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Thread: Quiescent presents: A Soul-By-Soul guide on how to PVP as a Rogue

  1. #91
    Telaran
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    Quote Originally Posted by Ehxon View Post
    i cant really garauntee a win thus i really never went up against you personally and everyones play style can be different from time to time, but 90% of the outcomes i come into with mm's is i either kill them or they run away back into their zerg and offer their teammates their fruit-cups so they can be protected from me.
    its all about the element of suprise! i dont really like to play mm i can do it, i just prefer to be able to dance with warriors and stab my knives in their face
    Most people don't seem to know how to play MM, hence my earlier comment as to you must not play against any that are very good.
    Also, why would you not run back into your team for protection unless you specifically want to kite somebody away which is also a valid tactic, I like making warriors play chase the MM/RS away from the zerg.

    With warriors hitting for 2k a swing while throwing out skillstorms and corned beef, I'd rather not be in their face this patch. They scary.
    Last edited by Jetheth; 07-12-2012 at 07:28 AM.


    Jetheth - P50 Rogue - Wolfsbane.

    Zaros' Rogue PVP Guide. Read it.

  2. #92
    Prophet of Telara Arcshayde's Avatar
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    Quote Originally Posted by Jetheth View Post
    Interesting, didn't know that.. even without it counting as a poison, I still see regular 2-4k Serpent Strike crits on people with Deadly Dance buff up.. it's quite funny.
    Tooltip is wrong then, kinda hard to test since you can't use it without putting points into poison mastery.

  3. #93
    Rift Master
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    Quote Originally Posted by Jetheth View Post
    Most people don't seem to know how to play MM, hence my earlier comment as to you must not play against any that are very good.
    Also, why would you not run back into your team for protection unless you specifically want to kite somebody away which is also a valid tactic, I like making warriors play chase the MM/RS away from the zerg.

    With warriors hitting for 2k a swing while throwing out skillstorms and corned beef, I'd rather not be in their face this patch. They scary.
    there is not any warriors hitting me for 2k a swing. considering the fact im walking around most of the time with a 37% dmg reduction not counting my valor and having around 11k hp

  4. #94
    Plane Walker The Ic0N's Avatar
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    Nice guide, Quies........ Now all your secrets are belong to me.
    Ill be trying some of this stuff on my rogue, hes only like r16 but still a fun distraction from the mage.

    Cheers!! Next time imma beat you to the stupid greenball!!!!

  5. #95
    Ascendant Zaros's Avatar
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    Quote Originally Posted by The Ic0N View Post
    Nice guide, Quies........ Now all your secrets are belong to me.
    Ill be trying some of this stuff on my rogue, hes only like r16 but still a fun distraction from the mage.

    Cheers!! Next time imma beat you to the stupid greenball!!!!
    Pfft, I kept all the super secret elite pro roguesauce tips to myself. Just enough of them so that I can always get to the green ball faster

    What's your Rogue's name? So I can watch out for him, hehe.
    ~Quiescent

  6. #96
    Telaran
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    Zaros, if you're ever allowed to edit, can you add an extra note on MM/RS that it shouldn't be played in Guardian Phase full time... maybe I just missed the memo, but I see more MM/RS in Guard. Phase than Stalker.

    FAER ME AS I PEPPER YOU WITH SWIFT SHOTS DEALING 50 DAMAGE EACH.

    OH, AND I HAZ 13K HEALTH.


    Jetheth - P50 Rogue - Wolfsbane.

    Zaros' Rogue PVP Guide. Read it.

  7. #97
    Telaran Crystalynne's Avatar
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    Guide is inaccurate, no mention of constant jumping while pvping.
    playing two no-name nobodys as seen on
    SEASTONE : DEFIANT : REALM GUARDIANS
    Laureena ~ Rogue|Crystalynne ~ Cleric

  8. #98
    Ascendant Mirimon's Avatar
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    if you wanna kill people, do all those other specs.. if you really want to maximize favor/prestige/xp, then put at least 6 into bard for an anthem, then the rest into an aoe like spamout, I usually also go with fellblades from nb, as spamout is cute and all.. fell blades spreds much faster and atleast is helping the entire faction kill ****.

    why? active bard buff (it's like an aura) constantly updates on raid members.. anything they tag you get credit for, then spamout for anything else incase they havent tagged it , barding alone gives you the favor gains of 1-4 people, add in ur own aoe for another set of favor, even after the terrible change to cq I still get about ~120k favor a match w/o vials while losing.

