Quote Originally Posted by Sweet View Post
There was a bug that was introduced around the 17th March that could result in mobs being unable to detect stealthed players. This bug was fixed in 1.1; so Stealth is once again working as it did at release and in Beta. However were still not entirely happy with how it is right now, and we plan to make further adjustments to the detection rules for stealth players vs. both NPCs and players to reduce detection range i.e. itll be easier to use stealth. These adjustments are currently in progress and we hope to have them patched soon.
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