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Thread: 4.0 Quick 61 Paragon Guide

  1. #1
    Plane Touched dunkelst's Avatar
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    Default 4.0 Quick 61 Paragon Guide

    Since I stopped playing with 4.1, I will not update this or any other guides. For paragon, there are new changes to the build in 4.1, see here.



    Introduction:
    Currently well behind Reaver in ST DPS and as such no reason to play it yet. It's still a good spec to know as paragon will probably be on top of ST DPS eventually.
    This thread can be used for discussion on the rotation and how to buff paragon in future updates. Any feedback welcome!
    This guide is basically the old rotation adjusted to 40% cooldown reduction from legendary Unleashed.

    Spec: 61pg/10wl/5tp

    Masteries:
    61: Anything is fine. Preference.
    62: Physiology Profiency
    63: Gladiator Combat Training or Runner's Training.
    64: Deliberate Strikes
    65: Power Manipulation

    Legendaries:
    Paragon: Alacrity, Rising Waterfall, Unleashed
    Warlord: Seargent's Order
    Tempest: Shock Pulse

    Buffs:
    Group, Raid: Turn the Blade, Way of the Wind, Way of the River, Enhanced Conductivity
    Solo: Add Recovery Posture

    Opener:
    Get atleast 4 Readiness stacks: SM > RW > SM > RW ...
    Keep track of the Readiness stacks as RW can proc up to three times. Best case is 2 RW, worst case is 4 RW.
    Once you have atleast 4 stacks: SM > OtS > SP

    Rotation:
    - Seagent's Order (SO) will only be ready for every second Alacrity.
    - OtS will fall off briefly during this rotation.
    - Using the macro below one SM will be replaced by a DT every so often.
    - Abilities in parenthesis are off global cooldown.
    - ">" denotes a global cooldown.

    - Macros might change the order of SM and RW after CF, but this is handled by the SB macro.
    - The SM marked with * can be skipped if lag ate up too much time.

    (SB) Tranq > RW > (Ala, SO) RH
    DT > RW > RH
    (CF) RH
    SM > RW

    (SB) Tranq > RW > RH
    DT > RW > RH
    SM > OtS > SP

    (SB) Tranq > RW > RH
    DT > RW > RH
    (CF) RH
    SM > RW

    (SB) Tranq > RW > RH
    DT > RW > RH
    SP > OtS > SM*

    Rinse and repeat.


    Macros:
    Code:
    #show Rising Waterfall
    suppressmacrofailures
    cast Rising Waterfall
    cast Setting Moon
    cast @self Power Manipulation
    Code:
    #show Tranquility
    suppressmacrofailures
    cast Shifting Blades
    cast Tranquility
    cast Rising Waterfall
    cast @self Power Manipulation
    Code:
    #show Alacrity
    suppressmacrofailures
    cast Alacrity
    cast Sergeant's Order
    cast Reaping Harvest
    Additional binds:
    DPS: Combat Focus, Reaping Harvest
    Utility: Flinching Strike, Grasping the Horizon, Thread the Trees, Fleet of Foot, Wirst Strike, Shield of Will

    How to play:
    Learn the rotation. It's a strict rotation, so it's mostly only a matter of learning. To execute the rotation even with boss mechanics, abuse the fact that Grasping the Horizon grants ranged to all abilities (but DT) with only 3s downtime.

    Discussion:
    - Rotation could be adjusted to use CF the GCD after Alacrity so a buffed RH is within SO's effect.
    - Wishes: Buff numbers. Less RNG pls.


    Looking forward to any feedback and pointing out of obvious mistakes.
    Last edited by dunkelst; 04-13-2017 at 11:16 PM.

  2. #2
    RIFT Guide Writer SecondBass's Avatar
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    1) No reason to spec 5/5 shatter in WL if you don't use breaking blow.

    2) This rotation will continually delay your cooldowns because it uses 36 GCDs in 36s, which if you try, will take longer than 36s to actually perform. That's why the 3.X paragon uses 14 GCDs in 15 seconds.

    3) going from the first block to the second, you only use 7s in between DTs, so you'll delay the rotation again if you try to DT there.

    what DPS is this doing compared to like reaver?

    oh and SP wont be affected by grasping so that sucks
    Last edited by SecondBass; 11-17-2016 at 03:04 PM.
    The cockroaches won.
    Quote Originally Posted by Kajib View Post
    I hate to brag but am one of those pro warriors who tries to push things to the limit, broken so many records
    4.1 Champion 4.1 Overlord 4.1 Riftblade 4.1 Reaver 4.1 Tempest 4.1 Warpest
    3.7 Beastmaster 3.7 Liberator 3.7 Paladin 3.7 Void Knight

  3. #3
    Ascendant DarkDaemon's Avatar
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    Quote Originally Posted by dunkelst View Post
    (CF) RH
    SM > RW
    RW > SM

    Dem nasty shock pulses
    Last edited by DarkDaemon; 11-17-2016 at 02:52 PM.

  4. #4
    Plane Touched dunkelst's Avatar
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    Spec is fixed. I just set the legendaries on my lv65 spec.
    Lag is indeed a problem. I guess omitting a SM would be best. Adjusted rotation at the end. I also fixed DT in the meantime.

