Quote Originally Posted by Daglar View Post
Quote Originally Posted by Vrab View Post
This "benefit" only exists in paladin tree. Other souls, tanks included, have charges and interrupts that don't require you to have a specific item equipped. Paladin is shield themed true, but to make it's interrupt, that is otherwise completely unremarklable and identical to any other interrupt, require a shield equipped when no others have such requirements seems pointless, same goes for charge. There's no benefit here, benefit from having a shield equipped is having a ton more armor.
This is accurate. The flavor is nice on the Paladin, but at the end of the day the game play and synergy suffers for it. I've asked Aillion to remove the shield requirement on a number of Paladin abilities - and to rename the ones that would be silly without it.~Daglar
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