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  Click here to go to the first Rift Team post in this thread.   Thread: [BUG REPORT] Legendary Condemn Expiration stacks stack on successive casts

  1. #1
    Rift Master notawaifu's Avatar
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    Default [BUG REPORT] Legendary Condemn Expiration stacks stack on successive casts

    Mage Necromancer

    Context: Legendary Condemn's 2 bonus stacks (part 2)
    "Converts all of the Mage's stacks of Deathly Calling on the enemy into stacks of Condemn dealing x Death damage over 16s per stack. Adds two stacks of Deathly Calling to the mage when this effect ends. Legendary Condemn stacks up to 10 times. Causes Deathly Calling to have a stack limit of 10." ~ L-Condemn
    Expected: The stacks granted on expiration to not have some weird stacking with themselves.
    Observed: The stacks of Deathly Calling granted have some weird stacking with themselves when you refresh Legendary Condemn before it expires.
    Repro Steps:
    - Cast Legendary Condemn again before it expires
    - Let it expire and note you have recieved 4 stacks of Deathly Calling instead of 2
    - Can't test higher stacks/refreshings because of (part 1) bug
    Last edited by Yaviey; 08-16-2017 at 01:11 PM. Reason: updated title

  2.   This is the last Rift Team post in this thread.   #2
    Community Manager Yaviey's Avatar
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    Quote Originally Posted by notawaifu View Post
    Mage Necromancer

    Context: Legendary Condemn's 2 bonus stacks (part 2)
    "Converts all of the Mage's stacks of Deathly Calling on the enemy into stacks of Condemn dealing x Death damage over 16s per stack. Adds two stacks of Deathly Calling to the mage when this effect ends. Legendary Condemn stacks up to 10 times. Causes Deathly Calling to have a stack limit of 10." ~ L-Condemn
    Expected: The stacks granted on expiration to not have some weird stacking with themselves.
    Observed: The stacks of Deathly Calling granted have some weird stacking with themselves when you refresh Legendary Condemn before it expires.
    Repro Steps:
    - Cast Legendary Condemn again before it expires
    - Let it expire and note you have recieved 4 stacks of Deathly Calling instead of 2
    - Can't test higher stacks/refreshings because of (part 1) bug
    Sorry for the delay - we've added this to our internal list to take a look at. Thank you for reporting! Also, do you by chance have a screenshot of this happening? I am having trouble understanding fully what is going wrong with the stacking.

  3. #3
    Rift Master notawaifu's Avatar
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    As far as I understand you are only meant to receive two stacks of Deathly Calling when Legendary Condemn expires.

    But if you cast it successively* it 'remembers' and will (attempt to**) apply stacks of Deathly Calling per each cast until it expires. Letting it expire will reset this 'remembering'.

    eg.

    Cast Condemn
    Expire
    Receive 2 Deathly Calling

    Cast Condemn
    Recast Condemn
    Expire
    Receive 4 Deathly Calling


    *the cooldown of Condemn is shorter than it's DoT duration.
    **see part one, these stacks on expiration can't bring total DC over 5.

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