Quote Originally Posted by Archonix View Post
Thanks for all the reports, we're investigating. We believe one of the contributing factors to this particular client crash only occurs after a server has been active for 24 hours. Most of our internal test environments don't maintain that up time, so we'll be adjusting our testing process to account for it until we can track down the root cause. We've rebooted the EU servers, which solves the problem in the short term. A short downtime has been scheduled for the US servers in the morning so they'll get the same treatment. Please continue to submit crash reports when it occurs, they're incredibly useful to us when it comes to debugging this particular crash.
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