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MATHOSIA * Shyla will cast heals more often to assist players during the Rift event. MOONSHADE HIGHLANDS * Rainy weather is a bit less frequent in Moonshade. * Question and Answers: Centurion will stop beating on the Imprisoned Legionnaire before you get a chance to interrogate him. * The hounds of Conchobhar will stop trying to defy their master. * To Know Evil: The Infernal Transmitter will be more reliably provided. * Fall of Moonshade: Updated quest locators on the map. * In Plain Sight: The first objective now shares progress for the whole party. * A Gathering Force: The Demiurge of Earth now has a more accurate quest locator. * Death's Embrace: Reduced Gorvaht's damage. * A Holy Remedy: The sickly dwarves now stop to offer thanks before running back to Three Springs. * Scanning for Clues: The Defiant Scanner should be more reliable. * A Demon Among Satyrs: This quest now grants credit to all group members on the same step. * The Elite Greater Golems in Grey Gardens now look visually different from the Lesser Golems. SCARLET GORGE * Taking Shards: Fixed an issue causing the visual effects to not appear as intended. Group members now also receive credit for placing the Problem Solvers. * Bits and Pieces: Construct components now drop as group loot for everyone on this quest. SCARWOOD REACH * Honest When Dead: Fixed step four of this quest so it properly progresses. * Sealing the Portal: The portal at the back of Sagespire should be much more active now. * Salve No Longer: Quest can once again be completed. * Seek and Destroy: Added a map marker for Kelynn Eregor. * A Troll's Lunch: Rakthug should respawn much more quickly now. * Let them Come: Fixed to allow party members to join in on the mission. SHIMMERSAND * Reduced respawn rate of Rifts in Dunes of Akala, and made it possible for Major tears to spawn. * Final Preparations: Anthon Eskar, the Dragonslayer Covenant guard who provides the disguise for Flatyard quests, no longer tries to offer a second disguise if you already have one. * Buried Beneath: You will now be required to kill 16 Immature Whelplings for this quest. * A Crafter's Lament: Now grants loot to all group members on the quest. * Fire and Sand: Improved spawn rates of Wanton Bone Rituals. * Tweaked scripting for the levers to summon Warden Nevin for Dragonslayer Covenant daily quests. * Slither the Voice: You get to keep the Inmate Disguise item after completing this quest! * Binding the Lightning, To Turn Aside the Storm: Golden Maw Enforcers will now correctly display quest tooltips. * Dragonslayer: Forging the Haft: This was a sneaky leftover quest from testing that was horribly broken and not intended for the live game -- it's been removed! * The mobs inside The Flatyard should respawn more slowly when fewer players are in the area. * Added more guards to Fortune's Shore. * A sinister and powerful force from the Plane of Fire is on its way to Shimmersand. A large and organized force will be required to stop it! [aka: a New Fire Raid Tear in Shimmersand.] * Ritual Rescue: This quest should now be fixed for Dragonslayer Covenant dailies in The Dragon's Tail. SILVERWOOD * Azure Blade on the shores of Suncrest Rise now properly share faction with the Defiant. * Rift: Forging Heat: The Gedlo Heater should quit getting stuck inside the bonfire during stage three. * Beast of Burden: This quest is now offered to mount-less players at level 13 instead of 20. * Aelfwar Monstrosities: Quest now has more accurate locators for Aelfwar Defenders. * Clouded Contemplation: Quest now requires you to kill 8 Greenscale Zealots, rather than 12. * The Power of Life: Increased the drop rate of items required for this quest. * Thanks to the recent efforts of the Ascended, the road leading to and from Silver Landing is now much safer for travel. STILLMOOR * The Spirit Walk: Quest now gives proper credit for the second objective. * Spirit Animus: Quest gives credit when entering Hillsborough. * The Spirit Walk and Spirit Animus shadow forms match up with player Calling! * Galenir's Last Answer: Fixed respawn of Galenir. * Digging in the Dirt: The JKG-77 has learned to better recognize the character it should be following. * New Blood: Added a missing pre-requisite to this quest, so that you must first complete An End to the Horror. * Guardian NPCs at Thalin Tor should no longer respawn instantly. * Lowered respawn times on named quest targets for Stillmoor daily quests in the Endless Citadel. * Past is Prologue: Fixed a bug that would sometimes cause the quest giver to not appear. STONEFIELD * The Graniteborn Champion and Corrupted Graniteborn Champion ability, Earthen Shock, will no longer react to passive or DoT damage. * Dead Drop: The respawn rate of the Earthmaul Ward is now faster. * Breaking the Breaker: Bonebreaker will always be tagged to the player who spawned him. Also cleaned up a case where players who attempted to summon Bonebreaker immediately after someone else killed him could have their quest items removed but not spawn the NPC. * Goorn has been working on overcoming his shyness - he might even stick around long enough at Titan's Well to offer an escort quest! * The artifact set, 'Ancient Eth Tablets', included two different items with the same name. One has now been corrected to Scuffed Tablet Fragment. DUNGEONS AND RAIDS * Plaques of Achievement