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PTS 1.5 In-Progress #3 - 9/24/11GENERAL* PTS NOTE: Reduced the drop rate of 'Ancient' consumables in Chronicles.* Shard firsts for crafted items are now granted at the time the item is successfully crafted.* Attempting to use Master Looter to grant loot to a member who is offline now has a more useful error message.* Fixed an issue with falling through the world when changing your graphics texture quality.* General client performance tweaks.DARKENING DEEPS* Gedlo Council: Fiery Bonds and Searing Flame can no longer be reflected.DEEPSTRIKE MINES* The ledge of the Titan's bed in Deepstrike Mines is now too slippery to stand on!ROGUEASSASSIN* Impale: Damage has been increased. Duration increased to 20 seconds, up from 16.* Physical Trauma: Your Impale causes targets to take an additional 20-40% damage from your Final Blow, up from 15-30%.BLADEDANCER* Twin Strike: The offhand attack now hits up to 4 enemies, increased from 1 other enemy. * Compound Attack: Now affects up to 5 enemies, up from 3.* Blade and Soul Parity: Also increases the Bladedancer's Critical Hit damage by 50%.* Double Coup: Functionality has been changed. Now increases the damage of Keen Strike, Quick Strike, Precision Strike, and Twin Strike by 75%.MARKSMAN* Silver Tip Munitions: Effect is no longer considered a Curse, and now stacks up to 20 times.* Fan Out, Crossfire, Lightning Fury: Can now hit up to 8 targets, increased from 4.* Collateral Damage: Increases the damage of all ranged weapon area of effect attacks by 15-30%.* 2-piece Hammerknell Synergy Crystal: Fixed a bug where the bonus to Empowered Shot would occasionally not trigger.NIGHTBLADE* Nightstalker: Functionality has changed. Your Blazing Srtike, Flame Thrust, Dusk Strike, and Twilight Force now deal 5-15% more damage and an additional 10-30% damage if the enemy is below 30% health.* Weapon Flare: Now grants a Combo Point when used.* Fiery Chains: Now grants a Combo Point when used. Each additional target affected has a 50% chance to grant an additional Combo Point.RANGER* Rain of Arrows: Cooldown reduced to 6 seconds from 8.* Master Huntsman: Your Blood Raptor's Bloodied Blow now has a 20-100% chance to double attack, increased from 5-25%.* Bloodied Blow: Damage has been increased.SABOTEUR* Residual Shrapnel: Your Blast Charge deals an additional 35% damage over 6 seconds, and your Shrapnel Charge deals an additional 20% damage over 6 seconds.* High Explosives: Damage from High Explosives has been reduced.
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