
Originally Posted by
Wrastion
To me harb is like an 8/10 on dps, and the only soul to have 10/10 on every other important thing like CC, CC breaks, speed, ports that break CC and force players to lose targeting, some self heals with some damage mitigation and one really good mitigation, and its not completely melee like paragon. It wont. blow up players as quick as the 10/10 other dps souls, but it has everything else you want plus sustained. The combo of tons of CC plus not being held back by enemy CC overtunes it. It was made dps viable for pve with no thought to its overloaded utility on pvp. Most souls going 1-1 vs a harb die with the harb still over half health or more. It kills pretty darn quick for everything else it has. If dps wasnt king it would be the best soul in game pvp wise, imo.
Dom, currently, is pretty useless due to dps outweighing utility by a far margin. I kill doms in the timeframe of my breakfrees, unless they go arb for tankiness and receive heals. Even playing cleric a dom cant counter me much like they used to, and cleric is the most susceptible to a dom (its what dom was made to counter during the reign of sentinels). At one point sent was like current warrior-it took 3-4 players to finally kill me on my sent, if I died at all. Dom seriously messed up cleric buffs and mana so you only needed 1 dom and a sin to kill a cleric, eventually.
I dont think they can do much with dom with the current state of things. I myself never would have buffed dps by 100%. I probably would have by 50% and instead fixed the out of whack healing souls instead.
One issue with balancing, however, is that with multiple cheaters its hard to find a baseline for who can do what. A good example is a rogue has come to my attention that at first I thought played well, but more recent they are topping charts and doing questionable things in game. Yesterday they had 500k + hellfire blades damage with the main NB finisher covering 70k damage and no other ability over 100k. Hellfire blades was ridiculously the main damage. This over a 2 minute parse. When healing the legendary maint therapy is their top heal. From my limited understanding, these legendaries and proc abilities are what an autoclicker abuses. Im not 100% certain, but generally speaking when Ive felt something is off it eventually pans out. This same rogue insta stealthed (non slip away build) after engaging me and killing me on my healing mage in a wf, and I have played NB for like 7 years and never remember it popping instantly like that. I noticed my life blowing up way fast and checked their parse and hellfire is top, always, even when not around multiple opponents. Im pretty certain more players are abusing the autoclickers and proccing things multiple times-that being how many times they can be glitched to proc more then intended.
Until these cheats are fixed the true baseline of souls cant be seen by all, or rather many peoples ideas of how a soul performs is skewed, especially if several players of certain souls are doing it, then it just looks normal or that the “better skilled” players only can perform thus. As weve seen, multiple players of the same calling/souls tend to over abuse these cheats, specifically rogue (fact) and in my belief warrior calling gets abused thus too, more so then other callings.
Feel free to tell me your own observations anyone can observe what I just stated and give a logical answer or confirm what Im mentioning.
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