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Thread: Cabalist Reborn - 2.7 Update

  1. #1
    RIFT Guide Writer TheGrinnz's Avatar
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    Default Cabalist Reborn - 2.7 Update

    2.7 brought a significant change to the setup of Cabalist, making it a much more straightforward spec with a very powerful 5-target AoE mode.

    Cabalist is an AoE damage soul that excels in group situations and can adapt to small or large groups, as well as contribute a decent amount to one target in its single-target mode. This build is not effective for soloing as it has very little defensive ability. For soloing consider a hybrid with Defiler, or a Druid based build. On to the build!

    Build
    61 Cabalist/11 Inquisitor/4 Defiler
    http://rift.magelo.com/en/soultree#n8hw/EkllayFiAEw/Uf

    If you don't have access to Defiler use Oracle or Sentinel instead for spellpower:
    61 Cabalist/10 Inquisitor/5 Oracle
    http://rift.magelo.com/en/soultree#n8g/EkllayFiAEw/Y8

    61 Cabalist/10 Inquisitor/5 Sentinel
    http://rift.magelo.com/en/soultree#n8g/EkllayFiAEw/p8

    61 Cabalist is now the de facto Cabalist build, as Unleash Oblivion (the 61 point ability) being changed to instant-cast and triggering Tyranny of Death has made it an important part of the build.

    Defiler is superior to a subspec in Sentinel as soon as you have one stack of Rage Blight, since it is a multiplicative damage bonus. Apply Blighted Greed to the tank or Defiler if there is one to ensure full uptime of Rage Blight.

    Generally I have found points in +% damage to be similar in effect to points in +% Wisdom. I have gone with the points in Wisdom in the Defiler subspec as it additionally increases your crit chance. This difference is dependent on gear levels, so optimally you may need to conduct your own testing.

    Buffs

    Cabalist has three "stance" buffs, which affect the Obliteration abilities (Curses, Tyranny of Death, Disintegration, Bound Fate and Ravaging Darkness). Aside from their mode change, they also increase your damage by 3% (AoE only, except for Focused Obliteration) and resistances by 3%, so you should always have one active. You can only apply one at a time and they share a 5 second cooldown.
    • Unbounded Obliteration - The default mode if you don't have an Obliteration buff, suited especially for 8 or more targets.
    • Condensed Obliteration - AoE mode suited for 5 or less targets. Causes Obliteration abilities to max at 5 targets but do more damage.
    • Focused Obliteration - Single-target mode. Causes Obliteration abilities to only affect one target but do considerably more damage; similar to the old Obliterate toggle.

    Other buffs:
    Macros

    ST Macro
    Code:
    #show Shadow's Touch
    suppressmacrofailures
    cast Shadow's Touch
    cast Sanction Heretic
    cast Ravaging Darkness
    cast Bound Fate
    Multi-Silence Macro
    Code:
    #show Dominion
    suppressmacrofailures
    cast Dominion
    cast Sigil of Secrecy
    There are no other macros for the spec that are really useful. Tyranny of Death can be put in a macro since it will not override itself, however, for AoE it should always be managed separately to maximize the usage of Tyranny detonations. For single-target, Tyranny does not detonate unpredictably so it is feasible to include it in the macro, however I have left it out as there is the possibility it will lag the cast time of Shadow's Touch (needs to be tested).

    Disintegration and Unleash Oblivion should not be included in the macro; due to the timing of using both of these to detonate Tyranny, you could end up using Disintegration when Tyranny is about to time out on its own, even in the single-target rotation.

    Abilities
    AoE:
    Well of Souls
    Bound Fate
    Unleash Oblivion

    AoE and ST:
    Curse of Discord
    Tyranny of Death
    Disintegration

    Sigils:
    Sigil of Spirits (increased damage)
    Sigil of Woe (purge)
    Sigil of Secrecy (interrupt/silence)
    Sigil of Ruin (stun)
    Sigil of Binding (snare)
    Sigil of Catastrophe (all sigils at once!)

