Quote Originally Posted by Icarus View Post
Thank you for all the information on this issue everyone. There is indeed an issue with Eternal Weapon buffs and how they interact with any buff that applies flat damage to attacks (thank you Aileenbor for pointing this out). These buffs are also somehow able to bypass damage reduction (I double checked the NPC in Forbiddenlake's screenshot, and it has the colossus damage reduction buff on spawn, and the constant pulsing buff that debuffs higher level players).I've been able to repro this internally and I've let our engineering team know. They are going to take a look at it and hopefully they can fix the way the ability damage is calculated. Unfortunately I do not have a timeframe on when a fix will be out.Thank you all again, and I hope we can get a fix out for this soon.
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