Quote Originally Posted by ZorbaTHut View Post
Quote Originally Posted by Aieny View Post
Event.Item.Slot does not trigger when looting an item that adds to a stack in the inventory.
That's correct - the slot isn't changing, it still points to the same item. Watch Event.Item.Update.Incidentally, the Trion Development Tools have an /eventlog option that just dumps events to the console. It's quite handy for figuring out what events may fire in what cases.
Quote Originally Posted by Aieny View Post
I'm not getting any events until after I start manually manipulating items or looting stuff.
I'm definitely getting the appropriate events on Live right now, on a fresh character. Run TDT, type "/eventlog Item", log out and log back in. It should display a behemoth Event.Item.Slot message that gets sent on login, once your inventory has loaded.Can you provide a minimal test case to demonstrate the problem?
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