
Originally Posted by
somerandomnamee
(You might have been asking to the OP, but anyway)
Well as I've said in my reply in the thread, being squishy isn't the biggest problem it is just part of the problem (will come to it down there); It's the damage. In a meta where everyone deals such insane burst, inq doesn't cut it at all. Inq has ONE big burst ability and it's kinda bad ( long cooldown, interruptable ).
I mean picture a scenario where you have to chase say a marskman to kill him. Or he's chasing you to kill you. He deals close to 100% of his DPS while running at max speed, while you're hitting him with a peashooter.
In short, poor dps, gets even worse when you're forced to move, which makes you stand still to try to extract more DPS (which the other specs are almost never forced to do), which makes you take more damage. Hence the "squishy" feeling. It's not that you take more damage per hits or anything. It's that you take more hits, because you can't move as much as the other callings. But you don't want to die so you move and then you take a 50% dps loss. There's no winning move. Except play a different spec/calling I guess.
Bookmarks