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Thread: Warborne PvP/PvE Hybrid Tank 1.9 (for Conquest, Warfronts & T2's)

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    RIFT Guide Writer Wylt's Avatar
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    Default Warborne PvP/PvE Hybrid Tank 1.9 (for Conquest, Warfronts & T2's)

    This is a variation of the Warborne pvp spec recently linked by Bloodbourne here:
    - Bloodmourne's 1.8 Post

    I whipped up my own variation of this spec on my own before finding his guide, and for slightly different purpose(s).
    The Spec: 32 rb 26 vk 8 pal

    Spec Difference 1: I don't think increased pact duration is all that necessary. Just keep yourself in combat and you're fine. If you're in PvE it's even less important because pact generation yields threat, so you'll be generating pacts both automatically & manually all of the time anyway. Thus, no need for extended duration.

    Spec Difference 2: I also like to stack up 5/5 Surge in VK for Pact threat, as this tends to help quite a bit when using this spec for it's alternative purpose: hybrid tanking T2's & old raid content.

    Spec Difference 3: I rotation a pure Burst finisher macro, similar to pure RB dps specs. Thus I wanted Scald. I also thought the cooldown reduction of Riftwalk was unnecessary, since this spec relies on Planar Blade to shine and with proper gear your Riftwalk should almost always be available. If it's not, hit one AoE builder and it usually refreshes.
    Notes:
    I wanted a more versatile, viable hybrid spec for use in Conquest. However, Role slots are at a premium and right now 4 of them are reserved for different raid DPS specs. One is a self-healing DPS spec for soloing. That leaves 1 tank/hybrid spec to play with. Since I don't tank in HK/ID, I have the freedom to play, a bit, and so I did.

    I used this spec with great success in Conquest. It's great fun in Whitefall Escalation, Whitefall & Black Garden. I enjoy it quite a bit and I've recommended it to several warriors recently. Again, the plus side being that it's a tad more useful outside of PvP and easier to stomach the usage of a Role slot ;)

    I made this spec and prepped a version of this guide for my guild before coming here to post, only to find Bloodmourne's thread. I figure this is slightly different enough, and a bit more complete a guide, to make a separate thread valuable. Seeing as he beat me to the punch, though, I am giving him the credit he's due ;)

    Macros:

    ST Builder 1:
    Code:
    #show Rift Strike
    suppressmacrofailures
    cast Rift Strike
    cast Aggressive Block
    cast Reckless Strike
    cast Flamespear
    cast Stonespear
    cast Windspear
    cast Retaliation
    ST Builder 2:
    Code:
    #show Pacifying Strike
    suppressmacrofailures
    cast Tempest
    cast Pacifying Strike
    cast Flamespear
    cast Stonespear
    cast Windspear
    cast Retaliation
    ST Finisher 1:
    Code:
    #show Storm Burst
    suppressmacrofailures
    cast Storm Burst
    cast Earth Burst
    cast Fiery Burst
    cast Icy Burst
    ST Finisher 2:
    Pact Conversion

    AoE Builder:
    Code:
    #show Thunder Strike
    suppressmacrofailures
    cast Tempest
    cast Ragestorm
    cast Thunder Strike
    cast Flamespear
    cast Stonespear
    cast Windspear
    cast Retaliation
    AoE Finisher:
    use ST Finisher 1

    AoE Threat:
    Code:
    #show Airburst
    suppressmacrofailures
    cast Airburst
    cast Pact Conversion
    AoE CD:
    Rift Storm

    Cleanse:
    Code:
    #show Spellbreaker
    suppressmacrofailures
    cast @moseover Spellbreaker
    cast @focus Spellbreaker
    cast @target Spellbreaker
    cast @self Spellbreaker
    Abilities to have on your bar:
    - Rift Summon (yank)
    - Riftwalk (blink)
    - Spell Sunder (purge)
    - Catalyze (mana drain finisher)
    - Soul Pillage (mana drain builder)
    - Furious Rage (interrupt)
    - Fork
    - Windspear (silence)
    - Stonespear (root)
    - Touch of Life (self heal)
    - Stoneshield (damage reduction cd)
    - Rift Surge (great vs rogues)

    Buffs:
    - Aegis of Vitality (solo/pvp)
    - Shield of the Hero
    - Void
    - Avatar of Water
    - Planar Blade
    (I put them up in that order)

    Tanking rotation ST:
    Builder 2 x2 > Finisher 2
    ( Builder 1 x3 > Finisher 1 ) x3
    Tanking rotation AoE:
    AoE Builder x3 > AoE Finisher
    ( weave in AoE threat macro & AoE CD as applicable/needed )

    Gear:
    PvP - full pvp set, sword & board, any sigil/seal (can use PvE tank ones for more survivability, if desired)
    PvE Tanking - enough toughness to get above requirement vs content (100 to 200, or you better be in a real tank spec), the rest should be DPS gear, dps sigil, tank seal, rb crystal (vk crystal if you must)... a dps 1h (pvp works) + shield

    PvP Pros:
    - Purge, Cleanse, Yank (summon), Blink, Rift Storm, Mana Drains, Defensive buffs/cd's, ranged silence, melee interrupt, good dps, better survivability than pure dps
    - It's extremely fun spam-yanking rogues that try to blink away from you carrying a flag/sourcestone
    - Yank a melee toward you, blink to his healer... good times
    - Can be extremely disruptive to team coordination by your opposition

    PvP Cons:
    - Lower dps than pure dps specs
    - Paints you as a target
    - Very easy to get carried away and find yourself far removed from your healer


