+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 15 of 31
Like Tree7Likes

Thread: Shaman Guide (Finally)

  1. #1
    Telaran ChinaPandaMan's Avatar
    Join Date
    Jan 2015
    Posts
    80

    Default Shaman Guide (Finally)

    Some Words to Start

    So I have finally decided to write a shaman guide.

    The reason I didn’t put up a shaman guide for so long is that I know how much bash I will get from some people. However after much convincing from many people, shaman seems to be the guide that this community wants the most from me. Also I’m doing this for the preset contest together with my three other guides so that I don’t have to mend my souls during the next couple weeks’ CoA progression.

    So here you are. I’m doing this again, for the community and myself.



    Intro

    Shaman is the cleric melee DPS spec. Due to the fact that clerics have a low number of DPS specs, shaman is an all-around solid spec. Diversify is shaman’s biggest strength. It does good ST DPS, it does decent cleave DPS, and it is super mobile. However being good/decent at everything means not top at anything, which is also shaman’s biggest weakness.

    Pros of Shaman:
    Great ST DPS, on par with other melee specs like paragon and 61 harb
    Good double target DPS due to its semi-dot nature
    Decent cleave DPS
    Unlike other dot based or semi-dot based spec, shaman has GREAT target swap
    The definition of mobile DPS spec
    Shaman is one of the most, if not the most consistent DPS spec in the game
    Shaman’s DPS gets boosted during the execution phase of the fight (sub 30%)

    Cons of Shaman:
    Inferior ST DPS compare to some currently highest tier DPS spec such as shadeborn, runeshaper and maelstrom
    Loses to 61 harb on double target DPS
    Loses to other cleave specs such as riftblade, bladedancer, and dervish
    Lack of utilities, shaman has really bad utilities, definition of glass canon in PVP
    Terrible ways of dealing with disconnect when comparing against 61 harb and paragon

    In this guide I will be teaching you how to make a proper shaman build and how to DPS as shaman properly.



    The Build

    There is one and only one spec for shaman:

    61 shaman/8 inquisitor/7 druid

    You can have some fun on Jinoscoth with this spec:

    61 shaman/11 inquisitor/4 druid



    Stats and Itemization

    CP until 2980 (can be slightly under, but don’t go over)
    SP from there

    SC after the 100% crit rate change on MB should not be seen on any of your gear anymore.

    Crystal: Eldritch Crystal.



    Buffs

    Furious Assault (will also apply all your courages)
    Glory of the Chosen
    Armor of Devotion

    Based on how many targets you are on, you will also want to put on:
    Vengeance of the Winter Storm on 4 or less targets
    Vengeance of the Primal North on 5+ targets ONLY IF THEY ARE STACKED UP

    The two Vengeance buffs should be on your bar so that you can swap them dynamically based on how the fight goes.



    Macros and Abilities

    I personally use 5 macros for shaman.

    Standard non-phys:

    #show jolt
    suppressmacrofailures
    cast frozen wrath
    cast glacial strike
    cast jolt
    cast icy blow
    cast ekkehard's grasp

    Non-phys reserver:

    #show jolt
    suppressmacrofailures
    cast frozen wrath
    cast icy blow
    cast ekkehard's grasp

    The non-phys reserver is used when:
    1) Jolt proc didn’t happen.
    2) Jolt/GS needs to be saved for an upcoming Deep Freeze block.



    Standard phys:

    #show massive blow
    suppressmacrofailures
    cast massive blow
    cast punishing strike
    cast combined effort
    cast crushing blow
    cast fervent strike
    cast ekkehard's grasp

    Phys reserver:

    #show massive blow
    suppressmacrofailures
    cast punishing strike
    cast combined effort
    cast crushing blow
    cast fervent strike
    cast ekkehard's grasp

    Similar to the non-phys reserver, the phys reserver is used when:
    1) You are doing opener (will cover later)
    2) MB needs to be saved for an upcoming Deep Freeze block.

    Dots:

    #show sanction heretic
    suppressmacrofailures
    cast frozen wrath
    cast sanction heretic
    cast lightning hammer

    To maximize your ST DPS, the following abilities need to be put on your bar:

    Deep Freeze, Rage of the North, and Rush of Strength.



    The Basics

    The mechanism shaman abuses is called Frostbite. Every time you use a non-phys WEAPON ATTACK (notice ekkehard's grasp is included due to level 61 mastery), your next phys weapon attack will have a 30% damage bonus.