    Other:
    Ravaging Darkness
    Reversal of Fortune
    Mass Reversal
    Esoteric Estimations
    Howling Death

    Note that in this spec you have exceptional purge and interrupt ability via Sigil of Secrecy (silence/interrupt) and Sigil of Woe (purge). If repeated purges or interrupts or needed, use the Sigil and then Dominion to get 3 more purges/interrupts, and Sigil of Catastrophe if you need a 5th! (Catastrophe is not affected by Dominion) You can additionally use Sigil of Ruin as an interrupt if the enemy is stunnable.

    AoE Rotation
    This is the meat of the spec. There are three important aspects of Cabalist AoE:
    • Bound Fate spreads Tyranny of Death if your target has it
    • Tyranny of Death exploding causes Tyranny of Death on other mobs to explode
    • Tyranny of Death can explode either when it times out, you use Disintegration/Unleash Oblivion (detonators), or the enemy dies

    So the most important priority is to keep Tyranny of Death up on as many targets as possible. The basic rotation assuming no enemies die is based around the cooldown of Disintegration, 15 seconds. This is also the cooldown of Well of Souls and the duration of your curses.

    The rotation is identical under Condensed Obliteration (2-5 targets) or Unbounded Obliteration (6+ targets).

    [Sigil of Spirits] -> Well of Souls -> Curse of * -> Tyranny of Death -> Bound Fate (spread) -> Disintegration -> Tyranny of Death -> Bound Fate until Well of Souls needs to be refreshed -> start from beginning

    In this rotation, your second Tyranny of Death should explode around when you reapply your Curses, assuming no enemies have died triggering it early.

    Tyranny of Death

    Note that Tyranny of Death can explode at any time due to a mob death. Always watch for the Tyranny of Death explosion, if it goes off you need to reapply and spread it as soon as possible, especially if another mob is about to die.

    Do not use Disintegration/Unleash Oblivion to trigger Tyranny of Death if a mob is about to die or it is about to time out, because these conditions give you a "free" explosion. You can then reapply and spread Tyranny of Death with the detonator abilities still available.

    You do not need to spread Tyranny of Death immediately with Bound Fate (unless to use Disintegration), since as soon as the initial target's Tyranny of Death times out, it will explode the others as well. However if a mob is about to die make sure to prioritize spreading because this will trigger Tyranny of Death on all enemies.

    If there are more than 8 enemies, you can switch to other targets after spreading Tyranny of Death and use Bound Fate again to attempt to spread it further before activating it.

    Unleash Oblivion

    Unleash Oblivion now detonates Tyranny of Death as well. So once a minute or as an opener, use this rotation for a burst of detonations:

    Well of Souls -> Curse of * -> Tyranny of Death -> Bound Fate (spread) -> Disintegration -> Tyranny of Death -> Bound Fate (spread) -> Unleash Oblivion -> Tyranny of Death -> Bound Fate -> start from beginning

    Note: this rotation needs further review

    Since in this rotation, your third Tyranny of Death is started later, it will push back your next Tyranny of Death/Bound Fate/Disintegration block, as you should not use Disintegration to detonate it. Use Bound Fate as filler when needed. In practice, the targets are usually mostly dead before the timing becomes an issue (throwing off Tyranny timings more as it detonates from mob deaths), and the damage done by Unleash Oblivion makes up for any inconvenience.

    Well of Souls

    This ability is now an important part of the rotation, in addition to a large amount of damage over time, it will increase the damage your Curses, Disintegration, and Bound Fate do to all affected targets by 10%. It does not have a cooldown but re-applying it will remove any previously active Well of Souls, so it should normally be applied every 15 seconds but it can be re-applied if new targets appear.

    Curses

    With the Eccentric talent, any of your curses will now apply all 3 curses at once, so you only need to put one of them on your action bar (choose your flavor!). In the AoE stances, Curse of Solitude will radiate AoE damage from your target, and Curse of Anarchy will apply to several targets. Only your initial target will receive Dark Manifesto, increasing the damage they take from you by 10%.

    Like Well of Souls, your curses should be reapplied every 15 seconds or when a bunch of new targets appear (to spread Curse of Anarchy). Be sure not to refresh curses until they fully fall off, as they deal extra damage on expiration due to Sign of Asias.