  9. #99
    Telaran DanteGalileo's Avatar
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    Quote Originally Posted by Mirimon View Post
    if you wanna kill people, do all those other specs.. if you really want to maximize favor/prestige/xp, then put at least 6 into bard for an anthem, then the rest into an aoe like spamout, I usually also go with fellblades from nb, as spamout is cute and all.. fell blades spreds much faster and atleast is helping the entire faction kill ****.

    why? active bard buff (it's like an aura) constantly updates on raid members.. anything they tag you get credit for, then spamout for anything else incase they havent tagged it , barding alone gives you the favor gains of 1-4 people, add in ur own aoe for another set of favor, even after the terrible change to cq I still get about ~120k favor a match w/o vials while losing.
    Does this really work? I'm sorta an impressionable noob...

    I definitely already get favor/prestige from dom or oath who die near me, whether I have tagged them or not. I would get more by tagging them, or by healing guys who are tagging them?

  10. #100
    Rift Disciple Gethzerion's Avatar
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    Was a debate over the weekend in my guild.

    How much hit do we need in PvP? We were specifically talking about overcoming abilities/talents such as the Bards street smart.

    Any definitive advice would be great.

  11. #101
    Ascendant Zaros's Avatar
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    Quote Originally Posted by Gethzerion View Post
    Was a debate over the weekend in my guild.

    How much hit do we need in PvP? We were specifically talking about overcoming abilities/talents such as the Bards street smart.

    Any definitive advice would be great.
    150 is the max you'll need to overcome passive avoidance, I think I roll with 120-130ish, and get parried and dodged maybe once a round by some rogue running a lolbladedancer or a warrior running lolparrygon.

    The only thing you'll really notice is Side Steps, but hey, that's what tab is for!
    ~Quiescent

  12. #102
    Ascendant Mirimon's Avatar
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    Quote Originally Posted by DanteGalileo View Post
    Does this really work? I'm sorta an impressionable noob...

    I definitely already get favor/prestige from dom or oath who die near me, whether I have tagged them or not. I would get more by tagging them, or by healing guys who are tagging them?
    lets say you have an active buff up on 5 people, and they all spamout and tag things to kill, lets say they have tagged and are killing a total of 20 players, you will be getting credit for those 20 kills, now... IF you physically tag them yourself, you will not gain more credit, BUT, lets say you look somewhere else and tag oh.. 8 more guys on the side.. none of them being attacked by your own group, BUT, they are dying still because somebody out side of your raid group is killing them or w/e the case may be.. you will now be getting credit for those 20 kills made by your group, and the additional 8 kills because in either case you have participated in the defeat of a player.. THIS is exactly why running something with an anthem (an active RAID wide buff which constantly updates it's effect will, on it's own, grant you soo much from participating within your raid) and using an aoe to hit targets that may not have been tagged by members of your raid..

    in the end what a build like this is doing is maximizing your present time, total kill participation.. unlike a pure dps only mm.. (and yes.. fellblades will be up, more often, and on more targets at a tie when using fanout than will vamp munitions because of how they changed how munitions proc with aoe)

    again, don't forget that deep bards also can cast debuffs such as coda of cowardice, which have NO LIMIT to the number of targets it can hit within that area.. anything dying after having that cast upon it will grant you credit, no matter where you are now.

    If you are going to get carried, do it in style.
    Last edited by Mirimon; 08-05-2012 at 09:24 PM.

  13. #103
    Ascendant Zaros's Avatar
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    Quote Originally Posted by Jetheth View Post
    Zaros, if you're ever allowed to edit
    I'm still waiting on that T_T
    ~Quiescent

  14. #104
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    Quote Originally Posted by Zaros View Post
    I. Nightblade
    The Nightblade is one of the top three viable main souls in Rogue PVP. While it doesn't bring much utility, it does bring both raw DPS and survivability. It isn't the most reliable for organized PVP, but the burst that a 51 NB brings is only outmatched by a Saboteur's, and the ST burst is much more reliable. It has great synergy with other souls, both as a main spec and a subspec.

    Builds:
    Full NB: 51/12/3

    Buffs: Combat Preparation, Hellfire Blades, Fell blades

    Pros: Full Nightblade is a bursty, survivable healer-killer spec. What makes it superior to a Marksman is that the burst is more manageable, but it also comes packed with survivability and DPS cooldowns, and most importantly--auto attacks. When attacking a healer with a cleansable healing debuff, it's imperative that you maintain uptime on Fell Blades. The extra possible procs on auto-attacks aren't anything to sneeze at, and it allows you to put a significant amount of pressure on a healer, more than possibly any other Rogue spec in the game.

    Cons: It's a melee spec, and it does have a severe lack of gap-closing ability. Staying in melee is manageable, but it'll be tough if you're fighting a Pyro or a Marksman. It's not a rambo spec--stick to fighting within your group.

    Playstyle:
    Remember to keybind your buffs, use NKrebuff or at least simply be aware of them. If Fell Blades gets purged off of you, you become extremely ineffective. Keep in mind that under almost any circumstance, you should open with Dark Malady. It's better than Ebon Terror, by a lot.
    Remember that you are a melee class with a severe lack of gap closers, and as such you should stick to pressuring healers who aren't going to kite you very hard, and pressuring healers is where this build excels. Don't waste your Flash of Steel--approach targets with your snares, or open from stealth, and wait to use it if they use an ability that creates a gap. The following will also hold true in all high NB builds: watch your Heat Retention stacks. You want to pop Scourge of Darkness when you're at 5 stacks, because it's going to be an extreme DPS gain even if you have to use your builders beforehand. Remember to maintain Fiery Spike on the target. You gain the bonus from Lingering Flame, which is a massive DPS boost. Just as well, remember the DPS bonus you gain from Nightstalker--spam those Blazing Strikes, when your target is below 30%. A 3cp Blazing Strike on a target under 30% health becomes a 5cp Blazing Strike, so don't waste that window of opportunity. The same goes for your burst CDs--if you can line up Scourge, Living Flame, and Ebon Fury at once, not much is going to stand in your wake as you blow through the enemies' defenses.
    Despite how macro-friendly NB is, you can become a serious threat in high level PVP by timing your burst, but I can understand why some people wouldn't think it's worth the effort

    Macros:
    Here is where it gets iffy. I don't recommend playing with these, because not only will you suffer serious macro-lag, but this is a guide, and if you can't handle a 5 button rotation as a melee spec in the heat of battle, these will help.

    #show Dusk Strike
    cast Dusk Strike
    cast Twilight Force
    cast Fiery Chains
    cast Primal Strike
    cast Fiery Spike

    This is your basic builder macro. I recommend putting Dusk to Dawn on it's own key, and keep a separate key with Fiery Spike as to make sure you always maintain 100% uptime on it.

    #show Scourge of Darkness
    cast Scourge of Darkness
    cast Blazing Strike
    cast Flame Thrust

    Your finisher macro. I recommend putting a Blazing Strike/Flame Thrust macro on a separate key, so you can still use finishers while managing your timing on SoD.

    #show Dark Containment
    cast @mouseover Dark Containment
    cast Dark Containment

    A mouseover macro to improve the ease of use of DC. Just move your mouse over the target you want it to be cast on. It also functions as using DC on your current target if you have no @mouseover.

    I had always played bard and MM in wf's and thanks to this guide I am now tearing people apart as NB. I never cared much for melee but reading the guide made me curious and now I couldn't be happier with my rogue. thanks for taking the time needed to put this well worded guide together and easy enough for a baddie at theory crafting like me can understand and pull it off with out much effort.

  15. #105
    Ascendant Zaros's Avatar
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    Quote Originally Posted by Rocant View Post
    I had always played bard and MM in wf's and thanks to this guide I am now tearing people apart as NB. I never cared much for melee but reading the guide made me curious and now I couldn't be happier with my rogue. thanks for taking the time needed to put this well worded guide together and easy enough for a baddie at theory crafting like me can understand and pull it off with out much effort.
    Glad I could help
    ~Quiescent

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