    With this being said, the very basic way of playing shaman is quite obvious, which is alternating your non-phys weapon attacks and your phys weapon attacks to maximize Frostbite’s potential while keep your dots up.

    There are two rules that’s worth mentioning:
    1) Unless it’s a disconnect situation, otherwise shaman should NEVER EVER use 2 phys abilities in a roll.
    2) In certain situations, it is actually fine or better to use 2 non-phys abilities in a roll. One of such is when your MB is 3s away from coming offCD, instead of doing non-phys -> phys -> non-phys -> MB, you will want to do non-phys -> non-phys -> MB.



    Cooldown Manipulation

    This is what shaman is built around, also the thing that differs most shamans’ skill level.

    There are a total number of 3 cooldown manipulators for shaman. They are Rage of the North, Deep Freeze, and Rush of Strength.

    After the change of 100% crit chance on MB, the best way of utilizing RotN is to force crit Sanction Heretic and Lightning Hammer.

    RoS resets MB’s CD, however you do not want to do 2 MB in a roll. So the best way of utilizing RoS is MB -> non-phys -> RoS -> MB

    Deep Freeze last 3s, so one is able to insert 3 GCDs into DF’s duration, and the most optimal 3 GCD should always be: MB -> Jolt/GS -> RoS (offGCD) -> MB

    So to put them all together, shaman’s 1 min CD block looks like this:

    RotN -> SH -> LH -> DF -> MB -> jolt/GS -> RoS -> MB

    This should be synced up with Lava Field.

    Since RoS is a 30s CD, you will want to use the next RoS as soon as it comes offCD so that it lines up with your next 1 min CD block.





    Alternative Deep Freeze Block (Added Section)

    Since a lot of people have questions and concerns about this, I think I might as well open a dedicated section to discuss this.

    Like I said above, the most optimal 3 GCDs to fit into DF are MB -> Jolt/GS -> RoS -> MB, I will refer this one as the double MB rotation.

    However this is not the only way of manipulating DF, there is a fairly popular alternative rotation which is: MB -> Jolt/GS -> PS

    The damage of this rotation is just slightly behind the standard double MB rotation. However it has the following pros:

    1) With PS being the second non-phys ability, you will not clip the Brutalize applied by the first MB.
    2) The FW refreshed by PS will also inherits DF’s 50% bonus damage on its initial tick, making up some DPS losses due to not have a second “Deep Freezed” Brutalize.
    3) This is the biggest reason I think people would use this rotation instead. This rotation has no problem with the animation/register bug for DF (missing 50% damage bonus on 3rd GCD) even in the most lag raid I have ever had, while it has been a long existed problem for the double MB rotation.

    The reasons why this is not the most optimal way are:

    1) Pushing RoS back by 6s. As the fight goes on, this rotation will push RoS further and further behind and eventually out of Lava Field interval.
    2) Even with clipping Brutalize, double MB rotation still does higher damage than this rotation simply because 1) MB does higher raw damage than PS 2) 5 ticks of Brutalize do more damage than 3 ticks of Brutalize + 1 tick of FW.
    3) PS has an internal bug. It refreshes FW but will not inherits the previous FW’s bonus, meaning the damage of Vengeance of the Winter Storm proced by PS will not be doubled. So if you insert PS into DF you will lose 50% damage from WotWS proced by PS.
    4) Since PS will need to be reserved for DF, your opener will also need to be changed. One way of doing so is FW -> RotN -> CE -> SH -> LH then DF block. This is also a 4 GCD opener but will require you to be in melee. Another way would be FW -> RotN -> SH -> LH -> CE -> IB then DF block. This one doesn’t require you to be in melee but will take 5 GCDs and will also waste 1 stack of RotN on IB.
    5) PS is not a 100% crit rate ability. Since we are forcing criting our dots with RotN there is a risk of PS not criting during DF (kinda like how old shaman works before they changed MB to 100%), which will be a huge loss. The solution to this combined with the second opener in 4) (wasting 1 stack of RotN on IB) is to not forcing criting SH and LH at all, instead save RotN together with DF so that PS gets force critted to maximize its output during DF. Notice that if u force crit a PS the FW refreshed by it will also be force critted with all its ticks.

    With this much being said, you may wonder which rotation I use. Well my answer is situational.

    In places like dummy parse, NTE, 10 man raid where things are smooth, I use the double MB rotation I taught you guys in this guide.