    Sigil of Spirits

    Sigil of Spirits should be kept up at all times, unless an Inquisitor is keeping Clinging Spirits up with Soul Drain, a Defiler with Tenebrious Distortion, or a Saboteur with Embers Bomb. It is still worthwhile to open with Sigil of Spirits however. Note an Inquisitor or Defiler might overwrite your Clinging Spirits debuff on the primary target but you will still need to keep track of the debuff on the other targets unless they are using Soul Drain or Unholy Nexus.

    Single-Target Rotation
    With the new Obliteration abilities, the single target rotation is very similar to the AoE rotation. The primary difference is that instead of Bound Fate, you will be using Shadow's Touch, which automatically applies or refreshes a stack of Darkness (Dark Water DoT). Because of the DoT refreshing, I do not feel it is worthwhile to use Sanction Heretic or Vex, but further testing is needed.

    Use Focused Obliteration as your Obliteration buff for single target.

    [Sigil of Spirits if needed] -> Well of Souls -> Curse of * -> Tyranny of Death -> Disintegration -> Tyranny of Death -> ST Macro (Shadow's Touch) until Well of Souls or Curses need to be refreshed

    Unleash Oblivion can also be used in the single target rotation in the same manner as for AoE, if AoE is allowed for the encounter, to get an extra Tyranny of Death.

    Well of Souls -> Curse of * -> Tyranny of Death -> Disintegration -> Tyranny of Death -> Unleash Oblivion -> Tyranny of Death -> ST Macro (Shadow's Touch) x3

    Note that this can push back your next application of Tyranny of Death by a GCD, as you should wait until the third Tyranny detonates to reapply it for Disintegration.

    Even in single-target mode, Well of Souls increases the damage of your Curses and Disintegration so it is important to keep up, as long as you are allowed to use AoE abilities.

    As in the AoE modes, your Curse will apply all three Curses, but in the single-target mode they will only affect your target and do higher damage.

    Darkness (Dark Water DoT) is now automatically applied/refreshed by Shadow's Touch, so it does not need to be separately maintained by casting Dark Water.

    Keep up Sigil of Spirits if there is no Inquisitor, Defiler or Saboteur.

    Two Target ST

    The two-target rotation is even simpler than before. Use Condensed Obliteration, do the normal AoE rotation with Well of Souls, Curses, Tyranny, and Disintegration/Unleash Oblivion, and instead of using Bound Fate as your filler (aside from using it to spread Tyranny to the other target), alternate between the two targets as you cast Shadow's Touch, to maintain/refresh Darkness stacks on each. Note that the target you apply your Curses to will take 10% more damage due to Dark Manifesto, as well as the single-target damage of Curse of Discord itself.

    It's a new age for Cabalists; go forth and spread Tyranny!
    Last edited by TheGrinnz; 05-08-2014 at 05:04 PM. Reason: remove marrow harvest

  2. #2
    Soulwalker
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    Default

    Rotation is easy enough without k-alerts. But if you enjoy them here are some.

    Kalerts:

