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Thread: 2.1 Raid Shaman Guide

  1. #1
    Telaran Trypto's Avatar
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    Default 2.1 Raid Shaman Guide

    Shaman Guide
    Top ST dps is the goal of this guide. It will be reviewed, updated and changed with this goal in mind.

    I. Abilities

    Shaman
    [CB] Crushing Blow
    [DF] Deep Freeze
    [FW] Frozen Wrath
    [IB] Icy Blow
    Jolt
    [LH] Lightning Hammer
    [MB] Massive Blow
    [RoS] Rush of Strength
    [RotN] Rage of the North

    Druid
    [CE] Concerted Effort
    [EoL] Eruption of Life
    [SO] Shield of Oak

    Inquisitor
    Vex

    Buffs
    Courage of the Panther (Shaman)
    Vengeance of the Winter Storm (Shaman)
    Furious Assault (Shaman)
    Heart of the Frozen Sea (Shaman)
    Glory of the Chosen (Shaman)
    Armor of Devotion (Inquisitor)

    II. Skills

    Allocate Skill Points:
    Shaman: Max (61) Points
    Druid: Speak Softly (5)**, Mercurial (5)
    Inquisitor: Planar Study (5)
    61/10/5
    **Guiding Hand (5) instead if you do not have raid level gear.

    III. Macros

    [1]
    cast Rage of the North
    cast Frozen Wrath

    [2]
    cast Combined Effort
    cast Crushing Blow

    [3] (Spam to activate Rush of Strength when on CD)
    cast Lightning Hammer
    cast Rush of Strength

    IV. Rotation / Priority

    [NPP] Non-Physical Priority:
    1) Improved Jolt
    2) EoL if 0 EoL stacks on target
    3) Icy Blow

    One Minute Rotation:
    1,MB,3,DF,MB,Jolt,2,NPP,2,NPP,2,NPP, MB, NPP, 2,
    1,2,3,2,NPP,MB,NPP,2,NPP,2,NPP,2,NPP,MB,Vex
    1,2,3,MB,NPP,2,NPP,2,NPP,2,NPP,MB,NPP,2,Vex
    1,2,3,2,NPP,2,NPP,MB,NPP,2,NPP,2,NPP,2,Vex

    Path to top ST DPS:
    1)Properly Manage RotN and DF
    2)Frozen Wrath on CD
    3)Properly Manage MB
    4)Properly Manage NPP
    5)Incorporate Vex + Non-Phys over Non-Phys x 2 if the cooldown reduction from Pattern of Violence (Skill) will not cause a delay in the rotation.
    6)Incorporate YOUR raid into your rotation/priority. You must be able to predict disconnects with the use of timers, damage dealt, and other tools when possible. Create your own rotation for these situations based on the above.
    Last edited by Trypto; 01-30-2013 at 02:49 PM.

  2. #2
    Shield of Telara Eosmeep's Avatar
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    Fairly certain 10% wis > 5% damage. Also pretty sure jolt will be a dps loss if it's not improved jolt.

  3. #3
    Telaran
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    Hmmm, looks better then the last guide but still some flaws.

    When you take other people's rotations you should really give them credit.

  4. #4
    Telaran Trypto's Avatar
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    Quote Originally Posted by Eosmeep View Post
    Fairly certain 10% wis > 5% damage. Also pretty sure jolt will be a dps loss if it's not improved jolt.
    I will keep it at 5% damage until I see something adequate to prove that the loss in tooltip damage is made up for through other means. This rotation assumes the use of only improved jolt. I will change the NPP to reflect this when I am first able to edit.

  5. #5
    Shadowlander
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    Default Reality

    Its one thing to parse well using this spec on a dummy that is standing still but how is a very complex rotation like this going to fair in a raid where you need to pay attention to your rotation and the encounter mechanics? I understand this is what min-maxing is all about but is this realistic? Just saying.

