Quote Originally Posted by Kervik View Post
Wanted to let you all know that things are good for the Warlock changes going with tomorrow's hotfix. For those not wanting to search through the thread for what these updates are, here's a quick list of what's happening:
  • Opportunity now reduces the global cooldown of abilities it affects to 1 second.
  • Conflux is now applied to the Mage instead of the enemy, and is no longer affected by the global cooldown.
  • Increased the duration of the Salvage Corruption buff to 30s.
  • Void Barrage can now be used while moving.
  • Reduced the cooldown of Choke to 30s.
  • Reduced the Charge consumed by Mortality.
  • The caster is now immune to crowd control abilities while casting Mortality.
  • Defile now also increases the chance for damage over time abilities to critically hit by 3%.
  • Seeping Corruption now causes your damage over time abilities to ignore 10/20/30% of your target's Resistances.
  • Dark Power now also increases the range of non-melee damaging abilities by 1/2/3/4/5 meters. Increased range does not stack with the other range increasing effects.
  • Persist, Salvage Corruption and Deathly Pall are now affected by talents that increase the range of non-melee damaging abilities.
  • Improved Void Bolt now also reduces the amount of pushback suffered while casting Void Bolt and Life Leech by 33/66/100%.
  • Neddra’s Torture can now proc on an enemy cleansing DoTs from the Neddra’s Torture target a number of times equal to the number of damage over time effects on the enemy at cast time plus 1, up to 4 times.
  • Removed Phobia.
  • New Talent: Crippling Terror - Increases the benefit your damage over time abilities gain from Spell Power by 4/8/12%. This is a tier 4 talent.
  • Void Decimation now also affects Neddra’s Torture.
  • Reduced cooldown of Radiate Death to 20s.
  • Removed the variance from Warlock Armor heal procs.
  • Swift Corruption now also increases the chance for damage over time abilities to critically hit by 2/4%.
  • Life Leech now heals for 3% of the Mage’s max health over 10s.
  • Improved Life Leech now increases the healing done by Life Leech to 4/5/6% of the Mage’s max health over the duration of the effect.
  • Draining Bolt now heals for 10% of the Mage’s max health.
  • Improved Draining Bolt now also increases the healing of Draining Bolt by 0.5/1% of the Mage’s max health per Death based damage over time effect on the enemy.
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