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RIFT 3.4: INTO THE WILDS == FEATURES == NEW CALLING: THE PRIMALIST!The Primalist Calling is now available on the RIFT store, and introduces an entirely new playstyle! Wielding leather armor and two-handed weapons, Primalists balance the forces of Fury and Cunning to unleash powers honed in the savage lands of the Planetouched Wilds! Berserker Soul: DPSLeaving a wake of dead in their path, Berserkers slake their thirst for battle by drawing enemies into a whirlpool of blood and rending foes in two with cleaving strikes.Titan Soul: TankMuch like the giants of myth, Titans use their raw Fury to withstand immense damage. Cunning Titans, on the other hand, can react quickly enough to preempt incoming attacks.Dervish Soul: DPSSwift as the wind, Dervishes excel in face-to-face combat. Whirling into action, they make full use of both Fury and Cunning, swinging effortlessly between powers unlocked at each extreme.Preserver Soul: HealerPreservers channel Fae healing magic to nourish allies in need. They invoke both Cunning and Fury, amassing and expending stored energy to unleash empowered spells one after the next.Typhoon Soul: DPSThe Typhoon uses sweeping attacks to assail entire groups of foes, rotating between Water and Air to build and unleash a wave of devastating attacks.Vulcanist Soul: DPSVulcanists tap the forces of an erupting Volcano to rain fire upon their foes. Fury is to thank for much of their damage, though preserving a state of Harmony yields advantages, too.DID YOU BUY THE WILDS PACK?For players that have purchased The Wilds Pack, you will now automatically have access to The Primalist Calling with 6 souls! You also get an additional character slot, Minion: Zendi, and the Khar Warfront Announcer. Don't forget to check your mailbox for Pet: Zendi and the Primal Spirit, a level scaling trinket! NEW ZONE: PLANETOUCHED WILDS!The Wilds have returned to Telara! Explore the savage homeland of the Bahmi and discover the secrets of this land thought forever lost to the planes. Only the most powerful Ascended will be able to search these savage lands on the trail of Rahn Chuluun and Tam Daggerborne. Meet the King of the Wilds at his court in Shal Korva and visit Ovog Shrine, the spiritual heart of the his people. Along the way you’ll find quests, artifacts, events, and unique enemies await, as well as the new Rhaza'de Canyons 5-man dungeon as you strive to uncover the last of the hidden landscapes of the Mathosian continent. The karma of this ancient land is being consumed, and only the Ascended can save it.The Epic Story of the Wilds* Act 1: Into the Wilds – Available now! Seek out Uriel Chuluun at the Alliance Camp in Cosmic Steppes.* Act 2: The Titan and the Tigress – Available October 21st. *Act 3: Keeper of the Karma – Available November 4th.NEW WARFRONT: THE ASSAULT ON BRONZE TOMBThe Assault on Bronze Tomb introduces a new gameplay mode to RIFT's PVP! Each side takes a turn attacking and defending the three rooms of the Tomb, each with two control points. When a room is captured, the action moves deeper and deeper into the ancient structure. Each room has its own challenges, whether it's fiery traps, spiked floors, or Ancient Defense Cannons that rain fire and destruction on your enemies... as long as they have power, that is! Can you capture the ancient powers of the bronze tomb? But more importantly: can you hold onto your hard earned gains before they're stolen back from you?NEW EXPERT DUNGEON: RHAZA'DE CANYONSIn the heart of the Planetouched Wilds lies the Amachidan Olidos, the dread Ascension Machine controlled by Teth Mortna. With this diabolical device he seeks to raise an army of Baac Abominations from the twisted remnants of the once mighty Red Sun Tribe. The remaining Bahmi tribes have already been overwhelmed, the tamed passages through the treacherous chasms barred by uncountable hordes. Now Telara’s only hope lies in those few who are able to brave the forgotten path to the machine known as Rhaza’de Canyons. This all new five man Expert tier dungeon offers superior rewards and challenges to be conquered! Join up with four of your friends and put your might to the Teth!NIGHTMARE ARTIFACTS"Do you dream about artifacts? Are they nice, happy dreams of you finding that one Epic Artifact you've been hunting for weeks? ... Or are they terrible nightmares about getting stuck in some dreadful crevice, only to harvest the same shiny you got the last six times? I know I dream about them, especially after placing them for days on end. And let me tell you: they are not always good dreams. So now?"Now? I'm getting my revenge. Get ready for NIGHTMARE ARTIFACTS." - Dead SimonAs Telarans frolic through the planes happily looking for shinies, there is a chance to be struck by a poison. This poison will do a small amount of damage over time, but will have the added effect of allowing you to see Poison Artifacts that have an eerie green hue. As you harvest, Poison Artifacts, know that each one has a chance to place an additional damage over time effect on you that will pile on more damage. But with more risk comes more reward: this additional debuff will allow you to see the orange glow of Burning Artifacts.Burning artifacts are not only hot, they are the stuff of nightmares. Harvesting these can apply a final damage over time that will allow you to see the elusive and ephemeral Nightmare Artifacts. Take care, dear Shiny Hunter, the damage you are taking now is not insignificant. Keep an eye on your health as you search for these, and be aware that hunting Nightmare Artifacts can Poison, Burn and give you nightmares, while refreshing all three damage over time effects.Any of these effects can be removed with a simple click-- but then, you will no longer be able to see their associated Artifacts.Additional details:* Poison, Burning and Nightmare Artifacts are found in the Planetouched Wilds.* Normal Artifacts can give you Poison Artifact Sight.* Poison Artifacts can give you Burning Artifact Sight.* Burning Artifacts can give you Nightmare Artifact Sight.* Nightmare Artifacts can give you all of the above!* The higher the rarity of the collected artifact, the higher the chance of getting the DOT!* All 4 artifact types have their own individual collections to finish, with over 80 collections and over 600 artifacts in all!
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