    Armor of Devotion
    Code:
    KA:Armor of Devotion:aj90ZeNo1jsEKwjAQRH+lX6BZW23KnhqbgBcPpd4CEtNWArWRJAj9e5
    OgvD3sDMvMIuCA70Vtk0NAkWndy7rCzkU3fWwwdsWWAKsYqQ8lbyinwJD8rkmkN3PATgW1l7eLVA
    +zmLDdjbarl1r5YJ4qpYDejaPHhhwRasCKpoEInvl14H3aIFOS+JT421mdcpf4AkEBMw4
    Rage Blight
    Code:
    KA:Rage Blight:a+4dleNo1jsEOwiAQRH/FL1CwCiR7krYkXjyQeiMhVGjdhKihXPr3UqJ5h5nd
    bGYWKAzwiW4NCSioinZz2MmI8zPDRcmOUaXYueVcsKME8rsjBY1Ths5ldzD3q3EjRsyrxcf7tRgf
    Jowh2VTS7FjT9t4vIE4CKG+gyOYK0Pa3odebo5WGlKfUf10nVhvVF0MOM2s
    Sign of Asias:
    Code:
    KA:Sign of Asias:a3Ss5eNo1jkEKgzAURK/iCdr8KEllVtYa6KYLa3eCxGpKQGIxduHtG0PLm8
    XM8OEPCA3ek97GBQQVuduXS2aTFN5qj4LnpLjMM0HynJaVBPtdskBtzYqLXvWxfVxb3dvJrltnn7
    Pz7djPrjOfZesYHYbBIxcpSHJkp10UQFndmqreHUVSFvaofx2TiK/UF9GFMKo
    Reminds you to buff with a Obliteration:
    Code:
    KA:Obliteration:aHPwBeNplT00LwjAM/Sv7AaJtV9xKTroP8KIwtttgdGvFwmhl7Q7798aphyE
    vBPKSvJcAhRqeo1z0BBTKD9wwe62iWz+aoCcZjLO7zFml7R/d2N7N2NnScEponp5FEQsqKOeMAfn
    KE0Rl7gFyGeShbS6t7A1uLp0ZnPUtJnT3KNIRulfKgyAJMMaBp++giOzhnNeRtFvTrLjWRYX9dYh
    CTPC38kev1XG9oHwBlHROTw
    Disintegration CD watcher:
    Code:
    KA:Disintegration:ahh3veNotTtsKwjAU+yNtd+mUPLlLwRcfRn0bjOouHhirtBXZ39sVSSA5I
    ZADDoX3orfRIglWQaImR6sfZ6s9mRWXIpUlY0XFz2UuEp6BIbRkEIaWJo9ae33s7tdOP2ghv/X0N
    KvrrJk/Y+9eejDfIKF5GAYHnokcomDITjt5AKrmppp2dzwiZfGXfxwvERflDzYgNO0
    Watches for Embers Bomb,Seeping Frailty,Tenebrious Distortion,Clinging Spirit,Sigil of Spirits
    Code:
    KA:Sigil of Spirits:audTBeNo1j80OgjAQhF+FByBKQdRkT5afxIsHwRsJKVJwk9ol7Xrg7QW
    i+eYws5lksiCghsmoWbsdKzdqBgHlRvHutPOBpHcXVlpPaMegdAoNz2Gtre4c0scHOXomx0g2zMz
    SWWvVhA45rHBEE9Dwyx4uZX5M5SmJDlKmcSYziH5z0cIdB4Zcsdo3j2ujOjTIc4tPsr7xL0efvqW
    hVSPZuVW7vvcgUpHAMY7hcF4lFiArbnVxX53YSKLlw/p/3lIitsXyC06gUHs
    Unleash Oblivion CD:
    Code:
    KA:Unleash Oblivion:aMiDYeNotjsEKwjAQRH/FL9CkTaNlTmKz4EWhtLeCpDbFQEylKUL/3jT
    IW9jZYWEGHA0+Tq9mRhZlA0LrndHhtbv3zn7t5HEmVVIhWCYol1VGJRjiH8XFUNtxQaUXfejaa6d
    76+yyPuxz8qEzzrxnE0S/H4YAXvAC8sghTtvwCC7q1qh6UzyRs1Tib6dLpiD6AVXDMYo
    Well of Souls (Only applies debuff to 8 enemies)
    Code:
    KA:Well of Souls:a2uJ6eNotTkEKgzAQ/IovsIlNrWFOYgz00oO19CJIWqMEgpGYHvx9NZRdmN
    lhmFlQtFis2rRPg/KTDqCQu9bipa1N3Jg83NeuKGXJeUYKca0YvwjBQaJT7kjQmDFAqKBO3fPWqb
    exJmy9+bh57bw209y7sR/0uijj02FYQVnOkGcZWHEs3QdVfW/r5mA0hp5J/OMvx4vmsVD+AGTdNj
    4
    Tyranny of Death is on Target
    Code:
    KA:Tyranny of Death:aTE40eNo1jsEOgjAQRH+FL8BWqMXsSaVNvHggeCMhqy3ahBQDe+nf29a
    Yt4fdyWRmgUMPnxmDXUvC9WUJkpIJK3ofimUqWov0hpM4s72WjZRciVpoASyadYRFOjcRtEi4G+7
    XAR9udhRG91z8NtAvalym0aSo0pgNeH1kIGQFdZOGR+Cibr3q0sYzFYuP6L+cr0Pu018Dkjc5
    Entire Set:
    Code:
    KA::AyQnYeNqdVdGOoyAU/RU/oNkFRJHwJCrJvuwkM53syyQGR2pJrDSgs2myH7+o7aadtrtucxu
    tcLzcczkHn6pW98rKXpuOQbZm+1YelPV/xRzmfXCqDp7OcKvMdLXqroZfu8oMfuZymKUE5gmnRUg
    hhRgjxMAxPfDxrDc9y2Uvv769fnuTlfZvHkr9bjr35i9+deeTlAB+qWvHKCAMIcxwMv6gj2xrjFO
    B7C4XzYrv6+LZz08gyELguYnT8PQUTxWIX+uDlV13CMwmyJXst2dt+NJL26h+GpniMzSNOECCJIT
    AIsKRiBZz6+dUpdmU9ZhqogcxBSwi4Rm//2HyQ7XtWNuLGVp3k4aYaFziUpFSikCSkwzTKM/pYg5
    W6aabGbi91PbIIcYs9rt8h8OYdKp6fcEBnkjk2umuV821JtH0kmCfECkJBQeAZJDyKEYQ+zTLyjf
    NoEq3lbX56W8eeSIQsZiAf27C+uYmpHZn7KyQD3PPVtegFECOOSAoLGhSJJAvd4l0vW6mXsD3o0s
    iBgl8UEXPslEBb3Wz7W+Vfj6dCp7HUIg4yghJYrS86FptdKtsaX22spqyTaUnY8EPG+BFN3pW9l5
    b3d/zwBjFrlLWBdzsqtWLUnvdNYGwUrf9YbVWnaqsNoMLvNZ6Y+dTr/WYETYnX10tloo8jjgJAeY
    8QhnPFnfDba0Z6tFJsjH+UJCzECMY/s1Jd4QYwmM3XrtWSbedDsaPO166wqSioCLCAGERxjkSdKm
    bVKt2VjlcnWofTQQfNJHvbTe2NnVaulsqvASkiEKBCMUxJDzMCrK486ryH5fNYA9/vjBx6AWIHhP
    gb5ADPks
    Last edited by Waddel; 05-08-2014 at 01:33 PM.

