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  Click here to go to the first Rift Team post in this thread.   Thread: [FIXED] Iron Legion raid rift not working mechanic

  1. #1
    Telaran
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    Default [FIXED] Iron Legion raid rift not working mechanic

    Time: Every time doing the raid rift Iron Legion at the last phase where you fight G.A.K.A.T.T.
    Context: The boss is casting Static Blast which kills everyone unless you stand in a white circle on the ground.
    Expected: The mechanic to protect the raid should not despawn before the mechanic is resolved.
    Observed: The white circle despawns before the cast is finished and everyone dies.
    Last edited by Yaviey; 07-27-2017 at 04:51 PM. Reason: updated title

  2.   Click here to go to the next Rift Team post in this thread.   #2
    Community Manager Yaviey's Avatar
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    Cool Perfect Post 10/10

    Just want to say that this kind of post for reporting a bug is EXACTLY what the team wants to see so that we can help fix things.

    You even earned brownie points with our Game Director, Christopher "Archonix" Junior:


    Thank you!!

  3.   Click here to go to the next Rift Team post in this thread.   #3
    Community Manager Yaviey's Avatar
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    Quote Originally Posted by legitN View Post
    Time: Every time doing the raid rift Iron Legion at the last phase where you fight G.A.K.A.T.T.
    Context: The boss is casting Static Blast which kills everyone unless you stand in a white circle on the ground.
    Expected: The mechanic to protect the raid should not despawn before the mechanic is resolved.
    Observed: The white circle despawns before the cast is finished and everyone dies.
    Thank you, legitN. This is a known issue and our team is working on a fix for it.

  4.   This is the last Rift Team post in this thread.   #4
    Community Manager Yaviey's Avatar
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    Quote Originally Posted by Yaviey View Post
    Thank you, legitN. This is a known issue and our team is working on a fix for it.
    Actually, it looks like this bug was fixed with today's NA patch, which you should get sometime tomorrow morning your time.

  5. #5
    Soulwalker
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    Default Iron Legion raid rift not working mechanic (after fix from 7/26/17)

    Time: Every time doing the raid rift Iron Legion at the last phase where you fight G.A.K.A.T.T.

    Context: The boss is casting Static Blast which kills everyone unless you stand in a white circle on the ground.

    Expected: The mechanic to protect the raid should spawn every time the mechanic is happening.

    Observed: The white circle is not spawning after the first Static Blast or could not be found(see Additional note) during the whole cast.

    Guessed issue: The increased timer of the white circle desyncs it with the mechanic and the white circle not shows up at the right time after the first time.

    Additional note: The VFX of the whtie circle could be better like a different color and not only a ground indicator. It's quite hard to find a white circle in a air rift with a lot of white whirling on the ground already and in worst case also being on a snowy terrain :P

  6. #6
    Soulwalker
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    Default

    I wanted to add some information after a few more:

    Expected: the white circle is active at the beginning of the Static Blast cast.

    Observed: It spawns always but sometimes halfway into the cast making breaking line of sight(given you can do it at your rift location) far easier than the intended mechanic. Also quite irritating that the spawn animation of the white circle is the same as usual enemies/adds in a rift.
    Last edited by LegitL; 07-27-2017 at 02:27 PM.

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