    PvE Hybrid Tank Pros:
    - Exceedingly mobile spec
    - Very good threat if you manage it properly
    - Very good dps for a tank, especially if you know when/where to switch to 2h for RB scaling
    - Versatile spec w/ cleanse & purge, reduces the need for such out of your healer (typically increasing their range of available specs)
    - Can easily tank everything up through MDD with a hybrid healer in tow (does not require a full-spec healer)

    PvE Hybrid Tank Cons:
    - Can be squishy if mismanaged, or if you get too crazy and pull too much. IE: it's easier to get overwhelmed than it is in a full tank spec
    - Best threat comes from beating your DPS to the punch and that means periodic disconnects from your healer(s)
    - High mobility & rapid kills can make some DPS/heal hybrids suffer mana starvation, or inability to dps-to-heal. So does not mesh well with all heal/hybrid-heal specs


    WARNING: I would NOT recommend this spec for raid tanking, or MCR tanking... though both are certainly possible at certain gear levels, and with good heal support. You should also make sure that whatever healer you bring along/pug into is aware of your spec and ready to change the way they heal to adapt. Otherwise you're pressing your luck and could set yourself up for failure.

  2. #2
    RIFT Guide Writer Wylt's Avatar
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    -Rift Strike in first macro, copy+paste typo from another build I tried. stupid rift clipboard bug :/

  3. #3
    Ascendant Bloodbourne's Avatar
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    Don't forget to use spark for the extra AP!!

    I've tanked everything up to the last boss in DH with this. Same in GP/GSB. RoS Warmaster, Herald adds, Plutonus and Alsbeth OT. I'm working on finding a balance of Tank/DPS gear and will be trying it out in HK next week.

    Its a good guide. There's just far too much to a hybrid build to spell everything out. Just takes practice and understanding. My post was simply to have a post to point to when people ask what spec I run in randoms/PvP.
    Last edited by Bloodbourne; 07-12-2012 at 03:49 PM.
    4/4 FT 5/5 EE
    Farewell for now, Telara.

  4. #4
    RIFT Guide Writer Wylt's Avatar
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    Yeah, I love this spec. It's very fun to play. I just tested at the aoe dummies wearing tank chest & legs (126 toughness), tank seal and pulled 3400 sword & board self buffed without using Rift Storm. Spiked up to 5200 aoe on trash in DSM T2 a few minutes ago, and was averaging 1500 to 2k single target

    If I can get edit rights I'd like to fix that one macro error and tweak the rotation slightly and I think it should be good/done.

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    Ascendant Bloodbourne's Avatar
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    Just did a couple CQs on my rogue, from the other side of the rifle, its pretty cool seeing this spec in action. Brought a smile to my face every times I'd see a tempest go off

    For sure, a lot of warriors are getting the idea!! This spec works.
    4/4 FT 5/5 EE
    Farewell for now, Telara.

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    Soulwalker Kroniix's Avatar
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    This is a very nice build and I use it quite often. I was just curious on how this scales against 38vk/28rb. Or are these builds pretty close that it woldnt matter which 1 you used for pvp.

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    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by Kroniix View Post
    This is a very nice build and I use it quite often. I was just curious on how this scales against 38vk/28rb. Or are these builds pretty close that it woldnt matter which 1 you used for pvp.
    This build does more damage, has rift storm, and has touch of life. the high VK build takes more damage, has Shock Burst and Fusion of Flesh and a bit mroe mana draining utilities.
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    Soulwalker Kroniix's Avatar
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    Against mages/clerics would you change from SnB to 2h?

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    RIFT Guide Writer Wylt's Avatar
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    if I was going to 1v1 a GOOD cleric, I'd go 2h. For the most part, for what this spec was designed for, it isn't really going to matter. It hits relatively hard even though you're SnB most of the time. I basically yank them to me, ST build a couple of times, interrupt if they cast, blow a few bursts their direction and then see where I'm at. If they're spamming instants I'll pop rift surge on em. If the fight looks like it'll be a while I swap to 2h and start purging/mana draining. Yank them out of long casts, jump away and blink back at them, etc.

    Also keep in mind that WF & CQ are team sports. Target that healer and run backwards. Yank, crit, yank, crit, yank, crit, yank, crit... drag them like a victim right out of their protective circle and back to your pack of friends. It's awesome, and hard to counter (they have to dispel planar blade off of you or kill you, and if they're focusing you they aren't focusing your heals... with the right team this is a win).

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    Ascendant Bloodbourne's Avatar
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    Quote Originally Posted by Kroniix View Post
    Against mages/clerics would you change from SnB to 2h?
    1v1, sword and board, stay infront for HoB Procs. (Mages and clerics will auto attack you with 0 hit, though clerics with justicar/shaman/druid will have hit)
    4/4 FT 5/5 EE
    Farewell for now, Telara.

  11. #11
    Soulwalker
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    Default what should the first ability be in the typo macro?

    what should the first ability be in the typo macro?

    Thx

  12. #12
    RIFT Guide Writer Wylt's Avatar
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    Just remove the Rift Strike


    Although lately that macro, for me, is Tempest first, block second.

    Wish I had edit rights ;(

  13. #13
    Telaran
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    Question Overwhelming Might better here for Warriors for the Seal? And would it be beneficial to go Death then Water for the PA's to maximize dps. I wield axes. Dusting off my War since playing my rogue since 1.8/9 came out.

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    Ascendant Bloodbourne's Avatar
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    Quote Originally Posted by Caenwolf View Post
    Question Overwhelming Might better here for Warriors for the Seal? And would it be beneficial to go Death then Water for the PA's to maximize dps. I wield axes. Dusting off my War since playing my rogue since 1.8/9 came out.
    I prefer the valor augment on the Endurance seal myself. But str seal with valor augment works too, for PvP.
    4/4 FT 5/5 EE
    Farewell for now, Telara.

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