how Damage works
Weapons are Normalized to 2.75 (1H) and 3.8 (2H) attack speed
1 Attack Power = 0.15 Damage
% damage increases affect the amount of damage you gain per 1 Attack Power, Affects the base damage of a skill and Affects the Base damage of the weapon
% damage increases stack addictively
Calculating how much damage you gain per 1 AP is simple
0.15 * (Total % of damage increase)
IE
0.15 * [1+ 0.40 (2H Spec) + 0.18 (Deadly Strikes) + 0.08 (Soldiers Bearing)] = 1 AP = 0.249 damage
Calculating Total Damage
(Normalized Weapon DPS + [AP * 0.15] + Skill Damage) * Total Damage % Increase = Damage Done
Crits
Damage Done * (1.5 + Crit damage increase)
Data can be found in (look past the first page)
http://forums.riftgame.com/showthrea...aft-STR-vs-DEX
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