Like Maltie said, it's still a bug that has to be resolved in order to not make any pvpers mental go boom at some Point.
And that Point you made about it being a ''minor'' bug, let me put that in perspective over how it works. If you have the following items:
- ''specific items'' (i wont specifically mention the names of them since alot of people dont know about them and they're too broken)
- a reliquary that heals you for 64k
- visionary/prophetic health vials that heals you for 40-60k-ish instantly
- a justiciar buff that heals you back to 75% of your max hp
- a pvp trinket that heals you for 40k instantly
then you are basically unkillable while using this bug, because you can just prioritize in what order are you gonna use these buffs. Imagine having a tank that has all that (yes there are some, i won't mention any names) and just camps a specific objective. They can last long enough to put their team ahead with lots of Points singlehandely. And thats without counting in any healers, whether they're ST or AoE primalist heals.
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