  6. #6
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    Quote Originally Posted by Zasryn View Post
    Its one thing to parse well using this spec on a dummy that is standing still but how is a very complex rotation like this going to fair in a raid where you need to pay attention to your rotation and the encounter mechanics? I understand this is what min-maxing is all about but is this realistic? Just saying.
    This isn't a spec you immediately bring to raid and do well with. It requires a lot of practice and muscle-memory so you're not tunnel-visioning during mechanics.

    Also, at first glance I noticed you chose 5% dmg. The Shaman spec actually does better with 10% wis once you have raid gear. (Perhaps just make a note somewhere)

    edit: I play the spec a bit differently in terms of macros. For example, since FW is always going to be a priority skill, you can make a macro consisting of FW>MB>CE>CB>Ekkehards Grasp>Vex (With vex being there just for facing away), and since you would always be using MB over CE, and always using CE over CB, there's no harm in this macro.

    Skills I manage individually would be my other nonphysical ones (LH, jolt procs, EoL, vex, Icy Blow)

    I have not fully experimented with glacial strike in any macro, so I cannot comment whether it works or not.
    Last edited by Ahov; 01-28-2013 at 11:49 AM.

  7. #7
    Telaran Trypto's Avatar
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    Quote Originally Posted by Wildsoull View Post
    Hmmm, looks better then the last guide but still some flaws.

    When you take other people's rotations you should really give them credit.
    I did use ideas that were brought up by Ahov and Byona, and do not wish to hide that fact. For you, I would ask what those flaws are?

  8. #8
    Telaran Trypto's Avatar
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    Quote Originally Posted by Ahov View Post
    edit: I play the spec a bit differently in terms of macros. For example, since FW is always going to be a priority skill, you can make a macro consisting of FW>MB>CE>CB>Ekkehards Grasp>Vex (With vex being there just for facing away), and since you would always be using MB over CE, and always using CE over CB, there's no harm in this macro.
    My only issue with macroing MB is that it can interfere with the best use of RotN and DF

    Okay my gear is of question for sure, I just dinged last week. Given that this I cannot test, and Eosmeep has said the same of .10 wis vs .05 dmg, I'll make this note.
    Last edited by Trypto; 01-28-2013 at 12:01 PM.

  9. #9
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    Quote Originally Posted by Trypto View Post
    My only issue with macroing MB is that it can interfere with the best use of RotN and DF

    Okay my gear is of question for sure, I just dinged last week. Given that this I cannot test, and Eosmeep has said the same of .10 wis vs .05 dmg, I'll make this note.
    I don't see how it would interfere with Rotn and DF.

  10. #10
    Telaran Trypto's Avatar
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    Quote Originally Posted by Ahov View Post
    I don't see how it would interfere with Rotn and DF.
    The only concern would be if CE and CB are on same macro as MB.
    MB->LH/RoS->DF->MB->Jolt
    >
    CB->LH/RoS->DF->MB->Jolt

    (Brutalize)
    Last edited by Trypto; 01-28-2013 at 12:15 PM.

  11. #11
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    Quote Originally Posted by Trypto View Post
    The only concern would be if CE and CB are on same macro as MB.
    MB->LH/RoS->DF->MB->Jolt
    >
    CB->LH/RoS->DF->MB->Jolt

    (Brutalize)
    Sorry, that's still not explaining it to me :P

  12. #12
    Telaran Trypto's Avatar
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    Quote Originally Posted by Ahov View Post
    Sorry, that's still not explaining it to me :P
    In other words, you want to prioritize MB over CB/CE, but you also have to prioritize what abilities are off of CD when RotN and DF are active, in order to maximize their damage.

  13. #13
    Rift Disciple
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    Jolt procs do more damage than EoL and have a higher crit chance. This is also the case with jolt proc vs CB I believe.
    Last edited by Grocket; 01-28-2013 at 12:51 PM.

  14. #14
    Telaran Trypto's Avatar
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    The change to bring Improved Jolt higher on the NPP will be made if and when I get editing privileges.

  15. #15
    Plane Walker
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    Quote Originally Posted by Wildsoull View Post
    Hmmm, looks better then the last guide but still some flaws.

    When you take other people's rotations you should really give them credit.
    So.... Kervik and Zinbik then?

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