    In 20 man raid, especially fights where things lag really badly, I use this rotation simply because the loss of not having the 3rd GCD inherits DF bonus outweighs the slight DPS loss by miles.




    Preload

    There are 2 really simple preloads you can do as shaman:
    1) Using Avalanche Strike to proc Frostbite
    2) Alternating Avalanche Strike and Strike of Maelstrom to gain 2 stacks of Diversify and Eldritch Crystal buff.



    Opener

    Shaman’s opener is very similar to its 1 min CD block, except 2 differences:
    1) The initial apply of Frozen Wrath
    2) The RotN on the first Punishing Strike

    So it looks like this:

    FW -> RotN -> PS -> SH -> LH -> DF -> MB -> jolt -> RoS -> MB

    Notice FW -> PS -> SH -> LH is exactly 4 GCDs into the pull. By the time you finish them,
    1) You should be in melee
    2) Lava Field should be up



    Put It Together

    So here is a breakdown of what a shaman rotation would look like:

    Pre-pull: do the 2 preloads

    1) Opener: FW -> RotN -> PS -> SH -> LH -> DF -> MB -> jolt -> RoS -> MB

    2) After opener go into standard non-phys -> phys alternation while keep the dots up, also use RoS offCD (30s after DF)

    3) When it’s about 5s before DF comes offCD, switch from standard non-phys -> phys to non-phys -> phys reserver so that MB, Jolt/GS are saved for DF

    4) 1 min CD block: RotN -> SH -> LH -> DF -> MB -> jolt/GS -> RoS -> MB

    5) After this go back to 2) and rinse and repeat



    Disconnects

    There are two types of disconnect for shaman: within 20m or further than 20m.

    If it’s within 20m, the only time you should use ekkehard's grasp is before a PS, other than that Fervent Strike should be all you are spamming. The reason is that not only does ekkehard's grasp do little damage, but also it’s not a weapon attack so it won’t proc your Vengeance of the Winter Storm. That’s why even with it procing Frostbite it’s still not worth using in a 20m or shorter disconnect.

    If it’s futher than 20m, spam ekkehard's grasp until PS is up, then use PS and go back to spam ekkehard's grasp.



    Double Targets/Cleaving (Added Section)

    There are two ways shaman can cleave, passive and active.

    Passive cleaving utilizes this 2 macros:

    #show frozen wrath
    suppressmacrofailures
    cast frozen wrath
    cast glacial strike
    cast avalanche strike

    #show massive blow
    suppressmacrofailures
    cast massive blow
    cast punishing strike
    cast combined effort
    cast strike of the maelstrom

    Situations where you want to passive cleave as shaman are:
    1) Double targets fight.
    2) Primary target still takes highest priority, but a little bit of splash damage is required to take down low HP adds (Pagura is a great example).

    For active cleaving, there are two ways of doing it.

    When everything is stacked up and you can face towards all of them at once, pick a primary target, apply FW on it and spread it via Strike of the Maelstrom, then alternating between Avalanche Strike and Strike of the Maelstrom (most situations).

    When things are scattered around and you can’t face towards all of them at once, just simply spam Strike of the Maelstrom while keep FW on the primary target (dragons on phase 2 of Lord Arak is a great example).

    Just keep in mind, no matter what kind of cleaving you are doing, always follow the rule of your Vengeance buffs and switch between the two dynamically.



    Demo Parse

    3:30 Demo Parse



    Some Final Words

    Again as always, feel free to leave a comment or send myself, chinapandaman@laethys an in game message if you have any question or concern.

    Last but not the least, if you like this guide or my cabalist guide or my runeshaper guide or my inquisitor guide, please vote me for the preset contest. It would be greatly appreciated by myself.
    Last edited by ChinaPandaMan; 05-20-2016 at 07:58 PM.
    ChinaPandaMan@Laethys <Trinity> twitch.tv/chinapandaman

  2. #2
    Ascendant forbiddenlake's Avatar
    Join Date
    Jun 2013
    Posts
    5,629

    Default

    > So the best way of utilizing RoS is MB -> non-phys -> RoS -> MB

    Just to confirm, this is best even though this clips Brutalize?

