Quote Originally Posted by Amary View Post
CHARACTER TRANSFERS* Instance lockouts are now transferred with characters. Incomplete instances are not saved, however, so two characters with a shared instance lockout that transfer to the same new shard will not have the same saved incomplete instance. * Added an additional warning for characters attempting to leave a guild that has already been transferred.GENERAL* Fixed the main map appearing all black when zoomed out on certain hardware.* Warfronts: Allow mixed Warfronts to start with solos, duos, and premade groups after a number of non-premade matches are started. This should help with the extra long wait times for premade groups on some shards.* Guilds that are in the process of forming cannot interact with Guild Bank features. * Take two on being able to change targets while stunned - now also includes Transmogrify, Incapacitate, and Fear.* Fixed a bug where some tier 2 Expert LFD queued players were asked to fill roles they didn't actually have Tier 2 gear for.* Riftstalker: Flashback: Using this ability no longer forces you to face south, and leaves you facing whichever direction you were when initiating the teleport.* Re-fixed Wine compatibility with RIFT.ZONES* Beefed up the NPC support of the Freemarch and Silverwood zone events.* Gave a population pass to roadwasy and areas with overly dense mobs in Silverwood, Freemarch, Stonefield, Stillmoor, and Scarlet Gorge.MATHOSIA* Weakened Ward: Now drops quest items for all members of a group.* Dying and respawning inside the church no longer prevents you from leaving the building.
Jump to post...