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ARCHONThe Archon is largely unchanged and should continue to play very similarly to how it has been. The main difference is the change to Pillaging Stone. Pillaging Stone no longer applies its buff by default - in order to gain the stat buff from Pillaging Stone you will need to spend points in Strength of Stone on Tier 2 of the Archon soul tree.Archon Gift: Patron’s Blessing – Increases your damage by 1% for each point spent in the Archon soul.Major Ability Changes:* Lava Field: No longer increases healing to allies within the area of effect. Now increases the damage of allies in the area of effect.* Flowing Sand: This now removes all movement impairing effects on cast. Increased the run speed bonus to 50%, increased cooldown to 60 seconds.New Root Abilities:* Spark Shower: Deals Fire damage. Increases the movement speed of all party or raid members by 15% for 15 seconds.* Patron’s Rage: Deals Fire damage over 6 seconds. Refreshes all active Archon Auras on the Mage after 6 seconds.* Steadfast Return: Channeled ability. Restores 5% mana per second.* Granite Salvo: Deals Earth damage. Increases Attack Power and Spell Power for 15 seconds on all party and raid members.* Archon’s Bulwark: Increases Mage's Strength, Dexterity, Intelligence and Wisdom, all resists, and reduces the Mage's cast time by 10%. Does not stack with other Archon self buffs. Counts as a Mage Armor. Lasts 1 hour.* Point to Point: Places a totem at both the targeted ally's location and the Mage's location. Group and raid members near each totem gain a temporary ability allowing them to teleport to the opposing totem's location. Totems last 5 minutes.Removed Root Abilities:* Consuming Flames* Tempered Armor: This ability was combined into Shared Vigor.* Rock SlideNew Soul Tree Abilities:* Vital Assistance: Increases your critical strike chance by 1/2/3/4/5%.* Spell Bore: Your non-Physical attacks ignore 3/6/9% of your target's Resistances.* Lava Spout: Increases the damage bonus allies gain from Lava Field.* Swirling Sands: Reduces the cooldown of Flowing Sand by 5/10 seconds.* Wellspring: Reduces the damage you take by 2/4% for each Archon aura you have active.* Earthen Shards: Increases the critical strike bonus of Earthen Barrage by 1/2%.* Inspiration: Increases your Spell Power by 2/4/6%.* Aura Mastery: Reduces the global cooldown of your Archon Auras to 1 second.Removed Soul Tree Abilities:* Martyr’s Solace* Efficiency* Healing Flames* Swift ThoughtsCHLOROMANCERThe Chloromancer is still a soul that heals through dealing damage. Previously this healing was done as a percentage of the damage dealt. With this update, the healing is done based on the base cast time of the spell dealing damage. If an effect reduces the cast time of an ability it will still trigger healing based on the original cast time of the ability and not the modified cast time. The Chloromancer will still need to deal damage in order to trigger the healing from their Veils, but that healing will not be based on the amount of damage done. Life damage will still heal for more damage and AoE spells continue to be less efficient in the healing they provide.Chloromancer Gift: Living Infusion: Increases your healing by 1% for each point spent in the Chloromancer soul.Major Ability Changes:* Withering Vine: The healing from this now reaches a 15 meter area around the affected enemy.* Entropic Veil: This now increases both damage and healing.* Radiant Spores: Healing from Radiant Spores is now capped at 5% of the Mage’s maximum health per proc.* Nature’s Swiftness: This now reduces the cast time of Nature’s Fury and Natural Healing.* Living Shell: No longer removes mana when you are damaged while Living Shell is active. * Lifegiving Veil: Now heals up to 10 allies.* Lifegiving Veil and Lifebound Veil no longer have a cooldown, but will trigger a global cooldown when cast.New Root Abilities:* Cleansing Rush: Removes 1 Curse, Disease, or Poison from up to 10 group and raid members within 15 meters.* Healing Torrent: Targeted heal that applies an additional heal over time effect.* Essence Conversion: Restores 7% mana. Consumes 7% health.* Restorative Shield: Restores health the next 10 times the ally is dealt damage. Lasts up to 5 minutes.* Resurgence: Restores health over 6 seconds.* Living Aegis: Increases the Mage's Maximum Health by 10%, their Life damage by 15%, healing by 10% and heals the Mage when they are damaged.Removed Root Abilities:* Stream of Reclamation* Track Life Creatures* Wild Abandon* Corrosion* Empathic Bond* Seed of LifeNew Soul Tree Abilities:* Natural Power: Lifegiving Veil and Lifebound Veil increase your Life damage by 3/6/10%.* Lingering Spores: Increases the duration of your Radiant Spores by 5/10 seconds.* Vengeful Healer: Casting a non-damaging healing spell places a stack of Vengeful Healer on you for 30 seconds. While affected by Vengeful Healer, the damage of your next Life based damaging ability is increased by 10/20%. Casting a Life based damaging ability removes 1 stack of Vengeful Healer. Max 5 stacks.* Convalesce: Nature’s Cleansing and Cleansing Rush have a 33/66/100% chance to heal the cleansed ally for 3% of their maximum health.* Boon of Life: Damage from Vile Spores, Ruin and Void Life place a stacking buff on you, reducing the cast time of your next Nature's Touch cast within 10 seconds by 0.3/0.4/0.5 seconds. Does not include damage from Nature's Corrosion.Removed Soul Tree Abilities:* Unleashed Abandon* Enduring Tether
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