  3. #3
    RIFT Guide Writer Burninalways's Avatar
    Join Date
    Mar 2012
    Posts
    1,456

    Default

    Still waiting on that preset to be posted, would rather not have mine as the only Shaman one.
    Last edited by Burninalways; 05-20-2016 at 06:24 AM.
    True Server First Prime GP: Anrak the Foul & Guurloth
    4/5 GSB
    4/4 GP
    4/4 DH

  4. #4
    Ascendant ecru's Avatar
    Join Date
    Jul 2013
    Posts
    3,741

    Default

    Quote Originally Posted by forbiddenlake View Post
    > So the best way of utilizing RoS is MB -> non-phys -> RoS -> MB

    Just to confirm, this is best even though this clips Brutalize?
    it still comes out ahead, but there are other reasons to use it too. at the start of a pull, unless you use punishing strike or combined effort, you won't have the 5% combined effort buff on yourself, so this requires either being in melee range and using a physical attack before your cd block, or using fw/punishing strike on pull and waiting for it to come up again, which will delay your cd block by 3 gcd's, meaning deep freeze will fall behind lava field right from the start.

    it also simplifies the rotation by tracking only a 1 minute and a 30s cd block like this:

    0s rotn/df/mb/jolt/rush of strength+mb
    30s mb/nonphys/rush of strength+mb
    60s rotn/df/mb/jolt/rush of strength+mb

    note that the opener in the OP is different (and the same one i use) but the block above is what you'll be using in raid to fit your cooldowns inside of lava field because things will never line up the way you want them to.
    Last edited by ecru; 05-20-2016 at 06:13 AM.
    starplatinum@greybriar
    bluebarbie@greybriar
    twitch
    youtubes

  5. #5
    Shield of Telara
    Join Date
    Aug 2015
    Posts
    714

    Default

    Quote Originally Posted by Burninalways View Post
    Shouldn't Punishing Strike go in between your Massive Blows so you don't clip Brutalize at 1s?


    Because then this opener is wrong, it should really go like...

    FW > RotN > CE > SH > LH > DF > MB > PS > Jolt > RoS > MB

    ... for maximum damage.
    Was using CE as the replacement to keep it all aligned.

    Meaning your Deep Freeze block is always...

    DF > MB > PS > Jolt > RoS > MB
    There are several things wrong with this.
    1. Your PS doesn't have the Frostbite buff
    2. Your 2nd MB doesn't get DF

    Having both MB inside DF is always a gain.

    Since MB forcecrits clipping it outside of DF is still a gain (for different reasons).

    PS applies the CE buff.

  6. #6
    RIFT Guide Writer Burninalways's Avatar
    Join Date
    Mar 2012
    Posts
    1,456

    Default

    Quote Originally Posted by Trauumhaft View Post
    There are several things wrong with this.
    1. Your PS doesn't have the Frostbite buff
    2. Your 2nd MB doesn't get DF

    Having both MB inside DF is always a gain.
    Since MB forcecrits clipping it outside of DF is still a gain (for different reasons).
    Forgot that PS wasn't Ethereal damage, 65 abilities normal are, so it would be...
    MB > Jolt > PS > IB > RoS > MB

    Had to look up where I saw the reason other shaman guides posted it like that, not my own, which is that PS refreshes FW so it gains the 50% dmg.
    True Server First Prime GP: Anrak the Foul & Guurloth
    4/5 GSB
    4/4 GP
    4/4 DH

  7. #7
    Telaran ChinaPandaMan's Avatar
    Join Date
    Jan 2015
    Posts
    80

    Default

    Quote Originally Posted by Burninalways View Post
    Forgot that PS wasn't Ethereal damage, 65 abilities normal are, so it would be...
    MB > Jolt > PS > IB > RoS > MB

    Had to look up where I saw the reason other shaman guides posted it like that, not my own, which is that PS refreshes FW so it gains the 50% dmg.
    About this, I added a section in the guide to discuss the difference between the two rotations.

    Also to everyone, I added a section to cover double targets/cleave as shaman. The reason it was not in the initial release is that it was 4am here when I finished this guide last night...

    Anyway, shaman guide 1.1 is updated. lel
    ChinaPandaMan@Laethys <Trinity> twitch.tv/chinapandaman

  8. #8
    Telaran ChinaPandaMan's Avatar
    Join Date
    Jan 2015
    Posts
    80

    Default

    Quote Originally Posted by forbiddenlake View Post
    > So the best way of utilizing RoS is MB -> non-phys -> RoS -> MB

    Just to confirm, this is best even though this clips Brutalize?
    I added a section to discuss this.
    ChinaPandaMan@Laethys <Trinity> twitch.tv/chinapandaman

  9. #9
    Plane Walker
    Join Date
    Apr 2016
    Posts
    495

    Default

    In the opener, why FW -> RotN? Shouldn't RotN be cast first to force criti FW?

