+ Reply to Thread
Page 3 of 3 FirstFirst 1 2 3
Results 31 to 40 of 40
Like Tree1Likes

Thread: Tank spec designed for Speed runs

  1. #31
    RIFT Guide Writer
    Join Date
    Feb 2011
    Posts
    1,356

    Default

    Quote Originally Posted by Keldaria View Post
    1 thing I do wonder about is why you would take battlefield domination? IMO if your doing your job right, everything is going to be within 5 meters of you anyway and I for the life of me cannot think of a reason extended range would be more useful than abilities like dramatic presence which adds more mitigation for your call to entrench ability or powerful countenance for armor, or just about anything else the warlord has. If it was my spec, I'd probably move those points unless there was a particular fight you have in mind where you'd be at a reasonable range.. and even then I think its probably questionable.
    http://rift.zam.com/en/stc.html?t=0c...0c.xf0qczVz.-0
    Thats been my favorite tanking build for a long time.
    Rumpunch (W) - Rumedy (C) - Chaos Inc of Laethys
    Rumbelina (W) - Rummstein (R) - Rumic (M) - Seraphim of Laethys
    My warriors be mostly using......

  2. #32
    Rift Disciple Keldaria's Avatar
    Join Date
    Dec 2011
    Posts
    190

    Default

    Quote Originally Posted by ewarwoo View Post
    http://rift.zam.com/en/stc.html?t=0c...0c.xf0qczVz.-0
    Thats been my favorite tanking build for a long time.
    yep, that's more in line with what I'd have recommended. Nice solid spec that I can't really find anything wrong with other than personal preferences of mine .

  3. #33
    Rift Disciple
    Join Date
    Oct 2011
    Posts
    198

    Default

    Quote Originally Posted by Angryweasel View Post
    Hello there I've been testing all kinds of specs the last week to figure out the best suited tank spec for speed runs

    When doing speed runs you do it with a group with good dps so i valued utility and tanking ability higher than the dps output as a DPS tank is mostly only faster if you are in a low dps group. While in a good group you would much rather run from each boss to boss with no pauses.

    The spec: 26 Void - 20 Lord - 20 Pala

    With this spec you get:
    • 2 pull ins
    • Cleanse
    • Purge
    • Charge
    • Intercept
    • 4 AoE attacks that needs no target and does dmg 360 degrees around you.

    Buffs: Void, Battlefield Awareness, Aspect of the fallen hero, Cutting Distraction, Shield of the hero, Aegis of Salvation


    Intercept macro: (cast intercept on focus target i always have the healer as focus target that ensures that he never gets aggro when I do big pulls).

    #show intercept
    cast @focus intercept

    Pull macro:

    #show sergeant's order
    cast sergeant's order
    cast rift summon

    Single target:

    #show aggressive block
    cast aggressive block
    cast cast reckless strike
    cast retaliation
    cast disarming counterblow

    remember to apply: "Leader's mark"/Spotter's order to bosses to maximize dps.

    Single target finisher Spotters/Righteous blow


    AoE macro:

    #show promise of steel
    cast promise of steel
    cast tempest
    cast sweeping strike
    cast ragestorm
    cast retaliation

    There is no AoE finisher in this build.



    Enjoy
    I would use the 20 wl/20pal/20vk spec over this. I've been using this build for like over 6 months now. IMO it's better than the OP build

    Where are your calls?

    Your calls should be in a macro not your taunts. Bind those to a mouse button if you can.

    Calls Macro

    #show Call to Battle
    suppressmacrofailures
    cast Call to Entrench
    cast Call to Battle
    cast Spotter's Order


    You also don't have empowering strike in a macro either... It buffs your armor so you take just a lil less dmg. Also your Disarming counterblow has a chance of not going off at all if cds are all up then you miss it. put it in fornt of your others like this...


    Single Target
    #show retaliation
    suppressmacrofailures
    cast Disarming Counterblow
    cast Aggressive Block
    cast Empowering Strike
    cast Retaliation


    AOE macro

    #show Ragestorm
    suppressmacrofailures
    cast Sweeping Strike
    cast Tempest
    cast Ragestorm
    cast Promise of Steel


    I use charge to run in( 1 attack point) then use aoe macro (second point), pop a call, then do AOE add spotters, leaders,Single, single (so 3 points) , call, aoe , aoe.. rinse repeat if all calls and everything is up then you can use righteous blow to use your points for a little bit of DPS.

    I use the WL crystal Also.

    This is great for HK trash, Just a little less dmg mitigation than the 38 reaver build, but if your heals are good then you have nothing to worry about.
    Last edited by xjesusx; 05-30-2012 at 12:51 PM.
    If you ain't Raidin, you ain't playin.

