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Greetings!We wanted to provide individual threads for each archetype to discuss and share their feedback. Please use this thread to provide your feedback for the upcoming changes in Update 1.3. Your feedback is important and can help shape and refine these changes - nothing is permanent on the Public Test Shard and your feedback is vital to the process!As always, please keep your feedback constructive, on-topic, and with respect to the opinions of others - thanks COMBAT* Stealth: Fixed a bug with toggling melee auto-attack would cause stealth to break.* Fixed a bug causing the Class Mechanic UI to display effects from other players instead of just your own (ex: Stormcaller, Necromancer).* Fixed some effects on pets to be lost when teleporting.* Fixed an issue causing abilities to fail to work properly against players that had just been stunned while jumping.* Mana: Changed the way mana-regeneration is calculated to now include diminishing returns. This should have little impact on leveling characters and is only noticeable once higher levels of gear are attained.PVP/WARFRONTS* Channeled abilities used in PvP against player targets will now break if the target moves out of the channeling caster's range, or line-of-sight.* Valor updates!* All level 30+ PvP rewards now have Valor.* Base Valor amounts have been adjusted to account for a significantly larger amount of damage reduction. - Level 1-40 characters have 10% reduction. - Level 40-50 characters scale through 11-20% damage reduction.* Valor now reduces the critical hit damage bonus received from player hits, capping at 50%. - Reduction scales based on character level. - Level 50 characters with no additional Valor receive a 33.7% reduction in critical hit bonus damage. - A full set of rank 2-3 PvP gear (356 Valor) provides a 50% critical hit bonus damage reduction.* With the increase to base Valor, the amount provided by ranked PvP gear has been adjusted. - Rank 1/2 sets provide 323 total Valor, for 26.9% damage reduction and 45.4% critical bonus damage reduction. - Rank 3/4 sets provide 394 total Valor, for 32.8% damage reduction and 50% critical bonus damage reduction. - Rank 5/6 sets provide 480 total Valor, for 40% damage reduction and 50% critical bonus damage reduction.* Runes that grant Valor bonuses have their Valor stat values adjusted but still provide the same percentage of damage reduction.
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