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NIGHTBLADENightblades are melee combatants who enchant their weapons with the planes of Fire and Death to destroy their opponents. They are also able to damage enemies from a short distance.Nightblade Gift: Damage is increased by 1% for every point added into the Nightblade soul.Major Ability Changes:* Nightblade weapon enchantments: These are now only triggered by ability attacks and not by autoattacks. The 1 second internal cooldown of these procs has been removed.* Ebon Fury: Now removes stacks of Emptiness, and causes your Dusk Strike to no longer trigger Emptiness for 15 seconds.* Dusk Strike: No longer has a cooldown. Deals Death damage, grants 1 Combo Point. Each time Dusk Strike is used, you gain Emptiness, a stacking buff, which increases the damage of your Dusk Strike by 10% per stack, and increases its cost by 15% per stack. * Enkindle: No longer increases the Attack Power bonus of Fire and Death based attacks. It now increases the maximum stack size of Fiery Spike by 1-2. Also increases the damage of Fiery Spike by 10-20%.* Blackout: No longer a root ability - unlocked at Tier 8 in the soul tree. It now increases the number of Charges of Scourge of Darkness by 3-15.* Lingering Flame: If your target is under the effects of Fiery Spike, your Blazing Strike and Flame Thrust have a 6.6/13.2/20% chance per Combo Point to cast Fiery Spike on the target and generate an additional Combo Point.* Improved Twilight Force: Renamed to Advanced State of Sloth. Causes enemies affected by State of Sloth to take 10% more damage from the Rogue. * Melted Skin: Hellfire Blades and Smoldering Blades buff you for 15 seconds when they proc, increasing your damage by 3-5%.* Twilight Force: Now also applies State of Sloth on the target, reducing their movement speed by 30% for 6 seconds.* Twilight Transcendence: Now heals you for 50% of your maximum hit points over 4 seconds.* Eventide: Now only increases the damage of Twilight Force and Dusk Strike by 5-10%.* Smoldering Blades: Increased proc chance to 30%.New Root Abilities:* Touch of Darkness: Unlocked with 44 points in the soul. Ebon Terror, Dark Malady, Smother and Death from the Shadows deal additional Death damage, but their range is reduced to 5 meters.* Ebon Blades: Unlocked with 54 points in the soul. Weapon ability attacks have a 20% chance to deal Water damage and debuff the enemy, causing them to take 2% more damage from the Rogue. Stacks up to 5 times.* Blazing Path: Unlocked with 58 points in the soul. Teleports 15 meters forward, leaving behind a trail of fire that deals Fire damage over 6 seconds.* Dark Descent: Unlocked with 61 points in the soul. The Rogue's next 2 Finishers do not consume Combo Points. Lasts 15 seconds.Removed Root Abilities:* Twilight ShelterNew Soul Tree Abilities:* Burning Rage: Unlocked at Tier 1. Increases Attack Power and Weapon Damage by 2-10%.* Scorch and Wither: Unlocked at Tier 7. Non-physical attacks ignore 4-12% to the enemy’s resistance.* Ignited Weapons: Unlocked at Tier 8. Blazing Strike, Flame Thrust and Flame Blitz cause the enemy to burn for additional Fire damage equal to 50-100% of your weapon damage over 4 seconds.* Death from the Shadows: A 'From Stealth' attack that deals Death damage and casts Fiery Spike on the target. Grants 3 Combo Points.* Flame Blitz: Unlocked at Tier 9. A Finisher that deals Fire damage on up to 5 enemies. If the target is affected by Fiery Spike, applies Fiery Spike to all enemies hit.RANGERWith a ranged weapon and a faithful companion, Rangers are highly competent in combat. Their affinity with their companion makes them a force to be reckoned with.* Ranger Gift: Damage of the Rogue and the pet is increased by 1% for every point added into the Ranger soul.Major Ability Changes:* Head Shot: Now also increases the pet’s damage by 5%.* Splinter Shot: Now grants 1 Combo Point. No longer has a cooldown.* Predatory Instincts: Increases the Rogue and the pet’s Attack Power by 5%.* Concussive Blast: Cooldown has been reduced to 10 seconds. Affected enemies who are interrupted while spellcasting are no longer silenced.* Feral Instincts: Increases the Rogue and the pet’s damage by 5%.* Bolster: Reduces the damage you and the pet take by 1-3%.* Bestial Fury: Your Head Shot now also increases your damage by 5%.* Double Shot: Now scales with Attack Power.* Master Huntsman: No longer reduces the cooldown of the Razorbeast’s Razor Quills. Instead, it increases the Armor of your Razorbeast by 20-40%.* King of the Jungle: Increases your pet's damage by 5% and reduces the damage your pet takes from area of effect attacks by 65%. For every point spent in the Ranger Soul above 21, the damage taken from area of effects is reduced by 1%, up to a maximum of 95%.* Steady Hand: Functionality changed. Now increases your and your pet's Attack Power and Weapon Damage by 4-20%.* Opportunity: Proc is now based on Combo Points. Your successful ranged weapon Finishers have a 6.6/13.2/20% chance per Combo Point to grant you 1 Combo Point. New Root Abilities:* Ravenous Instincts: Unlocked with 48 points in the soul. Increases the Rogue and their pet’s Critical Power by 100%.* Multiple Instincts: Unlocked with 54 points in the soul. You can now activate 2 Instincts at a time.* Twin Shot: Unlocked with 58 points in the soul. Fires 2 shots and deals additional damage per Combo Point with each shot.* Animalism: Unlocked with 61 points in the soul. Increases damage of the Rogue and the pet by 30%. Lasts 15 secondsRemoved Root Abilities:* Track Beasts* Track Humanoids* Crippling ShotNew Soul Tree Abilities:* Thrill of the Kill: Unlocked at Tier 3. Increases the damage of Quick Shot and Splinter Shot by 5-10%.* Wilderness Training: Unlocked at Tier 2. Increases Physical damage by 2-10%.* Fast and Furious: Unlocked at Tier 7. Reduces the cast time of your Splinter Shot and Shadow Fire by 50-100%. Reduces their energy cost by 5-10.* Survival of the Fittest: Unlocked at Tier 8. Reduces the global cooldown of your pet's attacks by 0.1-0.5 seconds.* Spirit of the Wilderness: Unlocked at Tier 8. 15% of the damage done by the pet heals the Rogue. Lasts 1 hour.* Ace Shot: Unlocked at Tier 9. Deals damage and adds a debuff that causes the Rogue's pet to deal 15% more damage to the enemy for 60 seconds. Grants 1 Combo Point.Removed Soul Tree Abilities:* Exposure* Improved Quick Shot
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