will no longer drop off the zone quests for Expert Dungeons. * Added new daily quests for Expert dungeons for both tiers - one quest from each tier can be completed per day. * Tier 1 Expert dailies reward 10 Plaques of Achievement. * Tier 2 Expert dailies reward 20 Plaques of Achievement. * Only the final boss of Expert dungeons drop the Corrupted and Grotesque Souls needed for Expert and Raid Rifts. * Reduced the drop rate of tradeable, Bind on Equip zone-drop items in Expert Dungeons. * The appearance of Chain Raid-tier armor from the vendor has changed. It was incorrectly using the PvP Chain armor graphics - it now uses a unique appearance. * The Head and Shoulders of Cloth Raid-tier armor from the vendor have an appearance change. * The appearance of Warrior Raid-tier armor from the vendor has changed. * Updated a number of armor drop appearances from tier 1 and 2 Expert Dungeons; theres now more variety in the look of various armors within a tier. ABYSSAL PRECIPICE * Expert: Icetalon's Ripping Talons can no longer critically hit. CHARMER'S CALDERA * Expert: Gronik will now reset if he leaves his encounter area. * Expert: Gronik's minions, Xaeiel and Sanwusu now ignore line of sight with their spells. * Expert: Added borders around Ryka Dharvos' area to ensure more laser goodness. THE FALL OF LANTERN HOOK * Expert: Oludare the Firehoof can now Charge and throw harpoons at players from a greater distance. FOUL CASCADE * Corruptive Ritual: Fixed so that the mobs that drop the required items now always spawn in certain groups. GREENSCALE'S BLIGHT [Raid] * Blightleaf Hexmaster's Noxious Cloud can no longer critically hit. * Blightleaf Guard's Wicked Vine can no longer critically hit. * All general population mobs' standard attacks can now critically hit. * Made small adjustments to boss enrage timers. * Raid bosses in Greenscale's Blight have new items added to their drop tables. * Raid bosses in Greenscale's Blight now drop more items per kill than they previously did. IRON TOMBS * Added new ranged weapon rewards to the zone quest, You Are Who They Call. KING'S BREACH * Expert: Konstantin's Mathosian Fury is now more lethal (and furious). RUNIC DESCENT * Changed the quest mobs, Guardian Purelights, so the ambush should be easier to manage. * Expert: Eliam's Death's Fury can no longer be removed by player abilities. * Expert: Rictus: Changed Rotting Flesh from a targeted AoE DoT to a ground target effect with a longer duration. ITEMS * Increased the amount of Armor on Cloth items. * Increased the amount of Plaques of Achievement needed to purchase first and second-tier Expert Dungeon items: * Boot and Glove items from the first-tier Expert Dungeon merchant have their price increased to 30 Plaques of Achievement. * Shoulder and Helm items from the first-tier Expert Dungeon merchant have their price increased to 40 Plaques of Achievement. * Chest and Leg items from the first-tier Expert Dungeon merchant have their price increased to 50 Plaques of Achievement. * Boot and Glove items from the second-tier Expert Dungeon merchant have their price increased to 120 Plaques of Achievement. * Shoulder and Helm items from the second-tier Expert Dungeon merchant have their price increased to 160 Plaques of Achievement. * Weapons from Greenscale are now Relic quality, and their stats/effects have been upgraded. * Swift Armored War Horses have had their price increased from 100 platinum to 125 platinum. * Pure-Endurance 'Of the Fortress' items will no longer drop above level 13. * A large number of new Essences have been added to merchants in Meridian and Sanctum for purchase with Inscribed Sourcestones. * Earthbreak Pauldrons from the quest Hero of the Defiants had defensive stats on them when offensive stats were intended. This has been updated for future Earthbreak Pauldrons, but existing items will remain as-is. * Fixed a number of items, including high-end Weaponsmith recipes, that had incorrect auction house categories. They now appear in the expected search results. We would list them all, but it's a long list. * Fixed an issue where high-level Runes were showing as level 1 in the Auction House. * Going forward, randomly generated two-handed weapons will come with DPS stats rather than tanking stats. * The Waxing Shadesource had stats applied for a higher level item, and has been reduced in effectiveness to match its level. * Spellbinder's Sash now has Spell Power instead of Attack Power. * Crystal of Brilliance and Crystal of Foresight had melee stats but are caster items. This has been corrected. * Rare Essences dropped from Major and Minor Rifts should no longer be bound on pickup. * Chan's Thundering Fist was set up as a Warrior weapon rather than a Cleric weapon. This has been corrected so it now properly has spell power and lower base weapon damage. * Sacred Heirloom of Eth and Totem of Overgrowth were incorrectly gaining a bonus to their healing procs from Spell Power. These have been fixed. * Petrifying Rune: The root proc will now break on damage. * Fixed Ritualist's Buckler to be a Cleric-equippable shield. * A number of offhand book items had the wrong visual attached and have been fixed. * Powdery Ash now has a proper sell price. * Ancestral Sourcestone: Fixed the tooltip so it shows an actual number value instead of 0. * Fixed many minor typos in item names.
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