Quote Originally Posted by Ailion View Post
There are several Warrior damage abilities that are not modified by damage mods from talents and buffs. I have fixed all these abilities and reduced all their base damage so that the overall DPS remains approximately similar to Live. Paragon: Way of the Mountain: Fixed a bug where the buff is causing the Warrior to take 5% more damage instead of 5% less damage. Deadly Parity: Fixed a bug where the damage of Deadly Parity is not increased by damage mods. The additional damage dealt has been adjusted to 1 Physical damage every 12/8/4 Attack Power, from 1 Physical damage every 5/3/1.5 Attack Power. Riftblade: Storm Blade: Fixed a bug where the damage of Storm Blade is not affected by damage mods. Damage has been reduced. Burning Blood: Fixed a bug where the damage of Burning Blood is not affected by damage mods. Now deals 6% of Attack Power as Fire damage when struck in Melee combat, down from 20%. Scald: Fixed a bug where the damage of Scald is not affected by damage mods. Now deals 4-12% of Attack Power as Air damage based on Attack Points used, down from 10-30% of Attack Power. Elemental Touch: Fixed a bug where the damage of Elemental Touch is not affected by damage mods. Now deals an additional 3% of your Attack Power as Air damage, down from 15% of Attack Power. Paladin: Balance of Power: Fixed a bug where the damage of Balance of Power is not affected by damage mods. Now causes attacks that follows a block to deal an additional 20-60% of your Endurance as Life damage, down from 30-100% of Endurance. Beastmaster: Strike to Main: Fixed a bug where the damage of Strike to Maim is not affected by damage mods. Now causes melee critical hits to deal damage based on 10-50% of your strength or your petís strength over 8s, down from 20-100%. Champion: Take No Prisoners: Now works on all damage finishers, including bleeds. Void Knight: Destructive Forces: Fixed a bug where the damage of Destructive Forces is not affected by damage mods. Reckless Strike and Ragestorm now deals weapon plus 0.6-3% of Attack Power as additional Air damage for each active pact, down from 1-5% of Attack Power. Devouring Blow now deals 0.3-1.5% of your Attack Power for each Attack Power used per Pact as Air damage, down from 0.3-1.66%.
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