s coming up in the future.

    In the next day, you’re going to see our first real update. (8AM PST Thursday for the NA servers, 2AM UTC Friday for the EU servers)

    This first update does have some new content, and also includes a rather large collection of tweaks, fixes, and updates that come from a few different sources.

    They’ve been picked out of what people have been reporting in game, as well as a number of beta-reported polish items that didn’t make it in time for head start, and also some further refinement and tuning after seeing what happens when people finally get the chance to play characters that’ll be around forever.

    Some of the things to expect tomorrow are…

    • Raid rifts!

    • Improvements to Rift, Invasion, and Foothold experience gains

    • See more quests at once in the tracker if you choose

    • Better item stack management

    • PvE end-game difficulty better suited to the power of real end-game characters


    Making sure that we can do an update like this successfully is an important step on the road to doing even larger scale content and systems additions in the not-too-distant future.

    Our team will be right here while this first update is going on. We’ll be checking out the servers alongside you, and will be here to respond to any surprise issues that do occur.

    We also have a lot more in development than the first look you’ll be seeing tomorrow.

    On top of ongoing new content and large feature development, many of which you’ll be hearing about on our site and others, there are some other, smaller improvements we’re working toward – I wanted to call these out specifically since they’re pretty frequently commented on.

    Mages. Yes, we’re both listening to you and paying attention to the post-launch gameplay data on our servers. While a well-played mage does do extremely well, and mages are very well represented in the overall number of active characters, there are issues with competitiveness in some low and mid level ranges and certain combinations of souls, due largely to mages’ overall fragility and cast times.

    Mail Spam. Chat spam protection has been going really well on the whole, which, predictably, pushed spammers into mail. We’ll be putting more protection in place there soon.

    Event Contribution. This system is being reworked to be more in line with the idea of events being massively social occurrences, and the focus on abilities themselves will be going away entirely.

    Anti-Hacker Protection. As a very high priority, we’re working on new and interesting ways to help you make sure your account is protected from password phishing and keyloggers. In the short time since head start, we’ve already banned a couple thousand spammers, hackers, farmers, and thieves. We’ll continue improving our detection and ability to take action on them well into the future.

    Dismount and Exposed. Expect some changes here as well.


    Thank you all for your dedication so far – We look forward to this first small update, and a host of even larger ones in the future!

    - The RIFT Development Team
    Last edited by Hartsman; 03-09-2011 at 07:27 PM.

  2. #2
    Ascendant Masta Squidge's Avatar
    Join Date
    Feb 2011
    Posts
    1,481

    Default

    Quote Originally Posted by Hartsman View Post

    Some of the things to expect tomorrow are…

    • Improvements to Rift, Invasion, and Foothold experience gains

    • See more quests at once in the tracker if you choose


    wintastic.
    Also, please stop using yellow as a highlight color, it doesnt play well with qoutes LOL

    OH yeah, FIRST OMG!
    Last edited by Masta Squidge; 03-09-2011 at 07:30 PM.

  3. #3
    Shadowlander Slimpsy's Avatar
    Join Date
    Oct 2010
    Location
    Ohio
    Posts
    30

    Default

    Yay, so excited for the future of Rift!

  4. #4
    Rift Disciple Arkenor's Avatar
    Join Date
    Dec 2010
    Location
    Norwich, UK
    Posts
    173

    Default

    Sounds great! I'm particularly pleased to hear that you're reworking the contribution system from the ground up to make it encourage positive play!
    - Home of my Rift Beta liveblog.

  5. #5
    Rift Master
    Join Date
    Feb 2011
    Posts
    686

    Default

    No one can now credibly accuse Trion of not paying attention to the forums and player concerns. Nice

  6. #6
    Ascendant Masta Squidge's Avatar
    Join Date
    Feb 2011
    Posts
    1,481

    Default

    Quote Originally Posted by Gilandred View Post
    No one can now credibly accuse Trion of not paying attention to the forums and player concerns. Nice
    Ive been posting for weeks about how all they need to do is listen to the players and this game will do just fine.