  5. #5
    Ascendant DarkDaemon's Avatar
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    Also, the cooldown of Sergeant's Order is reduced to 48 seconds in Paragon. Using it on every second Alacrity wastes the cooldown reduction on it, and our spec isn't particularly bursty now, since Alacrity lasts through most of the rotation.

  6. #6
    Plane Touched dunkelst's Avatar
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    Haven't parsed it yet, but using SO on cooldown would mean only every 4th Alacrity would benefit. With Alacrity being a 2.5 multiplier to DPS (on average), I think waiting and using SO every 2nd Alacrity would be better.
    Might parse some specs later today (51 tempest has potential once we get some decent crit chance back).

    Edit: Do we have gear and fragments on PTS yet, so we can compare parses?
    Last edited by dunkelst; 11-18-2016 at 03:08 AM.

  7. #7
    Ascendant DarkDaemon's Avatar
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    Quote Originally Posted by dunkelst View Post
    Haven't parsed it yet, but using SO on cooldown would mean only every 4th Alacrity would benefit. With Alacrity being a 2.5 multiplier to DPS (on average), I think waiting and using SO every 2nd Alacrity would be better.
    Might parse some specs later today (51 tempest has potential once we get some decent crit chance back).

    Edit: Do we have gear and fragments on PTS yet, so we can compare parses?
    Our spec is not longer anywhere near as bursty as it was, and Alacrity covers a good 2/3 of the rotation. Using sergeants around shifting blades should somewhat lineup, and alacrity should be aligned for the first two and the fourth sergeants.

  8. #8
    Plane Touched dunkelst's Avatar
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    Looking at my spreadsheet, SO would have to be slightly delayed.
    Using it on cooldown would mean the 2nd would fall within Alacrity, but during the SP > OtS > SM > (SB) Tranq block. 3rd one would be without Alacrity and only 2 RW and 1 RH. 4th one would line up as expected.
    Delaying the second SO for the RH after the Tranq should put it within 3 buffed RH and 1 RW. But that would be a mess to maintain. And that is just going by a spreadsheet. Lag also has to be taken into account.

    Just looking at that and assuming I did no mistakes on my spreadsheet, I'm not sold on using SO on cooldown being a gain. As soon as I get the motivation to parse this (reaver nerf, raid on the horizon, gear+fragments on PTS to have comparable parses) I will test SO on cooldown against SO every 2nd Alacrity.

    Edit: Here's my spreadsheet. I wouldn't be surprised if I did mistakes with the cooldowns and durations. Also note my copy&paste skills. Later on Ready means CD obviously. This is not the actual rotation btw, DT for example is missing completly!
    Edit2: Also, 1s Flurry should be a gain. More damage than SM and two ticks for SP.
    Last edited by dunkelst; 11-19-2016 at 04:34 AM.

  9. #9
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    Is there no use for Final Blessing even when your target is below 30% health? Or is RW always better, when upgraded as one of your legendary abilities?

    Greetings,
    Harris

  10. #10
    RIFT Guide Writer SecondBass's Avatar
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    Quote Originally Posted by Harris View Post
    Is there no use for Final Blessing even when your target is below 30% health? Or is RW always better, when upgraded as one of your legendary abilities?

    Greetings,
    Harris
    So Final Blessing does more damage than legendary RW if RW gets 0 procs.
    If RW gets 1 proc, it surpasses FB's damage (due to additional Way of the Wind hit).
    The possibility of getting 2 or 3 procs from RW just raises the opportunity cost of using FB.
    So RW is usually better but there's no way to guess ahead of time.

    I've asked for FB to inherit legendary RW's behavior but no luck so far.
    The cockroaches won.
    Quote Originally Posted by Kajib View Post
    I hate to brag but am one of those pro warriors who tries to push things to the limit, broken so many records
    4.1 Champion 4.1 Overlord 4.1 Riftblade 4.1 Reaver 4.1 Tempest 4.1 Warpest
    3.7 Beastmaster 3.7 Liberator 3.7 Paladin 3.7 Void Knight

  11. #11
    RIFT Guide Writer SecondBass's Avatar
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    Don't know if Dunkel had plans to update so I'm just dumping the stuff I had for 4.1:
    build
    legendaries:
    rising waterfall
    unleashed
    alacrity
    sergeant's order
    seasoned strike

    rotation:

    Grasping the Horizon is in there just because you might as well be ranged.

    opener is SS > RW > SM > RW until you get 5 stacks unleashed.

    Does about the same DPS as Reaver iirc.
    The cockroaches won.
    Quote Originally Posted by Kajib View Post
    I hate to brag but am one of those pro warriors who tries to push things to the limit, broken so many records
    4.1 Champion 4.1 Overlord 4.1 Riftblade 4.1 Reaver 4.1 Tempest 4.1 Warpest
    3.7 Beastmaster 3.7 Liberator 3.7 Paladin 3.7 Void Knight

  12. #12
    Plane Touched dunkelst's Avatar
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    I linked your post in my guide, but since I stopped playing because of 4.1, I won't be updating anything else. Same for my other guides.
    Quit: I survived 4.0, but 4.1 broke my will.
    Replacing the "challenge" with a grind to get the best gear is just too much with what was already wrong since 4.0.

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