enjoy sitting there on a boss in chronicle for 2x as long
1. doctrine of bliss-- no point to it DoL heals the same
2. untalented massive blow-- 0 single target damage
3. even justice-- avalanche strike roughly the same as it benefits from lust for blood
3b. no point to lust for blood in this spec
4. no endless winter is something bugged
5. only one point in devout deflection, you take 15% more damage than 2 points
5. goes on and on
I don't get what this spec is for, what it does, why you take 9% more damage just to take even justice over avalanche strike when avalanche benefits from lust for blood, the list goes on and on. I feel bad for you if you use this spec just because it was on official forums. Use riftjunkies or something.
44 shaman/22 justicar takes 24% less melee damage straight up
Last edited by Jimhalpert; 10-01-2011 at 07:10 AM.
I'll take the troll bait.
Originally Posted by Jimhalpert
You really don't know what this spec is for don't you? Protip: Reread first post.
Why not raid friendly?
So anyway, my duracell is always #1 or #2 in DPS in a raid and also usually #1 in healing per parse. So you have 20 people and one single character is either #1/#2 in DPS and 1#/#2 in healing out of the 20 people in the raid. How is this not a raid build?
Not saying its any good for single target healing tank. Not saying it is the best single target DPS. I am saying that collectively it adds more to a raid than any other individual build.
Not a raid build? sand<-----take your head out of it.
Last edited by astralsiren; 10-01-2011 at 08:12 AM.
Think you might need to take the heads of the other dps in your raid out of the sand instead. If you're hitting #1/#2 dps as duracell your raid is laughably terrible. Unless ofcourse, there's a lot to AoE, then they're just plain terrible.
Originally Posted by astralsiren
EDIT: Ever heard of inquisicar?
Last edited by Jinjah; 10-01-2011 at 09:23 AM.
I use this build for quickie runs and trash killing then switch to either inquisitor or senticar depending on the raid/group need.
In a group setting this is an efficient way to a) keep tank and group topped off while moving quickly and b) gives me a fun way to contribute to killing stuff.
Do people just not read? This build is for AOE farming and AOE lvling.
If you are topping either meter with this awful raiding build, your raid is awful.
Originally Posted by astralsiren
Why not use a 1h Mace with a totem? I feel like I'm getting more dps, more SP, and better stats from this combo but I'm only 38. Still a lot of stuff to figure out.
If you have a lvl 25 hammer and lvl 38 mace and totem ofc its better to use 1H/OH setup. The spec uses skills which add their dmg on the weapon dmg when you hit with it. So do you math. If you see that with the 1H/OH your spell power is higher then the SP with you 2H then use the 1H/OH.
Originally Posted by xAerose
You should bear in mind though that if 2H and 1H/OH are of equal level, the 2H will be a better choice.
Ah ok I get it, sorry bit of a brain fart after reading through so many posts.
I'm seeing quite a few skills with weapons + dmg so I can understand why this is necessary now. Speaking of which it seems like I'd get more DPS out of avalanche strike but lose out on gaining convictions. Using a razr so I might just set up a secondary AoE macro for when I'm topped up on convictions and can just switch back and forth between the two without needing to make a huge adjustment to my play style. So far this build, with ease of macro use, and a good gaming mouse are deadly. Even in pvp I can easily switch from AoE mashing/healing to nice single target damage. I have my debuffs set up on another mouse button that easily allows me to cast vex, purge, and impede every couple seconds.
Now if I could just find a 2h my level lol been on so many dungeon runs in the past few days have yet to see one drop and the AH is always empty.
Last edited by xAerose; 10-04-2011 at 10:03 AM.
This simple fact is that jim's and a plethora of other builds solo faster than the "duracell".
If mobs are already pre-clustered in groups of 4+ for you and you do not have to spend any time pulling them together el residente coppertop can burst pretty good, and that's it.
In the actual game most clusters are 3 or smaller meaning even justice is very inneficient and so other than your bursts on cool down you just kind of sit there swinging away or spending a lot of time gathering mobs in trying to make your build more effective.
Nearly all of the 44 shammy/11+justi/X builds eat this for breakfast in terms of speed and effectiveness soloing because you get a much better balanced setup in how well you can crunch things down and your aoe swings hit significantly harder due to vengance of the primal north tearing into them for each mob hit off an AOE swing, it makes even justice hit MUCH harder on 5 mobs and of course for 3 mobs or less you have avalanch.
AKA spend more time killing and less time grouping mobs together.
If you don't feel your build is defensive enough that's as simple as throwing crystal vines and consuming faesource in your greater essense slots (both of which are pretty easy to comeby). Throw in wolf totem (first boss drop in king's breach), or secred eth (dichrom in deepstrike) and your passive self healing procs will typically be blazing overkill for keeping your health topped off while soloing (and you'll want those in a sigil/trinket slot anyway if you plan on getting serious about healing/offhealing).
As you get better gear and skill you can progress away from all the overkill defensive options and start stacking more dps to kill things solo faster. At this point I solo fastest on my inquisitor build, the passive healing from vex is generally plenty.
As already noted quite a few times, duracell = solo only.
We do not let coppertops raid. They change spec to something decent or they don't raid.
We don't tolerate people running coppertops in groups so well either.
If you want to use it for soloing, ultimately that's your business. But please do everyone else a favor, do not bring this build to groups or raids. You aren't tanking, your aren't off tanking, those extra point in defense are utterly wasted. Go with something useful if you want to go offhealing/dps like inquisicar or 44shammy,11just,11inq or 51sham/11just/4inq. But if the group healer really doesn't need the help, or the raid fight really doesn't need a bump to AOE heals, learn a true dps build and focus on contributing to the group/raid.
Maybe you should be more specific instead of just talking about how this build is 'not a group build'. Are you talking about 50+ content or what? Are you saying after 50 it's useless? Another aspect of this build is that its just fun to play. Now if my guild asked me to respec for a run or something I wouldn't mind. I've been running my combat parser every dungeon run I've gone into since 20 just to check what kind of numbers I'm putting out and yes, nearly ever single time I am top DPS and a close second to healing. Even when I switch over to mien of leadership and throw on a 1h with a shield I still put out substantial DPS and tank well. I can't comment on 50+ content, but I can't really tell what your statements objective is without clarification.
I'm only level 20 but I really look forward to trying this build out. Do the macros stay pretty much the same while leveling?
I just hit 40 last night but so far mine look like
#show crushing blow
cast glacial shield
cast glory of the chosen
cast fated blow
cast sanction heretic
cast lightning hammer
cast massive blow
cast bolt of radiance
cast strike of judgment
#show Even Justice
cast glory of the chosen
cast fated blow
cast soul drain
cast even justice
I don't use a macro for mana b/c I dunno it's just never been necessary to me, I also have my "debuff macro" with
I threw glacial shield into my macro just because its easy to forget to reapply it I also have my abilities with cast times like 'bolt of judgment' and 'bolt of depravity' in a separate macro since they aren't really abilities you can run and gun with (SD is the exception).