  4. #34
    Rift Disciple
    Join Date
    Oct 2011
    Posts
    198

    Default

    For some reason its not letting me edit the post. I'm using the same build as you, ignore the first sentence I thought you were doing a different variation.... Brainfart ftw!
    If you ain't Raidin, you ain't playin.

  5. #35
    Rift Disciple Keldaria's Avatar
    Join Date
    Dec 2011
    Posts
    190

    Default

    Ignore this
    Last edited by Keldaria; 05-30-2012 at 01:35 PM.

  6. #36
    Telaran
    Join Date
    Apr 2011
    Posts
    55

    Default

    I went with the warlord crystal on this one
    Last edited by insanetx; 05-30-2012 at 01:40 PM.

  7. #37
    RIFT Guide Writer
    Join Date
    Feb 2011
    Posts
    1,356

    Default

    Quote Originally Posted by Keldaria View Post
    yep, that's more in line with what I'd have recommended. Nice solid spec that I can't really find anything wrong with other than personal preferences of mine .
    It was heavily tweaked over quite a while. Great for dungeons as you have call to battle + spotters, in fact often forgo support on 10 mans as well, just use this and chloro. As well as all the cool tricks from vk. And nowhere near as squishy as you might think. My main tanks everything outside HK/RoTP on it, even my alt tanks most R1 raid stuff on it.

    Its just LZ mode as much as anything. Things stick, you can get back to talking in gchat whilst the raid kills them.
    Last edited by ewarwoo; 05-30-2012 at 04:18 PM.
    Rumpunch (W) - Rumedy (C) - Chaos Inc of Laethys
    Rumbelina (W) - Rummstein (R) - Rumic (M) - Seraphim of Laethys
    My warriors be mostly using......

  8. #38
    Soulwalker
    Join Date
    Apr 2011
    Posts
    24

    Default

    I find it slower when a tank drags mobs. mostly bc you ahve stragglers that you have to kill. not to mention a cleric or melee has to keep moving or catch up to the tank to do any dps. ive find it way faster to pull all the mobs in the immediate area to one location and wtfpwn in matter of second. then move to the next. a tank that tries to drag mobs halfway through the dungeon just slows things down. they also lose agro and people die causing the dungeon to go longer. my friend and i play our tanks and healers together. that way we will dpstank and dpsheal. our tanks are doing over 1k ST and so is our healers. most of the times we are the highest dpsers LOL given that most raiders arent doing t2s.

    idk. thats just how i feel. maybe bc most of the times our dpsers are doing 300-800dps only LOL. now ig you have dpsers doing 1500-2500 ST then i can prbly see giong dpstank is a little slower then a tank that can mass pull mobs to a central location( key is to pull to central location). if you can pull them LOS or something then its still a waste of time.

  9. #39
    Sword of Telara MealRain's Avatar
    Join Date
    Jun 2011
    Posts
    817

    Default

    Quote Originally Posted by xjesusx View Post
    You also don't have empowering strike in a macro either... It buffs your armor so you take just a lil less dmg. Also your Disarming counterblow has a chance of not going off at all if cds are all up then you miss it. put it in fornt of your others like this...


    Single Target
    #show retaliation
    suppressmacrofailures
    cast Disarming Counterblow
    cast Aggressive Block
    cast Empowering Strike
    cast Retaliation
    I personally do this also, but just a note, Disarming Counterblow is a reactive and will fire regardless of other skill cooldowns. If you put it before or after, you need to double tap regardless, but they will both fire.
    SL Warrior BiS 2.2
    http://tinyurl.com/RainWarrBiS22
    Item input form (Use your head, check the list first)
    http://tinyurl.com/BiSForm

  10. #40
    RIFT Guide Writer
    Join Date
    Feb 2011
    Posts
    1,356

    Default

    Quote Originally Posted by dramp View Post
    idk. thats just how i feel. maybe bc most of the times our dpsers are doing 300-800dps only LOL. now ig you have dpsers doing 1500-2500 ST then i can prbly see giong dpstank is a little slower then a tank that can mass pull mobs to a central location( key is to pull to central location). if you can pull them LOS or something then its still a waste of time.
    Yeah, possibly so, I mostly do guild runs and you're looking at at least 6, party DPS with everyone taking it easy, but pugs on our shard seem to be majority raiders going for their dailies now as well.
    Rumpunch (W) - Rumedy (C) - Chaos Inc of Laethys
    Rumbelina (W) - Rummstein (R) - Rumic (M) - Seraphim of Laethys
    My warriors be mostly using......

+ Reply to Thread
Page 3 of 3 FirstFirst 1 2 3

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts