Quote Originally Posted by Yaviey View Post
Hi all,The dev team has made some adjustments to Eternal Weapons on PTS and would like your help in getting feedback back from these changes. Currently, there is no ETA for these changes to hit live but we'd love to know what you think.Eternal Weapon AdjustmentsWarrior - Damage bonus has been changed to a flat damage add (250, 500, 1000, 2000, 25,000, 30,000). 100% of this bonus will work on DoTs and HoTs. ICD has been removed. The weapon now reduces base energy regeneration by half, but increases generation after dropping low drastically.Primalist - Damage bonus has been changed to a flat damage add (150, 300, 600, 1200, 12000, 18000). 20% of this bonus will work on DoTs and HoTs (this difference is due to how many of the Primalist DoT effects are constructed, the final benefit will be roughly the same).Mage - Damage bonus increased to 250, 500, 1000, 2000, 20000, 30000. These bonuses now work on damage over time effects.Cleric - Damage bonus increased to 250, 500, 1000, 2000, 20000, 30000. These bonuses now work on damage over time effects. Mana threshold decreased to 50%.Thank you!-RIFT Team
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