Quote Originally Posted by Icarus View Post
There is loot from trash (and by loot, I am not speaking of raid drops but normal drops from fragments, vendor trash, coin, ect). By locking players in, this really hurt players who attempted to PuG the raid (more so than a full guild group, who were also unfortunately affected, but a bit less so). Players in a full guild group who were locked due to trash, if/when they call it a day, it is at least a lot easier for them to get back together for another go at the first boss. In a PuG, chances are you won't see the same people again, and now you can't join another raid group for an attempt. Hopefully this clears things up. On a somewhat related topic, this has sparked some internal discussion on what we can do in raids to make trash more meaningful to the players in regards to rewards. While I canít share anything at the moment, hopefully we will have something ironed out in the future for players to give feedback on.
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