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Thread: vostigar event boss spawns

  1. #1
    Rift Master
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    Default vostigar event boss spawns

    Not exactly a bug, but utterly stupid, counter-productive, and frustrating as all get out.

    Why in the world do the Vostigar event final bosses still always spawn in the same exact location every time? It is more than a little frustrating to do the work of killing the strongholds only to watch the boss die before you can reach it because of the 50 players camping the spawn.

  2. #2
    Xly
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    There's an item called Opie Whistle that will take you within 10 seconds of the boss with an 8 second cast time (+loading screen). If that's not quick enough and you need to hit the boss -> don't kill the last fort.

    Edit: If you can't get someone to teleport you to the place, here's a guide: https://www.thegharstation.com/2017/...le-dopey-opie/
    Last edited by Xly; 02-06-2019 at 09:38 AM.

  3. #3
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    Quote Originally Posted by Xly View Post
    There's an item called Opie Whistle that will take you within 10 seconds of the boss with an 8 second cast time (+loading screen). If that's not quick enough and you need to hit the boss -> don't kill the last fort.

    Edit: If you can't get someone to teleport you to the place, here's a guide: https://www.thegharstation.com/2017/...le-dopey-opie/
    Completely misses the point. If the mob spawned randomly, like it does in every other zone in the game, there wouldn't be the need to hunt out a particular item or avoid participating throughout the event in order to get a hit in on the end boss.

  4. #4
    Sword of Telara
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    I always thought it should spawn at the last fort recaptured. Or at least at one of the forts randomly.
    Last edited by Bluejaye; 02-08-2019 at 01:34 PM.

  5. #5
    Xly
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    How am I "missing the point" if your point is

    Quote Originally Posted by bri bates View Post
    it is more than a little frustrating to do the work of killing the strongholds only to watch the boss die before you can reach ...
    and I gave you a solution? Of course, having a random boss spawn point might also help but what I posted completely takes care of your problem

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