  3. #3
    Soulwalker
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    Nice work you got done there, wasn't expecting to see a guide so soon after release. I was curious if I could make something out of the spec by myself without checking anything first, and I'm surprised how similar my execution is to yours. I've got a few questions though. Why do you open with Well of Souls, why not just go Tyranny of Death -> Curse -> Well of Souls? This way Tyranny would start ticking sooner. So far I've found that starting with Tyranny yields stable rotation, curses and Well of Souls expire after each other, something like this: Tyranny of Death -> Curse -> Well of Souls -> Disintegration -> Tyranny of Death -> Unleash Oblivion -> Tyranny of Death -> Shadow's Touch x3 -> Vex. If you follow the general principle of strictly only using Curse -> Well of Souls after each other, you can't mess it up. Also, why not include Vex in your single target rotation? Have you done testing that way? It could be stuffed in right after Well of Souls, because it's also 15 sec duration. Haven't done any testing myself, just an idea.

    Other: you haven't stated clearly that it's imperative not to refresh but to reapply curses, since they deal damage on expiry as well. What is behind this?

  4. #4
    RIFT Guide Writer usman's Avatar
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    Surely the better rotation for ST uses Disintegration asap to maximise its use, and also gets Darkness up quickly as well. Since both of these do more damage per GCD than tyranny (and so does vex infact) I see the ST opener more like this -

    WoS > CoA > Disintegrate > STx3. At this point, Vex and Ravaging darkness are the next highest dps priorities, after which you can either just spam ST to fill in until WoS is ready again, or weave in one tyranny as a very tiny dps gain over ST.
    Ambi - Cleric - Apotheosys.