    Its not my fault the community is a bunch of crybabies who need to have dev responses RIGHT NOW OR ELSE.

  7. #7
    Shield of Telara Arixtotle's Avatar
    Join Date
    Jan 2011
    Location
    Rhode Island, USA
    Posts
    678

    Default

    Trion just continues to amaze me. Thank you for addressing a few of the things people are complaining about. I'm glad to see in straight text that you guys actually listen. Keep up the good work.
    Tyamin
    <Tuatha Dea>
    Level 31 Guardian Rogue
    Sunrest

    Kidael
    <Tractus Apparatus>
    Level 16 Defiant Warrior
    Faeblight

    Stop Losing! - a RIFT Warfront strategy blog (Black Garden Basics Posted!)
    @StopLosingRIFT - Official RIFT Twitter for Stop Losing!.

  8. #8
    Shadowlander
    Join Date
    Feb 2011
    Posts
    43

    Default

    wootness!!!

  9. #9
    Telaran marksman12's Avatar
    Join Date
    Jan 2011
    Posts
    73

    Default

    Trion, you guys are just amazing. I cant wait to get in tomorrow and play! I'm soo glad that you listened to all the feedback. Now rifts and invasion will be worth doing for the xp! Spot on.

  10. #10
    Plane Touched Havus's Avatar
    Join Date
    Jan 2011
    Posts
    214

    Default

    Thank you for the timely update!

    It is not required of a company to keep its costumers this up-to-date, but you do it anyways. This is what makes us happy in the long run.

    Glad to see some of the big issues being worked on, and even issues I didn't think of being worked. I also look forward to all the content you have planned!


    Havus - 50 warrior - Gnarlwood
    Stark - 50 Rogue - Asphodel

  11. #11
    Rift Disciple Vextagora's Avatar
    Join Date
    Jan 2011
    Location
    Virginia Beach, VA
    Posts
    116

    Default

    Sounds interesting indeed. I didn't notice (hopefully it wasn't just missed on my part) but, is there an approximate downtime, even ballpark guestimate? It was inevitable someone would ask, I may as well be the lucky one.

  12. #12
    Rift Disciple
    Join Date
    Feb 2011
    Posts
    194

    Default

    Thank you trion, the increase in rift/invasion XP sounds good

    PLEASE FIX MAGES

  13. #13
    Rift Master
    Join Date
    Feb 2011
    Posts
    686

    Default

    Quote Originally Posted by Vextagora View Post
    Sounds interesting indeed. I didn't notice (hopefully it wasn't just missed on my part) but, is there an approximate downtime, even ballpark guestimate? It was inevitable someone would ask, I may as well be the lucky one.
    40 minutes.

  14. #14
    Shield of Telara merrier's Avatar
    Join Date
    Dec 2010
    Posts
    718

    Default

    Thank you for the update. It was much needed. Now if we can just get people to actually read it.

  15. #15
    bah
    bah is offline
    Rift Chaser
    Join Date
    Feb 2011
    Posts
    302

    Default

    Quote Originally Posted by Hartsman View Post

    On top of ongoing new content and large feature development, many of which you’ll be hearing about on our site and others, there are some other, smaller improvements we’re working toward – I wanted to call these out specifically since they’re pretty frequently commented on.

    Mages. Yes, we’re both listening to you and paying attention to the post-launch gameplay data on our servers. While a well-played mage does do extremely well, and mages are very well represented in the overall number of active characters, there are issues with competitiveness in some low and mid level ranges and certain combinations of souls, due largely to mages’ overall fragility and cast times.



    Event Contribution. This system is being reworked to be more in line with the idea of events being massively social occurrences, and the focus on abilities themselves will be going away entirely.


    Dismount and Exposed. Expect some changes here as well.


    Thank you all for your dedication so far – We look forward to this first small update, and a host of even larger ones in the future!

    - The RIFT Development Team
    This is win right here. Amazing that an MMO company actually listens to feedback.

+ Reply to Thread
Page 1 of 29 1 2 3 4 5 11 ... LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts