Quote Originally Posted by Cyzo View Post
I'm not going to make the enrage shorter at this point since we have a policy to not buff encounters post-release. I agree it is slightly more lenient than Salvarola but that is partially due to the nature of the fight: how fast you can stack damage increase on the adds and your strategy for taking down cannons can create a fairly large variance in fight time. Spirit Shackle checks 4 times a second to detect players in proximity. I can make it check slightly faster but server lag is most likely the culprit of detonations going off when they seem like they should have been disabled.
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