  5. #5
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    Quote Originally Posted by usman View Post
    Surely the better rotation for ST uses Disintegration asap to maximise its use, and also gets Darkness up quickly as well. Since both of these do more damage per GCD than tyranny (and so does vex infact) I see the ST opener more like this -

    WoS > CoA > Disintegrate > STx3. At this point, Vex and Ravaging darkness are the next highest dps priorities, after which you can either just spam ST to fill in until WoS is ready again, or weave in one tyranny as a very tiny dps gain over ST.
    Tyranny is better than ravaging due to crit chance.

    Edit: and the TT value is higher

    Edit 2: Was in the wrong build and the TT value for Tyranny is in fact lower but 10% crit chance negates ravaging being better. ST gets this crit chance too so i would forget ravaging altogther unless you need mana.
    Last edited by haybale; 05-08-2014 at 04:26 PM.
    Haybale@Greybriar

  6. #6
    RIFT Guide Writer usman's Avatar
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    Quote Originally Posted by haybale View Post
    Tyranny is better than ravaging due to crit chance.

    Edit: and the TT value is higher

    Edit 2: Was in the wrong build and the TT value for Tyranny is in fact lower but 10% crit chance negates ravaging being better. ST gets this crit chance too so i would forget ravaging altogther unless you need mana.
    Ahh good point about the crit chance, the rest holds true though right?
    Ambi - Cleric - Apotheosys.


  7. #7
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by FlamBoush View Post
    Other: you haven't stated clearly that it's imperative not to refresh but to reapply curses, since they deal damage on expiry as well. What is behind this?
    That is correct, you don't want to refresh curses early because of that, I will add that in. As for the other discussion about the rotation, keep it coming, I haven't had time to flesh it out that thoroughly yet. My current reasoning for the order is that WoS buffs curses, and curses buff all other damage, but that of course is not conclusive. For single-target I am relatively certain Vex is worthwhile to use once the Darkness stacks are up, but again haven't had time to test it yet.
    Last edited by TheGrinnz; 05-08-2014 at 04:38 PM.

  8. #8
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    Quote Originally Posted by usman View Post
    Ahh good point about the crit chance, the rest holds true though right?

    Yes everything else should be right. Tyranny is a small gain over Shadow's Touch only in FO and only after 3 stack darkness is active. It's good to use though to limit those darkness ticks that get clipped however few that is. Generally the consistent 1.5 second timer of your gcd and Shadow's Touch cast allows it to hit immediately after a tick of darkness so unless you are constantly at varying ranges you aren't going to lose many ticks.
    Haybale@Greybriar

  9. #9
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    Also Grinnz is there a reason you are placing Marrow Harvest in the macro. The crit chance to BF allows it to overtake the damage of that ability when faced away.
    Haybale@Greybriar

  10. #10
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by haybale View Post
    Also Grinnz is there a reason you are placing Marrow Harvest in the macro. The crit chance to BF allows it to overtake the damage of that ability when faced away.
    A relic of the old guide I haven't re-evaluated. I'll take it out, thanks

  11. #11
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    Quote Originally Posted by TheGrinnz View Post
    A relic of the old guide I haven't re-evaluated. I'll take it out, thanks

    Nice guide though. Great improvements over old cab.
    Haybale@Greybriar

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    Default Cabalist Reborn - 2.7 Update

    Hey i like the preset is that ok, having a fae for heals and a oak shield helps alot. Almost unkillable

  13. #13
    RIFT Guide Writer TheGrinnz's Avatar
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    Quote Originally Posted by stormedic View Post
    Hey i like the preset is that ok, having a fae for heals and a oak shield helps alot. Almost unkillable


    no.

  14. #14
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    OFF: Where can I find a good place to test my rotation? in TB the dummies are too close to each other and when testing ST rotations WoS damages nearby ones too so it gives a false value.

  15. #15
    RIFT Fan Site Operator Jonus's Avatar
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    Quote Originally Posted by FlamBoush View Post
    OFF: Where can I find a good place to test my rotation? in TB the dummies are too close to each other and when testing ST rotations WoS damages nearby ones too so it gives a false value.
    You can purchase Dummies under Rift Store -> Dimensions -> Interactive (or something similar) and you can place them in whatever formation you want in your dimension. Since nobody else is in it, you won't get biased values from other players' debuffs are applied to your target and you can arrange the dummies so that you don't get biased values from hitting extra targets.

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