  10. #10
    Telaran ChinaPandaMan's Avatar
    Join Date
    Jan 2015
    Posts
    80

    Default

    Quote Originally Posted by Wowo View Post
    In the opener, why FW -> RotN? Shouldn't RotN be cast first to force criti FW?
    Nope. This is why in the opener you force crit your first PS. The FW refreshed by the force critted PS will have all its ticks force critted.
    ChinaPandaMan@Laethys <Trinity> twitch.tv/chinapandaman

  11. #11
    Plane Walker
    Join Date
    Apr 2016
    Posts
    495

    Default

    Quote Originally Posted by ChinaPandaMan View Post
    Nope. This is why in the opener you force crit your first PS. The FW refreshed by the force critted PS will have all its ticks force critted.
    i see...why is the CD block different from the opener then? Shouldnt u always use PS after RotN since it's 1 stack for 2 abilities (PS+FW)?
    Last edited by Wowo; 05-21-2016 at 07:49 AM.

  12. #12
    Telaran ChinaPandaMan's Avatar
    Join Date
    Jan 2015
    Posts
    80

    Default

    Quote Originally Posted by Wowo View Post
    i see...why is the CD block different from the opener then? Shouldnt u always use PS after RotN since it's 1 stack for 2 abilities (PS+FW)?
    Because it's not always up right before your CD block.

    As you can see in my dummy parse, right as I go into my CD block, sometimes PS is used too early so when I pop RotN it will still be on CD.

    Sure you can micro manage it by taking it out and make a reserver for it just like the non-phys and phys ones. However the problem with that is sometimes if you reserve it for too long FW will fall off before you use it.

    Another alternative is to delay your CD block so you can sync PS into it. However that will push you desync with Lava Field.

    Now keep in mind as clunky as it sounds we are only talking about dummy parse here. In raid it's definitely not something I want to micro manage when disconnects, target swap and other stuffs are also in the picture.

    The loss of not doing so? Very minor. FW (and all non-phys abilities) naturally crits higher than shaman's other abilities due to talent perks.
    ChinaPandaMan@Laethys <Trinity> twitch.tv/chinapandaman

  13. #13
    Ascendant
    Join Date
    Feb 2011
    Posts
    3,805

    Default

    I can't fit the same rotation as this. I am able to get another non physical in before ROTN as well because I am using two one handers? So its like

    phys-non phys-non phys- (RoTN)SH-LH-(DF)MB-(RoS)Jolt-MB... should I delay my 2nd non phys and go into (RotN)SH?

    And how do you manage Punishing Strike ? It seems like my PS is doing as much damage as my Vengeance of the North. Sometimes even less.

    I noticed in your parse you sometimes use MB before SH? Isn't it better to use SH before MB? You did MB- SH- LH- RoS-Jolt-MB sometimes. Which takes priority SH or MB?

    You parse like 7K more than my PTS Cleric with the Box Tier 3 gear. Even if I consider that OP trinket I would think it would be like only 3-4K more :O What is your SP at?

    NVM I forgot to proc my weapon on use. Now its 94K which even though its 4K-5K less than your 98-99k it still seems low? I ony have 22500 SP.

    That explosive intent is hitting like a truck. I mean seriously. Trion needs to stop adding these overpowered trinkets in the game. The trinket alone is more DPS than the whole left side upgraded from T2-T3. Always crits for 9K+ and explodes for over 90K? Seriously....
    Last edited by Flashmemory; 05-31-2016 at 12:23 PM.

  14. #14
    Shadowlander Ican84's Avatar
    Join Date
    Feb 2016
    Posts
    35

    Default

    What a fantastic guide!!!! I have been looking for a decent and up-to-date Shaman guide for ages!

    THANKS for this!
    Last edited by Ican84; 06-02-2016 at 08:21 AM.

  15. #15
    Plane Walker
    Join Date
    Apr 2016
    Posts
    495

    Default

    How do you get 4 sanction&LH in 1 min? you need extremely exact timing in order to not delay the CD block?

+ Reply to Thread
Page 1 of 3 1 2 3 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts