Quote Originally Posted by ZorbaTHut View Post
NEW FEATURES:* Add Event.Unit.Detail.ChargeMax, add .chargeMax member to Inspect.Unit.Detail().BUGFIXES:* Fix a layout issue with calling SetParent() as a result of a keypress event.* Fix an uncommon crash with changing text fonts.* Fix problems involving changing RiftTextfield's context.* Add toughness, valor, and vengeance to the returned stats from Inspect.Item.Detail().* Fix rare crash involving errors generated in events.* Fix performance issues involving moving text frames around.* Fix hidden elements appearing for a single frame on creation.* Fix some elements updating one frame delayed.* Fix crash querying achievement detail before the player is properly loaded.* Reverse the order of the infinite-layout-dependency-loop output, add better information.* Fix crash querying achievement detail before the player is properly loaded.* Fix several crashes involving SetParent().
Jump to post...