Quote Originally Posted by Zor View Post
Short version:- I believe we've tracked down the issue of Greenscale not resetting properly (the pinned HP is related). I won't know for sure until tomorrow morning when we'll attempt a fix. Until we get the fix to you, I highly recommend resetting the boss immediately if he begins in the wrong stage of the encounter.- The quantity of plants was actually a bug fix which we discovered when we removed the plants landing on the tank. The 'fix' does make it slightly harder in one respect, but easier in another. We're happy with the challenge level as intended and do not currently plan on making any other changes.- The amount of damage the plants can take has not changed. I'm guessing there's some other factor at play here such as random buff or proc that might be sometimes affecting it. If anybody has any insight as to what might be happening please pass the information along.
Jump to post...